Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
arlesproxd
Zeus
Level 7
God Stats
1W - 1L
1,756 SR
Queue Stats
1W - 6L
1,186 Elo+
Solo
Skadi
Skadi
edrianxxx
Skadi
Level 63
God Stats
0W - 2L
1,321 SR
Queue Stats
12W - 23L
1,500 Elo+
Solo
Team Averages
Level 37
1,526 SR
1,395 Elo+

VS

Team Averages
Level 41
1,252 SR
1,355 Elo+
Hercules
Hercules
Brasterd
Hercules
Level 39
God Stats
1W - 2L
1,179 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thanatos
Thanatos
MAWYSP
Thanatos
Level 18
God Stats
24W - 36L
1,275 SR
Queue Stats
59W - 89L
1,179 Elo+
Solo
Vulcan
Vulcan
PandasInPijamas
Vulcan
Level 67
God Stats
2W - 2L
1,302 SR
Queue Stats
101W - 140L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 4 / 1
9,424
673
8,408
18,957
18,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 8 / 2
7,397
528
6,585
8,686
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
edrianxxx
Skadi
13
2 / 7 / 3
8,788
628
10,524
9,449
3,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brasterd
Hercules
15
9 / 0 / 9
10,804
772
14,324
16,406
14,514
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MAWYSP
Thanatos
12
5 / 5 / 8
9,720
694
9,513
13,445
5,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 1 / 10
9,797
700
10,012
7,153
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
19
19
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
1
1.13
W
Hercules
Brasterd
Hercules
9
0
9
13.5
W
Thanatos
MAWYSP
Thanatos
5
5
8
1.8
W
5
1
10
10
L
0
8
2
0.13
L
Skadi
edrianxxx
Skadi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,517
Damage
33,849
37,092
Taken
37,004
24,454
Mitigated
22,431
7,678
Healing
16,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,408
1,114
0
7,432
18,957
18,434
0
4,629
13,823
21,250
0
W
Hercules
Brasterd
Hercules
14,324
5,151
0
8,256
16,406
14,514
678
6,879
9,527
0
32,220
W
Thanatos
MAWYSP
Thanatos
9,513
3,264
269
6,689
13,445
5,370
739
6,299
7,146
0
22,778
W
10,012
3,124
32
983
7,153
2,547
454
3,542
3,611
41,563
0
L
6,585
505
0
246
8,686
2,763
0
2,064
6,301
18,481
0
L
Skadi
edrianxxx
Skadi
10,524
3,454
0
0
9,449
3,257
0
3,343
5,756
0
35,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
30,321
134
Minions Killed
117
4
Camps Cleared
5
683,592
Distance Traveled
803,095
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,424
673
32
2
1
262,775
5
W
Hercules
10,804
772
39
3
3
276,939
3
W
Thanatos
9,720
694
24
2
1
249,263
0
W
Vulcan
9,797
700
54
4
1
276,893
4
L
Zeus
7,397
528
27
2
2
199,376
5
L
Skadi
8,788
628
75
5
1
221,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role