Player Matchup

Susano
Susano
 
Susano
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Amantehameha
Sun Wukong
Level 12
God Stats
3W - 2L
1,501 SR
Queue Stats
12W - 13L
1,363 Elo+
Solo
Merlin
Merlin
Ammadeas
Merlin
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 21L
1,622 Elo+
Solo
Ares
Ares
CorpseQueen
Ares
Level 15
God Stats
4W - 1L
1,681 SR
Queue Stats
63W - 60L
1,481 Elo+
Solo
Jing Wei
Jing Wei
moonhchild
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,458 Elo+
Solo
Team Averages
Level 14
1,536 SR
1,485 Elo+

VS

Team Averages
Level 28
1,578 SR
1,595 Elo+
Bellona
Bellona
AxisWolf1
Bellona
Level 28
God Stats
3W - 4L
1,833 SR
Queue Stats
117W - 138L
1,417 Elo+
Solo
Thanatos
Thanatos
Luxiny
Thanatos
Level 18
God Stats
19W - 16L
1,613 SR
Queue Stats
211W - 185L
1,518 Elo+
Solo
Izanami
Izanami
N41NxC0QU1NxQC
Izanami
Level 62
God Stats
1W - 1L
1,534 SR
Queue Stats
3W - 1L
1,827 Elo+
Party 1
Cthulhu
Cthulhu
QuestCoquinQCXD
Cthulhu
Level 10
God Stats
0W - 1L
1,477 SR
Queue Stats
3W - 1L
1,827 Elo+
Party 1
Kukulkan
Kukulkan
gilberto123lolro
Kukulkan
Level 21
God Stats
10W - 8L
1,431 SR
Queue Stats
59W - 61L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
6 / 2 / 7
10,680
593
6,756
10,950
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Amantehameha
Sun Wukong
15
2 / 1 / 4
9,198
511
6,244
13,977
6,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ammadeas
Merlin
17
10 / 1 / 9
10,708
595
14,931
11,845
4,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 2 / 12
10,072
560
8,662
13,476
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
moonhchild
Jing Wei
16
6 / 1 / 3
9,774
543
5,802
8,947
2,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AxisWolf1
Bellona
15
2 / 5 / 2
9,514
529
11,869
15,058
13,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Luxiny
Thanatos
13
0 / 5 / 2
7,993
444
3,288
11,366
4,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 7 / 2
8,309
462
5,942
10,102
2,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 4 / 3
7,257
403
5,837
10,273
5,945
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 10 / 0
8,118
451
8,147
12,164
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
31
Kills
7
7
Deaths
31
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
6
2
7
4.75
W
Sun Wukong
Amantehameha
Sun Wukong
2
1
4
4
W
Merlin
Ammadeas
Merlin
10
1
9
14.5
L
Bellona
AxisWolf1
Bellona
2
5
2
0.6
W
7
2
12
6.5
L
Thanatos
Luxiny
Thanatos
0
5
2
0.2
L
2
7
2
0.43
L
1
4
3
0.63
L
2
10
0
0.2
W
Jing Wei
moonhchild
Jing Wei
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
35,083
59,195
Taken
58,963
30,713
Mitigated
29,605
23,395
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,756
891
0
3,780
10,950
4,388
0
2,756
7,644
0
79,484
W
Sun Wukong
Amantehameha
Sun Wukong
6,244
889
0
5,729
13,977
6,176
189
3,257
10,152
0
51,649
W
Merlin
Ammadeas
Merlin
14,931
889
207
5,245
11,845
4,809
1,538
4,500
7,171
67,413
0
L
Bellona
AxisWolf1
Bellona
11,869
2,333
157
3,383
15,058
13,235
409
4,407
10,651
10,327
39,650
W
8,662
251
227
5,090
13,476
12,480
0
3,777
9,555
41,741
0
L
Thanatos
Luxiny
Thanatos
3,288
711
0
7,971
11,366
4,445
0
4,329
7,037
0
45,150
L
5,942
4,044
0
397
10,102
2,349
0
3,267
6,835
0
38,478
L
5,837
545
471
1,264
10,273
5,945
0
5,739
4,534
27,401
0
L
8,147
715
0
856
12,164
3,631
0
6,026
6,138
42,107
0
W
Jing Wei
moonhchild
Jing Wei
5,802
3,960
0
3,117
8,947
2,860
716
1,916
6,943
0
63,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,432
Gold Earned
41,191
536
Minions Killed
369
0
Camps Cleared
0
1,881,998
Distance Traveled
1,630,122
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,680
593
146
8
0
414,516
1
W
Sun Wukong
9,198
511
92
5
0
378,647
5
W
Merlin
10,708
595
122
7
0
346,624
5
L
Bellona
9,514
529
101
6
0
303,668
6
W
Ares
10,072
560
59
3
0
380,343
2
L
Thanatos
7,993
444
89
5
0
381,317
0
L
Izanami
8,309
462
66
4
0
288,381
5
L
Cthulhu
7,257
403
37
2
0
350,072
3
L
Kukulkan
8,118
451
76
4
0
306,684
1
W
Jing Wei
9,774
543
117
7
0
361,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role