Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Im Fast AF Boi
Erlang Shen
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 69L
1,544 MMR
Solo
Skadi
Skadi
Gold V
SmittenAfro
Skadi
Gold V
Level 154
God Stats
4W - 6L
1,661 SR
Queue Stats
152W - 156L
1,313 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,532 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,542 SR
1,438 MMR
Chaac
Chaac
Gold V
Rirb12
Chaac
Gold V
Level 106
God Stats
5W - 3L
1,582 SR
Queue Stats
28W - 24L
1,536 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Roll up the Dub
Tsukuyomi
Gold III
Level 96
God Stats
21W - 28L
1,532 SR
Queue Stats
529W - 533L
1,313 MMR
Solo
Chronos
Chronos
Platinum V
fabiangh33
Chronos
Platinum V
Level 138
God Stats
12W - 10L
1,566 SR
Queue Stats
201W - 198L
1,589 MMR
Solo
Eset
Eset
Gold IV
kingmark453
Eset
Gold IV
Level 128
God Stats
2W - 1L
1,768 SR
Queue Stats
205W - 195L
1,461 MMR
Solo
Artemis
Artemis
Gold V
kira10yagami22
Artemis
Gold V
Level 154
God Stats
2W - 3L
1,262 SR
Queue Stats
287W - 283L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 1 / 1
9,578
504
10,442
16,346
20,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
 
Poseidon
14
1 / 8 / 2
9,056
477
13,585
10,320
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
 
Bacchus
14
1 / 3 / 0
8,533
449
5,844
13,800
13,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Im Fast AF Boi
Erlang Shen
15
2 / 4 / 2
9,156
482
5,914
18,573
9,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 5 / 0
7,834
412
6,173
9,832
2,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayTiamatAthenaYmirGeb

VS

Bans
GilgameshDanzaburouIzanamiLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rirb12
Chaac
17
2 / 3 / 0
10,774
567
10,325
18,172
11,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Roll up the Dub
Tsukuyomi
16
1 / 0 / 8
9,981
525
9,034
15,212
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
fabiangh33
Chronos
17
10 / 1 / 8
11,508
606
12,210
15,931
7,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 9
9,920
522
5,364
13,492
12,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 4
10,987
578
12,752
13,159
5,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
21
21
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
1
1
2.5
L
Poseidon
 
Poseidon
1
8
2
0.25
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Erlang Shen
Im Fast AF Boi
Erlang Shen
2
4
2
0.75
W
Chaac
Rirb12
Chaac
2
3
0
0.67
W
Tsukuyomi
Roll up the Dub
Tsukuyomi
1
0
8
5
L
0
5
0
0
W
Chronos
fabiangh33
Chronos
10
1
8
14
W
1
1
9
5.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,958
Damage
49,685
68,871
Taken
75,966
48,826
Mitigated
43,210
21,221
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,442
662
228
9,732
16,346
20,504
222
371
15,975
59,662
0
L
Poseidon
 
Poseidon
13,585
1,798
0
490
10,320
3,253
0
5,391
4,929
65,842
0
L
Bacchus
 
Bacchus
5,844
367
0
2,062
13,800
13,763
0
3,392
10,408
38,461
0
L
Erlang Shen
Im Fast AF Boi
Erlang Shen
5,914
2,706
0
6,636
18,573
9,145
952
6,520
12,053
0
48,026
W
Chaac
Rirb12
Chaac
10,325
2,168
0
8,310
18,172
11,090
588
8,872
7,989
0
73,723
W
Tsukuyomi
Roll up the Dub
Tsukuyomi
9,034
2,557
0
7,708
15,212
7,061
1,312
3,645
11,440
0
81,165
L
6,173
2,610
0
2,073
9,832
2,161
0
1,963
7,869
0
54,762
W
Chronos
fabiangh33
Chronos
12,210
6,245
0
7,966
15,931
7,283
3,652
7,278
8,653
72,867
0
W
5,364
1,187
1,753
3,904
13,492
12,754
336
4,557
8,935
27,009
0
W
12,752
7,504
0
5,948
13,159
5,022
1,932
4,248
8,911
0
82,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
53,170
533
Minions Killed
579
0
Camps Cleared
0
1,690,323
Distance Traveled
1,729,299
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,578
504
140
7
0
355,174
5
L
Poseidon
9,056
477
130
7
0
278,392
6
L
Bacchus
8,533
449
70
4
0
338,839
1
L
Erlang Shen
9,156
482
92
5
0
375,482
2
W
Chaac
10,774
567
162
9
0
350,787
7
W
Tsukuyomi
9,981
525
116
6
0
375,362
4
L
Skadi
7,834
412
101
5
0
342,436
4
W
Chronos
11,508
606
127
7
0
348,525
1
W
Eset
9,920
522
43
2
0
343,881
5
W
Artemis
10,987
578
131
7
0
310,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role