Player Matchup

Anubis
Anubis
DrMugg1337
Anubis
Level 8
God Stats
11W - 8L
1,280 SR
Queue Stats
20W - 23L
1,191 Elo+
Party 2
Medusa
Medusa
LOST7580
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mossbäck
Thanatos
Level 17
God Stats
10W - 14L
1,379 SR
Queue Stats
32W - 38L
1,297 Elo+
Party 2
Ymir
Ymir
dunjac031
Ymir
Level 7
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cliodhna
Cliodhna
vashdbhasd
Cliodhna
Level 17
God Stats
9W - 5L
1,468 SR
Queue Stats
28W - 31L
1,324 Elo+
Party 2
Team Averages
Level 10
1,423 SR
1,362 Elo+

VS

Team Averages
Level 18
1,615 SR
1,226 Elo+
Hachiman
Hachiman
DEDMAIDAN
Hachiman
Level 21
God Stats
7W - 11L
1,500 SR
Queue Stats
56W - 62L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
Kraiban
Gilgamesh
Level 9
God Stats
6W - 7L
1,793 SR
Queue Stats
17W - 17L
1,284 Elo+
Party 1
Mulan
Mulan
PellesRid
Mulan
Level 27
God Stats
2W - 1L
1,779 SR
Queue Stats
61W - 69L
1,294 Elo+
Party 1
Chaac
Chaac
Z1GMUNT
Chaac
Level 21
God Stats
4W - 9L
1,362 SR
Queue Stats
23W - 51L
1,174 Elo+
Solo
Mercury
Mercury
fer302008
Mercury
Level 14
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 6L
1,071 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrMugg1337
Anubis
12
10 / 3 / 8
8,020
573
13,639
10,985
4,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
LOST7580
Medusa
7
0 / 7 / 3
5,554
397
2,149
6,183
1,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Mossbäck
Thanatos
12
11 / 1 / 7
8,076
577
8,854
6,252
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
1 / 4 / 7
6,463
462
5,604
10,984
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
vashdbhasd
Cliodhna
14
8 / 1 / 9
8,613
615
10,080
7,627
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DEDMAIDAN
Hachiman
7
2 / 6 / 1
5,400
386
4,509
8,166
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Kraiban
Gilgamesh
9
1 / 7 / 4
5,969
426
2,652
9,332
6,601
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
PellesRid
Mulan
8
2 / 5 / 3
6,140
439
3,685
12,493
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Z1GMUNT
Chaac
10
6 / 6 / 5
7,924
566
9,118
13,962
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
fer302008
Mercury
10
2 / 6 / 5
6,766
483
5,243
9,791
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
30
Kills
13
16
Deaths
30
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DEDMAIDAN
Hachiman
2
6
1
0.42
W
Anubis
DrMugg1337
Anubis
10
3
8
4.67
L
Gilgamesh
Kraiban
Gilgamesh
1
7
4
0.43
W
Medusa
LOST7580
Medusa
0
7
3
0.21
W
Thanatos
Mossbäck
Thanatos
11
1
7
14.5
L
Mulan
PellesRid
Mulan
2
5
3
0.7
L
Chaac
Z1GMUNT
Chaac
6
6
5
1.42
W
Ymir
1
4
7
1.13
L
Mercury
fer302008
Mercury
2
6
5
0.75
W
Cliodhna
vashdbhasd
Cliodhna
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,326
Damage
25,207
42,031
Taken
53,744
19,260
Mitigated
26,421
16,924
Healing
5,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DEDMAIDAN
Hachiman
4,509
2,557
0
1,047
8,166
1,160
570
3,230
4,936
0
17,955
W
Anubis
DrMugg1337
Anubis
13,639
1,417
0
5,594
10,985
4,027
251
203
10,476
46,575
0
L
Gilgamesh
Kraiban
Gilgamesh
2,652
595
0
254
9,332
6,601
0
1,801
7,531
0
14,373
W
Medusa
LOST7580
Medusa
2,149
1,171
0
70
6,183
1,502
225
0
6,061
0
15,190
W
Thanatos
Mossbäck
Thanatos
8,854
2,745
0
7,110
6,252
2,669
0
125
6,001
0
40,462
L
Mulan
PellesRid
Mulan
3,685
868
0
922
12,493
7,155
168
3,728
8,765
0
14,428
L
Chaac
Z1GMUNT
Chaac
9,118
2,057
0
1,776
13,962
8,092
0
8,250
5,712
2,643
19,553
W
Ymir
5,604
1,617
0
1,975
10,984
7,808
365
329
10,261
19,692
0
L
Mercury
fer302008
Mercury
5,243
3,470
0
1,689
9,791
3,413
0
2,530
7,261
0
30,476
W
Cliodhna
vashdbhasd
Cliodhna
10,080
2,594
0
2,175
7,627
3,254
1,356
424
7,119
0
42,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
32,199
269
Minions Killed
163
0
Camps Cleared
0
1,268,237
Distance Traveled
1,331,377
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,400
386
37
3
0
244,113
0
W
Anubis
8,020
573
76
5
0
225,147
0
L
Gilgamesh
5,969
426
28
2
0
262,638
1
W
Medusa
5,554
397
27
2
0
218,498
3
W
Thanatos
8,076
577
63
5
0
312,055
2
L
Mulan
6,140
439
17
1
0
284,216
0
L
Chaac
7,924
566
30
2
0
257,853
2
W
Ymir
6,463
462
23
2
0
221,159
0
L
Mercury
6,766
483
51
4
0
282,557
4
W
Cliodhna
8,613
615
80
6
0
291,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role