Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
CyberiaBruh
Amaterasu
Level 40
God Stats
8W - 8L
1,176 SR
Queue Stats
60W - 89L
1,277 Elo+
Party 2
Olorun
Olorun
Farinha415
Olorun
Level 139
God Stats
2W - 0L
1,532 SR
Queue Stats
464W - 181L
1,693 Elo+
Party 1
Merlin
Merlin
Lei171
Merlin
Level 76
God Stats
2W - 0L
1,753 SR
Queue Stats
39W - 6L
1,814 Elo+
Party 1
Ne Zha
Ne Zha
TaigaWaifu
Ne Zha
Level 125
God Stats
8W - 3L
1,501 SR
Queue Stats
514W - 289L
1,662 Elo+
Party 1
Team Averages
Level 85
1,492 SR
1,589 Elo+

VS

Team Averages
Level 74
1,444 SR
1,452 Elo+
Pele
Pele
 
Pele
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lhama_king
Agni
Level 66
God Stats
4W - 6L
1,338 SR
Queue Stats
332W - 379L
1,428 Elo+
Solo
Chaac
Chaac
danielamorim1978
Chaac
Level 65
God Stats
26W - 22L
1,546 SR
Queue Stats
184W - 233L
1,447 Elo+
Solo
Cerberus
Cerberus
everygistortion_
Cerberus
Level 69
God Stats
3W - 7L
1,298 SR
Queue Stats
461W - 477L
1,455 Elo+
Solo
Izanami
Izanami
valentinianotti-
Izanami
Level 103
God Stats
5W - 6L
1,537 SR
Queue Stats
339W - 375L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 3 / 2
6,498
464
3,698
12,227
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
CyberiaBruh
Amaterasu
13
1 / 2 / 2
7,663
547
7,133
9,316
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Farinha415
Olorun
13
2 / 3 / 3
7,806
558
11,887
10,167
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
Lei171
Merlin
15
5 / 0 / 5
9,173
655
5,458
5,739
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
TaigaWaifu
Ne Zha
17
14 / 0 / 2
10,086
720
16,545
11,766
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 5 / 3
7,218
516
8,165
10,936
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 8 / 0
5,993
428
5,873
11,607
3,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 1
6,977
498
8,735
13,675
9,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 2 / 3
6,117
437
4,233
11,793
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 5 / 3
6,494
464
3,542
11,002
3,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
23
Kills
8
8
Deaths
24
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
3
2
0.67
L
Pele
 
Pele
4
5
3
1.1
W
Amaterasu
CyberiaBruh
Amaterasu
1
2
2
1
W
Olorun
Farinha415
Olorun
2
3
3
1.17
W
Merlin
Lei171
Merlin
5
0
5
7.5
L
2
8
0
0.25
W
Ne Zha
TaigaWaifu
Ne Zha
14
0
2
15
L
2
4
1
0.63
L
0
2
3
0.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,721
Damage
30,548
49,215
Taken
59,013
22,915
Mitigated
27,603
18,159
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,698
756
0
3,513
12,227
6,686
0
1,813
10,414
15,455
0
L
Pele
 
Pele
8,165
2,234
0
2,490
10,936
4,079
71
3,760
7,176
0
46,312
W
Amaterasu
CyberiaBruh
Amaterasu
7,133
3,719
0
1,945
9,316
6,776
346
242
9,074
0
46,028
W
Olorun
Farinha415
Olorun
11,887
7,135
182
4,696
10,167
2,613
1,328
2,378
7,789
61,711
0
W
Merlin
Lei171
Merlin
5,458
635
0
2,048
5,739
2,162
504
2,966
2,773
64,572
0
L
5,873
376
0
2,295
11,607
3,121
0
4,197
7,410
25,334
0
W
Ne Zha
TaigaWaifu
Ne Zha
16,545
7,210
0
5,775
11,766
4,678
0
2,707
9,059
0
72,628
L
8,735
1,107
87
5,673
13,675
9,074
0
675
13,000
0
41,554
L
4,233
266
0
3,346
11,793
7,923
0
6,029
5,764
17,829
0
L
3,542
2,085
0
1,750
11,002
3,406
0
6,550
4,452
0
42,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,226
Gold Earned
32,799
490
Minions Killed
335
0
Camps Cleared
0
1,379,615
Distance Traveled
1,236,066
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,498
464
21
2
0
260,693
2
L
Pele
7,218
516
85
6
0
282,766
1
W
Amaterasu
7,663
547
89
6
0
291,009
5
W
Olorun
7,806
558
122
9
0
229,412
1
W
Merlin
9,173
655
134
10
0
289,439
0
L
Agni
5,993
428
44
3
0
224,603
2
W
Ne Zha
10,086
720
124
9
0
309,062
5
L
Chaac
6,977
498
84
6
0
253,230
4
L
Cerberus
6,117
437
32
2
0
276,855
4
L
Izanami
6,494
464
90
6
0
198,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role