Player Matchup

Charybdis
Charybdis
BadBadX2
Charybdis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,721 Elo+
Solo
Tsukuyomi
Tsukuyomi
Energity
Tsukuyomi
Level 18
God Stats
33W - 37L
1,450 SR
Queue Stats
34W - 45L
1,325 Elo+
Party 1
Yemoja
Yemoja
Figula
Yemoja
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 28L
1,173 Elo+
Party 1
Team Averages
Level 15
1,483 SR
1,406 Elo+

VS

Team Averages
Level 71
1,442 SR
1,362 Elo+
Ra
Ra
joaosinho
Ra
Level 41
God Stats
33W - 40L
1,493 SR
Queue Stats
243W - 383L
1,298 Elo+
Solo
Izanami
Izanami
poggeris69
Izanami
Level 89
God Stats
8W - 5L
1,629 SR
Queue Stats
99W - 93L
1,444 Elo+
Solo
Cerberus
Cerberus
zodiz
Cerberus
Level 84
God Stats
1W - 2L
1,203 SR
Queue Stats
77W - 121L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BadBadX2
Charybdis
15
0 / 10 / 9
11,355
631
15,577
20,067
6,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Energity
Tsukuyomi
18
11 / 9 / 0
14,117
784
23,134
22,715
8,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Figula
Yemoja
14
0 / 2 / 8
11,171
621
7,246
13,557
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 6
13,179
732
19,898
17,187
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
poggeris69
Izanami
17
7 / 4 / 8
13,767
765
15,543
14,359
4,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
zodiz
Cerberus
16
4 / 2 / 15
12,714
706
9,928
23,648
22,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
21
21
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BadBadX2
Charybdis
0
10
9
0.45
L
Tsukuyomi
Energity
Tsukuyomi
11
9
0
1.22
L
Yemoja
Figula
Yemoja
0
2
8
2
W
10
5
6
2.6
W
Izanami
poggeris69
Izanami
7
4
8
2.75
W
Cerberus
zodiz
Cerberus
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,957
Damage
45,369
56,339
Taken
55,194
33,725
Mitigated
33,568
13,878
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BadBadX2
Charybdis
15,577
7,303
0
1,196
20,067
6,975
312
11,177
8,890
0
51,547
L
Tsukuyomi
Energity
Tsukuyomi
23,134
5,050
0
6,157
22,715
8,121
0
10,933
11,782
0
62,535
L
Yemoja
Figula
Yemoja
7,246
1,701
3,287
3,238
13,557
18,629
0
8,572
4,985
20,231
0
W
19,898
1,156
4,549
7,257
17,187
6,490
224
2,242
14,945
67,078
0
W
Izanami
poggeris69
Izanami
15,543
9,350
0
1,236
14,359
4,088
2,416
1,875
12,484
0
70,753
W
Cerberus
zodiz
Cerberus
9,928
574
0
7,955
23,648
22,990
148
4,164
19,484
26,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
39,660
167
Minions Killed
275
4
Camps Cleared
13
880,192
Distance Traveled
974,674
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,355
631
88
5
1
296,672
0
L
Tsukuyomi
14,117
784
56
3
3
312,406
3
L
Yemoja
11,171
621
23
1
0
271,114
0
W
Ra
13,179
732
127
7
3
330,863
2
W
Izanami
13,767
765
101
6
9
338,199
0
W
Cerberus
12,714
706
47
3
1
305,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role