Player Matchup

Neith
Neith
EnoruShile
Neith
Level 109
God Stats
46W - 37L
1,608 SR
Queue Stats
179W - 181L
1,542 Elo+
Party 2
Fenrir
Fenrir
IbaiLlanos
Fenrir
Level 38
God Stats
4W - 0L
1,967 SR
Queue Stats
134W - 53L
1,811 Elo+
Party 2
Aphrodite
Aphrodite
Labarguiii
Aphrodite
Level 107
God Stats
1W - 1L
1,630 SR
Queue Stats
410W - 370L
1,538 Elo+
Party 2
Cliodhna
Cliodhna
Marchi97
Cliodhna
Level 160
God Stats
2W - 1L
1,607 SR
Queue Stats
86W - 45L
1,697 Elo+
Party 2
Ah Puch
Ah Puch
OmGiTsAGod
Ah Puch
Level 129
God Stats
3W - 3L
1,175 SR
Queue Stats
32W - 32L
1,470 Elo+
Solo
Team Averages
Level 109
1,597 SR
1,612 Elo+

VS

Team Averages
Level 71
1,520 SR
1,515 Elo+
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AutizmoGizmo
Jing Wei
Level 17
God Stats
2W - 6L
1,776 SR
Queue Stats
26W - 24L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
gotaciggycont
Cthulhu
Level 26
God Stats
0W - 2L
1,324 SR
Queue Stats
32W - 36L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
6 / 1 / 4
6,352
635
10,083
6,004
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
IbaiLlanos
Fenrir
13
9 / 0 / 4
7,798
780
7,326
6,612
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Labarguiii
Aphrodite
10
2 / 3 / 6
6,167
617
2,314
6,201
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Marchi97
Cliodhna
11
4 / 1 / 5
6,771
677
7,247
6,031
2,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
OmGiTsAGod
Ah Puch
12
5 / 0 / 4
7,133
713
4,022
1,758
504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 4 / 0
5,697
570
166
4,269
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
9
2 / 6 / 2
5,516
552
2,938
9,573
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
8
1 / 7 / 0
4,833
483
3,044
11,236
4,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
AutizmoGizmo
Jing Wei
8
1 / 3 / 0
4,740
474
2,477
6,463
1,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
7
1 / 6 / 2
4,711
471
3,206
10,437
7,188
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
26
Kills
5
5
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
0
0
L
Fenrir
 
Fenrir
2
6
2
0.5
L
Gilgamesh
 
Gilgamesh
1
7
0
0.14
L
Jing Wei
AutizmoGizmo
Jing Wei
1
3
0
0.33
W
Neith
6
1
4
8
W
Fenrir
IbaiLlanos
Fenrir
9
0
4
11
W
Aphrodite
Labarguiii
Aphrodite
2
3
6
1.67
W
Cliodhna
Marchi97
Cliodhna
4
1
5
6.5
W
Ah Puch
OmGiTsAGod
Ah Puch
5
0
4
7
L
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,992
Damage
11,831
26,606
Taken
41,978
12,554
Mitigated
16,789
13,988
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
166
33
0
551
4,269
840
0
562
3,707
32,566
0
L
Fenrir
 
Fenrir
2,938
615
0
2,686
9,573
2,826
0
1,608
7,965
0
24,080
L
Gilgamesh
 
Gilgamesh
3,044
1,249
0
2,883
11,236
4,769
0
2,003
9,233
0
16,011
L
Jing Wei
AutizmoGizmo
Jing Wei
2,477
2,106
0
1,971
6,463
1,166
0
422
6,041
0
16,470
W
Neith
10,083
3,389
0
1,237
6,004
1,637
758
1,708
4,296
0
31,560
W
Fenrir
IbaiLlanos
Fenrir
7,326
1,889
0
4,759
6,612
2,565
0
299
6,273
0
45,669
W
Aphrodite
Labarguiii
Aphrodite
2,314
783
1,113
2,937
6,201
5,236
378
1,325
4,876
18,134
0
W
Cliodhna
Marchi97
Cliodhna
7,247
1,226
0
2,722
6,031
2,612
192
0
6,031
0
30,080
W
Ah Puch
OmGiTsAGod
Ah Puch
4,022
201
0
1,220
1,758
504
448
0
1,758
39,976
0
L
Cthulhu
3,206
226
27
2,019
10,437
7,188
0
1,741
8,696
16,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
25,497
341
Minions Killed
211
0
Camps Cleared
0
1,067,970
Distance Traveled
1,028,084
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,697
570
78
8
0
197,485
2
L
Fenrir
5,516
552
52
5
0
207,989
0
L
Gilgamesh
4,833
483
30
3
0
198,793
5
L
Jing Wei
4,740
474
31
3
0
232,595
3
W
Neith
6,352
635
53
5
0
200,114
1
W
Fenrir
7,798
780
98
10
0
263,152
1
W
Aphrodite
6,167
617
36
4
0
187,737
0
W
Cliodhna
6,771
677
73
7
0
215,385
5
W
Ah Puch
7,133
713
81
8
0
201,582
4
L
Cthulhu
4,711
471
20
2
0
191,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role