Player Matchup

Zhong Kui
Zhong Kui
Drarkar44
Zhong Kui
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 31L
1,314 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGreatHoodie
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
ghostarmor35
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,337 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,384 Elo+

VS

Team Averages
Level 38
1,485 SR
1,389 Elo+
Merlin
Merlin
CleetusCouture
Merlin
Level 40
God Stats
37W - 48L
1,368 SR
Queue Stats
571W - 742L
1,379 Elo+
Solo
Ares
Ares
DemonKlng
Ares
Level 65
God Stats
3W - 1L
1,752 SR
Queue Stats
32W - 28L
1,443 Elo+
Solo
Neith
Neith
ElPachon77
Neith
Level 8
God Stats
7W - 15L
1,335 SR
Queue Stats
12W - 19L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Drarkar44
Zhong Kui
11
4 / 3 / 0
7,649
765
5,669
6,184
5,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheGreatHoodie
Sun Wukong
8
0 / 11 / 2
6,039
604
3,925
14,355
6,971
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ghostarmor35
Nemesis
10
0 / 3 / 3
6,365
637
2,951
6,985
2,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 10
7,851
785
5,667
5,135
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
12
6 / 0 / 11
8,789
879
8,566
6,400
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
12
7 / 1 / 9
8,258
826
7,921
5,260
2,150
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
17
17
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Ares
6
0
11
11.5
L
Zhong Kui
Drarkar44
Zhong Kui
4
3
0
1.33
W
Neith
7
1
9
11.5
L
Sun Wukong
TheGreatHoodie
Sun Wukong
0
11
2
0.09
L
Nemesis
ghostarmor35
Nemesis
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,545
Damage
22,154
27,524
Taken
16,795
14,227
Mitigated
9,400
3,125
Healing
4,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,667
586
0
744
5,135
1,885
288
1,952
3,183
28,866
0
W
Ares
8,566
562
0
1,454
6,400
5,365
279
1,667
4,733
12,085
0
L
Zhong Kui
Drarkar44
Zhong Kui
5,669
546
0
1,390
6,184
5,109
0
2,979
2,987
17,887
0
W
Neith
7,921
5,336
0
1,951
5,260
2,150
2,128
2,356
2,904
0
22,338
L
Sun Wukong
TheGreatHoodie
Sun Wukong
3,925
879
0
545
14,355
6,971
30
8,413
5,710
0
13,997
L
Nemesis
ghostarmor35
Nemesis
2,951
1,698
0
1,190
6,985
2,147
0
2,761
4,056
0
9,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,053
Gold Earned
24,898
68
Minions Killed
109
2
Camps Cleared
6
472,856
Distance Traveled
501,921
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,851
785
63
6
4
156,692
1
W
Ares
8,789
879
8
1
0
195,683
2
L
Zhong Kui
7,649
765
31
3
2
143,622
1
W
Neith
8,258
826
38
4
2
149,546
2
L
Sun Wukong
6,039
604
16
2
0
147,903
1
L
Nemesis
6,365
637
21
2
0
181,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role