Player Matchup

Bellona
Bellona
Iperchad
Bellona
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 46L
1,161 Elo+
Party 2
Thanatos
Thanatos
Pro_Sciutto_xX
Thanatos
Level 31
God Stats
4W - 8L
1,266 SR
Queue Stats
125W - 179L
1,408 Elo+
Party 2
Zeus
Zeus
Vector1684
Zeus
Level 29
God Stats
1W - 7L
1,202 SR
Queue Stats
130W - 157L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
dem9068
Danzaburou
Level 29
God Stats
18W - 16L
1,565 SR
Queue Stats
123W - 159L
1,454 Elo+
Party 2
Yemoja
Yemoja
giullare-pulito
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Team Averages
Level 19
1,407 SR
1,331 Elo+

VS

Team Averages
Level 41
1,440 SR
1,393 Elo+
Fafnir
Fafnir
Genet1k33
Fafnir
Level 148
God Stats
2W - 5L
1,144 SR
Queue Stats
341W - 285L
1,479 Elo+
Party 1
Merlin
Merlin
MAYZAIIFR420
Merlin
Level 17
God Stats
2W - 1L
1,371 SR
Queue Stats
21W - 20L
1,373 Elo+
Solo
Susano
Susano
PainStatue5540
Susano
Level 20
God Stats
25W - 18L
1,514 SR
Queue Stats
70W - 54L
1,442 Elo+
Party 1
Medusa
Medusa
Z0NE 43210
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,166 Elo+
Party 1
Sun Wukong
Sun Wukong
waynqox
Sun Wukong
Level 16
God Stats
5W - 3L
1,669 SR
Queue Stats
55W - 35L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Iperchad
Bellona
14
2 / 3 / 1
8,451
445
7,846
12,152
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
14
3 / 5 / 4
8,895
468
8,575
16,567
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 9 / 1
9,804
516
15,060
16,129
5,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
dem9068
Danzaburou
14
6 / 4 / 3
9,455
498
10,800
12,854
4,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

1
0 / 0 / 0
5,229
275
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Genet1k33
Fafnir
15
5 / 1 / 8
10,725
564
13,320
17,904
27,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
14
1 / 3 / 1
9,128
480
5,653
10,147
4,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 0 / 5
9,972
525
10,786
12,106
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Z0NE 43210
Medusa
11
0 / 10 / 3
7,202
379
2,923
11,185
4,083
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
waynqox
Sun Wukong
16
10 / 4 / 6
10,369
546
12,350
15,037
16,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
18
Kills
21
21
Deaths
18
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Genet1k33
Fafnir
5
1
8
9
L
Bellona
Iperchad
Bellona
2
3
1
0.83
W
Merlin
1
3
1
0.5
W
5
0
5
7.5
L
Thanatos
3
5
4
1
L
7
9
1
0.83
W
Medusa
Z0NE 43210
Medusa
0
10
3
0.15
L
Danzaburou
dem9068
Danzaburou
6
4
3
1.88
L
0
0
0
0
W
Sun Wukong
waynqox
Sun Wukong
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,281
Damage
45,032
57,702
Taken
66,379
26,129
Mitigated
57,071
14,152
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Genet1k33
Fafnir
13,320
3,073
0
4,277
17,904
27,088
464
2,003
15,901
41,747
0
L
Bellona
Iperchad
Bellona
7,846
1,751
0
956
12,152
9,492
131
3,711
7,950
207
26,750
W
Merlin
5,653
997
0
1,286
10,147
4,752
1,330
4,646
5,501
51,524
0
W
10,786
3,217
0
4,018
12,106
4,980
126
2,241
9,865
0
71,346
L
Thanatos
8,575
2,801
0
6,013
16,567
6,614
0
5,351
11,072
0
53,244
L
15,060
3,542
0
4,295
16,129
5,274
1,326
4,684
10,686
54,570
0
W
Medusa
Z0NE 43210
Medusa
2,923
2,110
0
549
11,185
4,083
1,600
1,214
9,971
0
24,768
L
Danzaburou
dem9068
Danzaburou
10,800
6,231
0
2,888
12,854
4,749
1,050
5,227
7,490
0
51,025
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
waynqox
Sun Wukong
12,350
1,904
0
1,777
15,037
16,168
244
5,163
9,874
0
45,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,834
Gold Earned
47,396
330
Minions Killed
387
0
Camps Cleared
0
1,348,802
Distance Traveled
1,835,981
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,725
564
42
2
0
372,547
0
L
Bellona
8,451
445
51
3
0
353,555
2
W
Merlin
9,128
480
95
5
0
298,568
1
W
Susano
9,972
525
113
6
0
461,545
0
L
Thanatos
8,895
468
89
5
0
396,273
0
L
Zeus
9,804
516
86
5
0
273,665
0
W
Medusa
7,202
379
63
3
0
291,185
0
L
Danzaburou
9,455
498
104
5
0
325,309
0
L
Yemoja
5,229
275
0
0
0
0
0
W
Sun Wukong
10,369
546
74
4
0
412,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role