Player Matchup

Hachiman
Hachiman
AIIananas
Hachiman
Level 29
God Stats
49W - 52L
1,455 SR
Queue Stats
189W - 253L
1,348 Elo+
Solo
Kukulkan
Kukulkan
Buncey29
Kukulkan
Level 17
God Stats
5W - 6L
1,187 SR
Queue Stats
16W - 21L
1,306 Elo+
Solo
Ganesha
Ganesha
Luxalio_83
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 129L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
Op-geH
Jormungandr
Level 23
God Stats
1W - 1L
1,455 SR
Queue Stats
6W - 6L
1,376 Elo+
Solo
Thanatos
Thanatos
YOU-genji
Thanatos
Level 28
God Stats
47W - 47L
1,564 SR
Queue Stats
161W - 188L
1,469 Elo+
Party 1
Team Averages
Level 24
1,432 SR
1,375 Elo+

VS

Team Averages
Level 17
1,543 SR
1,305 Elo+
Izanami
Izanami
APS_doctorestron
Izanami
Level 26
God Stats
7W - 1L
1,950 SR
Queue Stats
89W - 88L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Crusaderlou
Cthulhu
Level 5
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 2
Scylla
Scylla
Gundemund
Scylla
Level 21
God Stats
0W - 2L
1,476 SR
Queue Stats
11W - 16L
1,314 Elo+
Solo
Merlin
Merlin
Michelhenri
Merlin
Level 7
God Stats
2W - 5L
1,368 SR
Queue Stats
2W - 5L
1,270 Elo+
Party 2
Thanatos
Thanatos
TheRocketMan963
Thanatos
Level 24
God Stats
13W - 16L
1,451 SR
Queue Stats
36W - 41L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AIIananas
Hachiman
7
1 / 1 / 0
4,866
442
2,170
4,063
606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Buncey29
Kukulkan
11
3 / 1 / 2
7,028
639
2,710
2,828
889
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Luxalio_83
Ganesha
10
1 / 2 / 2
6,214
565
3,780
7,071
2,278
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Op-geH
Jormungandr
10
1 / 0 / 2
5,750
523
2,337
3,715
1,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
YOU-genji
Thanatos
14
12 / 1 / 0
8,093
736
7,395
8,405
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,889
444
2,151
4,718
1,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Crusaderlou
Cthulhu
6
0 / 2 / 1
4,303
391
1,541
5,437
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Gundemund
Scylla
7
0 / 6 / 0
4,522
411
1,922
5,936
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
9
4 / 5 / 0
6,536
594
3,927
4,997
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
11
1 / 3 / 1
6,109
555
4,069
7,671
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
18
Kills
5
5
Deaths
18
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AIIananas
Hachiman
1
1
0
1
L
0
2
1
0.25
W
Kukulkan
Buncey29
Kukulkan
3
1
2
4
L
Cthulhu
Crusaderlou
Cthulhu
0
2
1
0.25
L
Scylla
Gundemund
Scylla
0
6
0
0
W
Ganesha
Luxalio_83
Ganesha
1
2
2
1
L
Merlin
4
5
0
0.8
W
Jormungandr
Op-geH
Jormungandr
1
0
2
2
L
Thanatos
1
3
1
0.5
W
Thanatos
YOU-genji
Thanatos
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,392
Damage
13,610
26,082
Taken
28,759
7,821
Mitigated
8,366
12,076
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AIIananas
Hachiman
2,170
961
0
1,658
4,063
606
508
436
3,586
0
11,540
L
2,151
1,245
0
452
4,718
1,124
832
2,178
2,540
0
19,450
W
Kukulkan
Buncey29
Kukulkan
2,710
332
0
0
2,828
889
1,229
1,109
1,683
31,539
0
L
Cthulhu
Crusaderlou
Cthulhu
1,541
287
64
289
5,437
2,856
0
1,899
3,432
10,359
0
L
Scylla
Gundemund
Scylla
1,922
149
0
250
5,936
1,067
0
1,458
4,246
17,306
0
W
Ganesha
Luxalio_83
Ganesha
3,780
1,133
0
878
7,071
2,278
1,817
2,962
3,955
26,915
0
L
Merlin
3,927
783
0
25
4,997
1,007
0
1,937
3,060
19,088
0
W
Jormungandr
Op-geH
Jormungandr
2,337
959
0
321
3,715
1,336
130
124
3,591
23,705
0
L
Thanatos
4,069
1,590
0
4,977
7,671
2,312
0
995
6,654
0
37,390
W
Thanatos
YOU-genji
Thanatos
7,395
2,169
0
9,219
8,405
2,712
0
2,369
5,877
0
44,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
26,359
294
Minions Killed
213
0
Camps Cleared
0
1,059,763
Distance Traveled
950,150
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,866
442
22
2
0
204,909
4
L
Izanami
4,889
444
40
4
0
140,592
0
W
Kukulkan
7,028
639
79
7
0
207,743
3
L
Cthulhu
4,303
391
18
2
0
194,361
0
L
Scylla
4,522
411
28
3
0
187,474
1
W
Ganesha
6,214
565
42
4
0
194,466
4
L
Merlin
6,536
594
34
3
0
207,105
0
W
Jormungandr
5,750
523
50
5
0
209,900
3
L
Thanatos
6,109
555
93
8
0
220,618
1
W
Thanatos
8,093
736
101
9
0
242,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role