Player Matchup

Cliodhna
Cliodhna
AWUrNan
Cliodhna
Level 69
God Stats
38W - 9L
1,772 SR
Queue Stats
341W - 338L
1,636 Elo+
Party 3
Ares
Ares
DiamondJackie
Ares
Level 87
God Stats
12W - 12L
1,586 SR
Queue Stats
319W - 312L
1,634 Elo+
Party 3
Sun Wukong
Sun Wukong
ElPabIo
Sun Wukong
Level 47
God Stats
5W - 5L
1,516 SR
Queue Stats
280W - 228L
1,689 Elo+
Party 3
Scylla
Scylla
Tantawelle
Scylla
Level 106
God Stats
24W - 16L
1,577 SR
Queue Stats
297W - 275L
1,681 Elo+
Party 3
Charybdis
Charybdis
yungKoME
Charybdis
Level 87
God Stats
6W - 3L
1,514 SR
Queue Stats
475W - 421L
1,667 Elo+
Party 3
Team Averages
Level 79
1,593 SR
1,662 Elo+

VS

Team Averages
Level 37
1,534 SR
1,440 Elo+
Charybdis
Charybdis
Jusherwood
Charybdis
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 65L
1,373 Elo+
Party 1
Ra
Ra
Kiwipur1
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,563 Elo+
Party 2
Thanatos
Thanatos
MonsGod7
Thanatos
Level 39
God Stats
35W - 36L
1,444 SR
Queue Stats
70W - 85L
1,364 Elo+
Solo
Odin
Odin
anas3408
Odin
Level 64
God Stats
2W - 4L
1,503 SR
Queue Stats
382W - 403L
1,503 Elo+
Party 2
Ganesha
Ganesha
miksaswag
Ganesha
Level 28
God Stats
1W - 1L
1,723 SR
Queue Stats
55W - 45L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AWUrNan
Cliodhna
17
11 / 3 / 5
11,541
607
23,583
14,114
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 5 / 10
9,728
512
4,989
16,757
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
ElPabIo
Sun Wukong
19
5 / 1 / 13
12,248
645
12,196
19,230
11,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Tantawelle
Scylla
17
5 / 1 / 8
11,147
587
13,339
8,253
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
yungKoME
Charybdis
19
10 / 3 / 4
12,042
634
17,920
11,480
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jusherwood
Charybdis
15
4 / 7 / 3
9,143
481
7,813
16,166
4,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 6 / 1
8,257
435
5,739
13,059
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MonsGod7
Thanatos
14
4 / 9 / 2
9,388
494
5,695
21,176
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
2 / 6 / 2
7,805
411
4,875
14,898
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
miksaswag
Ganesha
14
1 / 5 / 7
8,230
433
8,706
20,252
13,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
33
Kills
12
13
Deaths
33
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AWUrNan
Cliodhna
11
3
5
4.5
W
2
5
10
1.4
W
Sun Wukong
ElPabIo
Sun Wukong
5
1
13
11.5
L
Charybdis
Jusherwood
Charybdis
4
7
3
0.79
L
1
6
1
0.25
L
Thanatos
MonsGod7
Thanatos
4
9
2
0.56
W
Scylla
Tantawelle
Scylla
5
1
8
9
L
Odin
2
6
2
0.5
L
Ganesha
miksaswag
Ganesha
1
5
7
0.9
W
Charybdis
yungKoME
Charybdis
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,027
Damage
32,828
69,834
Taken
85,551
42,676
Mitigated
37,451
19,088
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AWUrNan
Cliodhna
23,583
2,042
0
5,122
14,114
4,545
2,530
3,147
9,231
0
78,127
W
4,989
25
0
1,190
16,757
18,742
675
4,570
11,814
28,799
0
W
Sun Wukong
ElPabIo
Sun Wukong
12,196
2,695
0
8,600
19,230
11,281
3,490
2,735
14,578
0
82,068
L
Charybdis
Jusherwood
Charybdis
7,813
4,045
0
1,784
16,166
4,382
0
2,694
13,472
0
49,923
L
5,739
743
101
1,314
13,059
3,355
0
2,709
10,350
44,946
0
L
Thanatos
MonsGod7
Thanatos
5,695
1,246
0
7,983
21,176
6,524
0
5,848
15,328
0
37,812
W
Scylla
Tantawelle
Scylla
13,339
1,866
0
1,533
8,253
2,532
2,446
2,132
5,787
75,369
0
L
Odin
4,875
589
0
1,377
14,898
10,013
0
3,781
11,117
1,222
16,169
L
Ganesha
miksaswag
Ganesha
8,706
1,013
360
1,220
20,252
13,177
0
3,296
16,956
22,917
0
W
Charybdis
yungKoME
Charybdis
17,920
8,434
0
2,643
11,480
5,576
3,951
2,006
9,376
0
97,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
42,823
592
Minions Killed
318
0
Camps Cleared
0
1,872,849
Distance Traveled
1,440,060
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,541
607
110
6
0
411,406
0
W
Ares
9,728
512
43
2
0
347,187
6
W
Sun Wukong
12,248
645
165
9
0
400,103
8
L
Charybdis
9,143
481
106
6
0
305,010
1
L
Ra
8,257
435
97
5
0
246,932
3
L
Thanatos
9,388
494
69
4
0
336,374
0
W
Scylla
11,147
587
126
7
0
370,497
3
L
Odin
7,805
411
32
2
0
191,048
0
L
Ganesha
8,230
433
14
1
0
360,696
3
W
Charybdis
12,042
634
148
8
0
343,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role