Player Matchup

Chaac
Chaac
AgarWorld_YT
Chaac
Level 28
God Stats
31W - 23L
1,635 SR
Queue Stats
88W - 52L
1,492 Elo+
Party 1
Eset
Eset
Alexrojas1924
Eset
Level 27
God Stats
3W - 1L
1,378 SR
Queue Stats
59W - 72L
1,636 Elo+
Solo
Ymir
Ymir
Depressed-Chaac
Ymir
Level 27
God Stats
3W - 0L
1,905 SR
Queue Stats
39W - 23L
1,652 Elo+
Party 1
Skadi
Skadi
IRA-Bloodhound
Skadi
Level 26
God Stats
32W - 24L
1,605 SR
Queue Stats
52W - 53L
1,461 Elo+
Party 1
Mulan
Mulan
Rocketman4030
Mulan
Level 18
God Stats
9W - 10L
1,508 SR
Queue Stats
53W - 51L
1,400 Elo+
Solo
Team Averages
Level 25
1,606 SR
1,528 Elo+

VS

Team Averages
Level 11
1,603 SR
1,468 Elo+
Neith
Neith
Damien N1178
Neith
Level 4
God Stats
1W - 3L
1,478 SR
Queue Stats
2W - 5L
1,458 Elo+
Solo
Merlin
Merlin
HandledGraph590
Merlin
Level 29
God Stats
1W - 2L
1,710 SR
Queue Stats
3W - 7L
1,298 Elo+
Solo
Cthulhu
Cthulhu
Nitalie1
Cthulhu
Level 3
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Sochiix
Ares
Level 5
God Stats
2W - 2L
1,602 SR
Queue Stats
46W - 47L
1,479 Elo+
Solo
Bellona
Bellona
SquatOnU69
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,303
630
3,265
5,587
2,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
5 / 1 / 2
5,850
585
5,509
4,192
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 1
5,394
539
810
4,085
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 1 / 0
5,789
579
815
3,394
1,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
7 / 1 / 3
6,964
696
3,966
6,538
2,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,267
427
2,329
2,073
1,605
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
4,445
445
1,966
4,484
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Nitalie1
Cthulhu
4
0 / 5 / 0
3,699
370
945
5,168
4,364
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Sochiix
Ares
5
1 / 5 / 0
3,993
399
693
6,016
2,869
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
SquatOnU69
Bellona
10
3 / 4 / 0
5,852
585
4,487
6,181
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
4
4
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
5
1
2
6
L
0
1
0
0
W
0
0
1
0.5
L
0
4
1
0.13
W
2
1
0
2
L
Cthulhu
Nitalie1
Cthulhu
0
5
0
0
W
7
1
3
8.5
L
Ares
Sochiix
Ares
1
5
0
0.2
L
Bellona
SquatOnU69
Bellona
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,365
Damage
10,420
23,796
Taken
23,922
9,827
Mitigated
14,791
7,644
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,265
589
0
2,656
5,587
2,832
762
678
4,909
0
25,926
W
5,509
779
0
598
4,192
1,268
376
2,028
2,164
22,333
0
L
2,329
1,143
0
282
2,073
1,605
0
125
1,948
0
12,790
W
810
74
0
1,581
4,085
2,068
324
0
4,085
12,632
0
L
1,966
44
0
950
4,484
1,366
64
2,279
2,205
22,135
0
W
815
240
78
1,188
3,394
1,040
2,982
0
3,394
0
29,494
L
Cthulhu
Nitalie1
Cthulhu
945
323
0
0
5,168
4,364
286
146
4,760
7,318
0
W
3,966
891
244
1,299
6,538
2,619
312
898
5,640
0
29,780
L
Ares
Sochiix
Ares
693
170
0
0
6,016
2,869
0
3,208
2,808
3,378
0
L
Bellona
SquatOnU69
Bellona
4,487
1,373
0
725
6,181
4,587
231
561
5,272
0
32,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,300
Gold Earned
22,256
251
Minions Killed
139
0
Camps Cleared
0
909,637
Distance Traveled
778,494
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,303
630
62
6
0
205,979
2
W
Eset
5,850
585
35
4
0
187,323
0
L
Neith
4,267
427
23
2
0
143,770
3
W
Ymir
5,394
539
21
2
0
175,303
2
L
Merlin
4,445
445
38
4
0
144,899
1
W
Skadi
5,789
579
70
7
0
160,542
0
L
Cthulhu
3,699
370
15
2
0
171,714
0
W
Mulan
6,964
696
63
6
0
180,490
1
L
Ares
3,993
399
4
0
0
137,409
0
L
Bellona
5,852
585
59
6
0
180,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role