Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Cptnunicorn
Terra
Level 148
God Stats
8W - 8L
1,625 SR
Queue Stats
563W - 507L
1,613 Elo+
Solo
Sobek
Sobek
OmgY
Sobek
Level 160
God Stats
10W - 12L
1,555 SR
Queue Stats
1,000W - 721L
1,702 Elo+
Solo
Team Averages
Level 141
1,536 SR
1,563 Elo+

VS

Team Averages
Level 146
1,462 SR
1,589 Elo+
Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Adavayn
Ares
Level 155
God Stats
7W - 5L
1,575 SR
Queue Stats
479W - 437L
1,593 Elo+
Solo
Da Ji
Da Ji
FireFlamesFlamie
Da Ji
Level 159
God Stats
2W - 3L
1,332 SR
Queue Stats
515W - 459L
1,650 Elo+
Solo
Sylvanus
Sylvanus
Fusify
Sylvanus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
474W - 487L
1,597 Elo+
Solo
Discordia
Discordia
Worsewater
Discordia
Level 146
God Stats
2W - 3L
1,404 SR
Queue Stats
339W - 330L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
6 / 5 / 4
10,056
838
13,817
11,532
5,027
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
 
King Arthur
15
1 / 7 / 9
9,418
785
5,528
18,903
20,654
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
 
Mercury
15
3 / 6 / 3
8,905
742
9,401
10,592
4,611
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 4
7,375
615
7,370
16,587
16,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
OmgY
Sobek
14
1 / 7 / 7
8,431
703
5,676
20,130
23,804
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
6 / 3 / 18
9,688
807
21,471
12,891
7,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Adavayn
Ares
16
3 / 4 / 21
9,980
832
10,271
17,508
20,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 4 / 21
9,720
810
14,851
12,553
10,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Fusify
Sylvanus
17
5 / 1 / 22
9,869
822
11,087
12,853
8,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Worsewater
Discordia
19
10 / 1 / 17
11,517
960
12,986
7,221
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
11
Kills
30
32
Deaths
13
27
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
6
5
4
1.6
L
King Arthur
 
King Arthur
1
7
9
0.79
L
Mercury
 
Mercury
3
6
3
0.75
W
Artemis
 
Artemis
6
3
18
5
W
Ares
Adavayn
Ares
3
4
21
3.38
L
0
7
4
0.29
W
6
4
21
4.13
W
Sylvanus
Fusify
Sylvanus
5
1
22
16
L
Sobek
OmgY
Sobek
1
7
7
0.64
W
Discordia
Worsewater
Discordia
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,792
Damage
70,666
77,744
Taken
63,026
71,090
Mitigated
50,861
15,968
Healing
24,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
13,817
857
15
1,896
11,532
5,027
688
5,011
6,521
33,611
0
L
King Arthur
 
King Arthur
5,528
608
459
2,268
18,903
20,654
0
8,055
10,848
358
16,739
L
Mercury
 
Mercury
9,401
2,900
296
169
10,592
4,611
554
4,853
5,739
0
19,856
W
Artemis
 
Artemis
21,471
9,257
0
1,512
12,891
7,992
2,925
7,351
5,540
0
41,431
W
Ares
Adavayn
Ares
10,271
439
1,534
1,570
17,508
20,636
152
5,853
11,655
13,122
0
L
7,370
1,023
3,608
2,898
16,587
16,994
210
6,840
9,747
10,571
0
W
14,851
2,763
1,109
1,272
12,553
10,136
582
5,102
7,451
0
22,115
W
Sylvanus
Fusify
Sylvanus
11,087
3,026
10,799
5,945
12,853
8,002
262
6,365
6,488
17,849
0
L
Sobek
OmgY
Sobek
5,676
179
408
3,951
20,130
23,804
270
9,585
10,545
11,707
0
W
Discordia
Worsewater
Discordia
12,986
1,239
329
344
7,221
4,095
793
2,480
4,741
44,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,185
Gold Earned
50,774
111
Minions Killed
137
0
Camps Cleared
0
1,027,980
Distance Traveled
1,111,538
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,056
838
55
5
0
178,848
3
L
King Arthur
9,418
785
18
2
0
206,085
0
L
Mercury
8,905
742
24
2
0
219,314
4
W
Artemis
9,688
807
36
3
0
205,673
0
W
Ares
9,980
832
10
1
0
235,958
4
L
Terra
7,375
615
6
1
0
194,659
1
W
Da Ji
9,720
810
15
1
0
212,338
5
W
Sylvanus
9,869
822
19
2
0
224,575
0
L
Sobek
8,431
703
8
1
0
229,074
3
W
Discordia
11,517
960
57
5
0
232,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role