Player Matchup

Fenrir
Fenrir
CrrPrimetime
Fenrir
Level 23
God Stats
2W - 3L
1,211 SR
Queue Stats
144W - 143L
1,424 Elo+
Party 1
Hades
Hades
Ki11aTroN
Hades
Level 28
God Stats
9W - 2L
1,549 SR
Queue Stats
27W - 18L
1,421 Elo+
Party 1
Scylla
Scylla
NekoShinoa
Scylla
Level 28
God Stats
3W - 0L
1,738 SR
Queue Stats
67W - 60L
1,498 Elo+
Solo
Chernobog
Chernobog
Riflemaker
Chernobog
Level 26
God Stats
44W - 27L
1,570 SR
Queue Stats
182W - 180L
1,455 Elo+
Party 1
Ymir
Ymir
TrickTock
Ymir
Level 16
God Stats
8W - 5L
1,481 SR
Queue Stats
27W - 14L
1,442 Elo+
Party 1
Team Averages
Level 24
1,510 SR
1,448 Elo+

VS

Team Averages
Level 22
1,478 SR
1,382 Elo+
Guan Yu
Guan Yu
Ankleuchu
Guan Yu
Level 24
God Stats
0W - 1L
1,722 SR
Queue Stats
10W - 9L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
GreeDel
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrAndylau
Tsukuyomi
Level 20
God Stats
0W - 2L
1,478 SR
Queue Stats
9W - 9L
1,261 Elo+
Party 2
Olorun
Olorun
Taukar
Olorun
Level 29
God Stats
72W - 74L
1,507 SR
Queue Stats
92W - 99L
1,405 Elo+
Solo
Nu Wa
Nu Wa
vovanchuk190
Nu Wa
Level 12
God Stats
3W - 7L
1,182 SR
Queue Stats
5W - 11L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 1 / 9
11,167
588
9,781
12,333
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Ki11aTroN
Hades
17
12 / 1 / 4
11,982
631
12,812
14,591
6,439
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
NekoShinoa
Scylla
15
7 / 6 / 6
11,346
597
15,691
12,065
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Riflemaker
Chernobog
17
6 / 2 / 7
11,111
585
8,903
10,551
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
2 / 0 / 13
10,781
567
5,306
16,049
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ankleuchu
Guan Yu
13
0 / 3 / 4
8,153
429
6,527
13,007
8,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
GreeDel
Cthulhu
14
4 / 6 / 3
8,721
459
9,088
17,870
11,955
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
MrAndylau
Tsukuyomi
15
6 / 7 / 3
9,997
526
13,369
15,102
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
Taukar
Olorun
11
0 / 9 / 4
7,627
401
6,350
11,345
3,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 10 / 1
7,258
382
3,136
10,549
2,182
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
35
Kills
10
10
Deaths
35
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ankleuchu
Guan Yu
0
3
4
0.67
W
Fenrir
8
1
9
12.5
L
Cthulhu
GreeDel
Cthulhu
4
6
3
0.92
W
Hades
Ki11aTroN
Hades
12
1
4
14
L
Tsukuyomi
MrAndylau
Tsukuyomi
6
7
3
1.07
W
Scylla
NekoShinoa
Scylla
7
6
6
1.67
W
Chernobog
Riflemaker
Chernobog
6
2
7
4.75
L
Olorun
Taukar
Olorun
0
9
4
0.22
W
Ymir
2
0
13
8.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,493
Damage
38,470
65,589
Taken
67,873
35,827
Mitigated
31,542
23,209
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ankleuchu
Guan Yu
6,527
1,238
300
1,856
13,007
8,492
302
7,747
5,260
0
44,255
W
Fenrir
9,781
1,597
0
4,830
12,333
4,739
0
5,809
6,524
0
59,348
L
Cthulhu
GreeDel
Cthulhu
9,088
552
84
2,065
17,870
11,955
0
8,383
9,487
30,174
0
W
Hades
Ki11aTroN
Hades
12,812
1,548
1,302
8,132
14,591
6,439
1,964
3,391
11,200
63,658
0
L
Tsukuyomi
MrAndylau
Tsukuyomi
13,369
3,746
0
2,779
15,102
5,742
426
4,864
10,238
0
64,045
W
Scylla
NekoShinoa
Scylla
15,691
2,073
0
1,627
12,065
3,279
3,954
4,250
7,815
63,761
0
W
Chernobog
Riflemaker
Chernobog
8,903
4,788
0
2,000
10,551
3,512
4,159
4,656
5,895
0
77,963
L
Olorun
Taukar
Olorun
6,350
3,825
193
1,965
11,345
3,171
0
7,620
3,725
30,849
0
W
Ymir
5,306
1,525
0
5,318
16,049
17,858
333
5,288
10,761
46,995
0
L
3,136
884
0
304
10,549
2,182
1,312
5,195
5,354
28,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,387
Gold Earned
41,756
494
Minions Killed
304
0
Camps Cleared
0
1,815,735
Distance Traveled
1,562,656
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,153
429
69
4
0
383,638
3
W
Fenrir
11,167
588
94
5
0
446,656
9
L
Cthulhu
8,721
459
43
2
0
324,372
0
W
Hades
11,982
631
105
6
0
329,837
6
L
Tsukuyomi
9,997
526
97
5
0
337,803
5
W
Scylla
11,346
597
107
6
0
288,502
4
W
Chernobog
11,111
585
110
6
0
404,743
1
L
Olorun
7,627
401
49
3
0
268,470
2
W
Ymir
10,781
567
78
4
0
345,997
3
L
Nu Wa
7,258
382
46
2
0
248,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role