Player Matchup

Sun Wukong
Sun Wukong
Delacium66
Sun Wukong
Level 109
God Stats
7W - 8L
1,509 SR
Queue Stats
434W - 420L
1,460 Elo+
Solo
Rama
Rama
JokerReilly
Rama
Level 143
God Stats
0W - 1L
1,514 SR
Queue Stats
35W - 34L
1,459 Elo+
Solo
Horus
Horus
Trizoto82
Horus
Level 88
God Stats
1W - 2L
1,826 SR
Queue Stats
127W - 107L
1,508 Elo+
Party 1
Fenrir
Fenrir
Vlagyimir
Fenrir
Level 114
God Stats
1W - 3L
1,547 SR
Queue Stats
87W - 100L
1,449 Elo+
Solo
Tiamat
Tiamat
verglacailloux
Tiamat
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,432 Elo+
Party 1
Team Averages
Level 107
1,579 SR
1,462 Elo+

VS

Team Averages
Level 134
1,484 SR
1,490 Elo+
Terra
Terra
Ironhammer5590
Terra
Level 129
God Stats
5W - 3L
1,492 SR
Queue Stats
63W - 82L
1,432 Elo+
Party 2
Zeus
Zeus
OIeBjoernsen
Zeus
Level 148
God Stats
2W - 2L
1,520 SR
Queue Stats
204W - 212L
1,438 Elo+
Party 2
Chernobog
Chernobog
PeterEN1S
Chernobog
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 53L
1,621 Elo+
Solo
Chronos
Chronos
StormXBorn
Chronos
Level 128
God Stats
4W - 4L
1,401 SR
Queue Stats
143W - 128L
1,491 Elo+
Solo
Hera
Hera
chili_royal
Hera
Level 149
God Stats
11W - 15L
1,506 SR
Queue Stats
507W - 527L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Delacium66
Sun Wukong
19
8 / 4 / 5
10,941
842
14,114
17,831
17,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 4 / 11
9,031
695
10,611
17,853
8,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Trizoto82
Horus
16
3 / 5 / 7
9,312
716
4,915
21,580
28,641
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Vlagyimir
Fenrir
15
3 / 7 / 5
9,041
695
7,897
17,586
14,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 6
8,652
666
12,801
13,325
7,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 16
9,643
742
7,196
19,291
27,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
12 / 4 / 7
11,431
879
24,568
10,522
6,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
PeterEN1S
Chernobog
19
6 / 3 / 10
10,859
835
19,200
13,936
7,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
StormXBorn
Chronos
16
1 / 3 / 18
9,629
741
7,632
14,900
6,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 2 / 18
10,294
792
16,755
8,320
4,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
15
Kills
23
23
Deaths
15
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Delacium66
Sun Wukong
8
4
5
2.63
W
2
3
16
3.33
L
0
4
11
1.38
W
12
4
7
3.88
W
Chernobog
PeterEN1S
Chernobog
6
3
10
3.67
W
Chronos
StormXBorn
Chronos
1
3
18
3.33
L
Horus
Trizoto82
Horus
3
5
7
1.3
L
Fenrir
Vlagyimir
Fenrir
3
7
5
0.79
W
2
2
18
5.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,338
Damage
75,351
88,175
Taken
66,969
77,526
Mitigated
51,134
37,604
Healing
35,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Delacium66
Sun Wukong
14,114
1,723
1,872
4,647
17,831
17,755
0
9,590
8,241
0
37,524
W
7,196
635
9,565
8,872
19,291
27,225
367
3,122
16,169
10,798
0
L
10,611
9,270
895
4,233
17,853
8,951
1,361
12,491
5,362
0
30,344
W
24,568
852
1,108
1,935
10,522
6,005
243
2,370
8,152
40,919
0
W
Chernobog
PeterEN1S
Chernobog
19,200
12,606
804
4,474
13,936
7,400
2,231
2,614
11,322
0
40,798
W
Chronos
StormXBorn
Chronos
7,632
1,457
2,465
3,715
14,900
6,442
1,882
2,646
12,254
18,940
0
L
Horus
Trizoto82
Horus
4,915
2,320
10,707
6,766
21,580
28,641
15
14,235
7,345
0
6,514
L
Fenrir
Vlagyimir
Fenrir
7,897
1,250
944
2,089
17,586
14,710
48
9,281
8,305
0
16,900
W
16,755
5,156
1,096
1,114
8,320
4,062
952
2,049
6,271
35,316
0
L
12,801
1,006
2,257
3,194
13,325
7,469
352
10,554
2,771
22,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,977
Gold Earned
51,856
129
Minions Killed
149
0
Camps Cleared
0
1,224,179
Distance Traveled
1,291,679
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,941
842
37
3
0
269,533
5
W
Terra
9,643
742
3
0
0
279,068
0
L
Rama
9,031
695
46
4
0
207,548
4
W
Zeus
11,431
879
41
3
0
246,467
0
W
Chernobog
10,859
835
53
4
0
241,884
0
W
Chronos
9,629
741
16
1
0
249,587
0
L
Horus
9,312
716
4
0
0
257,849
0
L
Fenrir
9,041
695
21
2
0
232,156
2
W
Hera
10,294
792
36
3
0
274,673
0
L
Tiamat
8,652
666
21
2
0
257,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role