Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
DumbestCheese20
Guan Yu
Platinum III
Level 137
God Stats
4W - 6L
1,584 SR
Queue Stats
108W - 95L
2,010 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum I
Im distributing
Morgan Le Fay
Platinum I
Level 129
God Stats
8W - 7L
1,521 SR
Queue Stats
271W - 261L
1,893 MMR
Party 1
Susano
Susano
Platinum I
RonnieCasey
Susano
Platinum I
Level 149
God Stats
2W - 5L
1,643 SR
Queue Stats
161W - 140L
2,194 MMR
Party 1
Yemoja
Yemoja
Platinum II
luisel_34BV
Yemoja
Platinum II
Level 129
God Stats
0W - 1L
1,702 SR
Queue Stats
120W - 105L
1,946 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,590 SR
1,909 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,663 SR
1,967 MMR
Ne Zha
Ne Zha
Platinum I
DZ REAPPER
Ne Zha
Platinum I
Level 147
God Stats
9W - 8L
1,672 SR
Queue Stats
318W - 318L
1,850 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
FreeDoom2215
Jormungandr
Platinum IV
Level 155
God Stats
7W - 7L
1,670 SR
Queue Stats
40W - 33L
1,930 MMR
Solo
Bastet
Bastet
Diamond V
Gageb0t
Bastet
Diamond V
Level 154
God Stats
45W - 34L
1,774 SR
Queue Stats
151W - 139L
2,112 MMR
Party 3
Vulcan
Vulcan
Platinum V
cjevick
Vulcan
Platinum V
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,897 MMR
Solo
Sol
Sol
Diamond V
ufeeditroll
Sol
Diamond V
Level 62
God Stats
9W - 6L
1,697 SR
Queue Stats
98W - 85L
2,046 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 6 / 1
9,553
415
6,605
18,755
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 3 / 2
9,818
427
5,297
21,313
22,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Im distributing
Morgan Le Fay
16
2 / 9 / 1
9,730
423
11,165
22,794
9,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
18
2 / 3 / 4
11,221
488
9,356
16,436
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
13
1 / 6 / 4
9,135
397
3,984
21,550
22,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GebArtioUllrFenrirOdin

VS

Bans
GilgameshAthenaTerraAwilixMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DZ REAPPER
Ne Zha
20
4 / 4 / 12
13,833
601
12,644
23,090
24,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
FreeDoom2215
Jormungandr
20
5 / 0 / 7
14,706
639
24,018
16,786
24,893
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Gageb0t
Bastet
20
7 / 2 / 4
13,959
607
10,924
13,513
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
cjevick
Vulcan
19
4 / 1 / 6
13,430
584
14,148
9,916
3,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 0 / 6
14,633
636
14,998
13,369
7,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
7
Kills
27
27
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
6
1
0.42
W
Ne Zha
DZ REAPPER
Ne Zha
4
4
12
2.5
L
0
3
2
0.33
W
Jormungandr
FreeDoom2215
Jormungandr
5
0
7
8.5
W
Bastet
Gageb0t
Bastet
7
2
4
4.5
L
Morgan Le Fay
Im distributing
Morgan Le Fay
2
9
1
0.28
L
Susano
2
3
4
1.33
W
Vulcan
cjevick
Vulcan
4
1
6
7
L
Yemoja
1
6
4
0.5
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,407
Damage
76,732
100,848
Taken
76,674
68,542
Mitigated
66,229
28,426
Healing
33,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,605
2,786
0
2,415
18,755
6,999
0
11,308
7,447
0
66,619
W
Ne Zha
DZ REAPPER
Ne Zha
12,644
3,052
0
9,121
23,090
24,139
900
4,551
18,317
0
81,074
L
5,297
718
1,225
9,012
21,313
22,715
0
14,214
7,099
0
69,654
W
Jormungandr
FreeDoom2215
Jormungandr
24,018
5,560
0
4,392
16,786
24,893
1,526
4,262
12,412
105,083
0
W
Bastet
Gageb0t
Bastet
10,924
2,620
300
7,575
13,513
5,482
2,132
1,662
11,763
0
95,360
L
Morgan Le Fay
Im distributing
Morgan Le Fay
11,165
220
59
3,065
22,794
9,813
0
11,111
11,683
74,224
0
L
Susano
9,356
2,340
0
3,642
16,436
6,506
0
3,991
12,445
0
80,387
W
Vulcan
cjevick
Vulcan
14,148
4,484
0
4,837
9,916
3,995
1,924
4,029
5,625
97,747
0
L
Yemoja
3,984
1,501
4,903
4,105
21,550
22,509
0
11,467
10,083
20,580
0
W
14,998
4,078
0
7,282
13,369
7,720
11,089
2,473
10,739
108,539
8,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,457
Gold Earned
70,561
582
Minions Killed
764
0
Camps Cleared
0
2,146,868
Distance Traveled
2,384,505
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,553
415
123
5
0
416,983
4
W
Ne Zha
13,833
601
118
5
0
457,483
6
L
Guan Yu
9,818
427
147
6
0
420,309
1
W
Jormungandr
14,706
639
170
7
0
445,544
2
W
Bastet
13,959
607
152
7
0
536,074
4
L
Morgan Le Fay
9,730
423
132
6
0
410,692
4
L
Susano
11,221
488
154
7
0
485,307
11
W
Vulcan
13,430
584
152
7
0
495,432
3
L
Yemoja
9,135
397
26
1
0
413,577
7
W
Sol
14,633
636
172
7
0
449,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role