Player Matchup

Terra
Terra
AllMighht3473
Terra
Level 17
God Stats
2W - 7L
1,296 SR
Queue Stats
68W - 89L
1,296 Elo+
Solo
Medusa
Medusa
BPGxKliff
Medusa
Level 8
God Stats
6W - 7L
1,279 SR
Queue Stats
8W - 13L
1,239 Elo+
Solo
Kali
Kali
Oberonsballs
Kali
Level 6
God Stats
5W - 20L
1,500 SR
Queue Stats
269W - 319L
1,311 Elo+
Solo
Nu Wa
Nu Wa
RedneckLexi
Nu Wa
Level 29
God Stats
30W - 30L
1,478 SR
Queue Stats
176W - 170L
1,369 Elo+
Solo
Cliodhna
Cliodhna
andykongx
Cliodhna
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,226 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,288 Elo+

VS

Team Averages
Level 15
1,481 SR
1,441 Elo+
Tiamat
Tiamat
Hes 1 shot1487
Tiamat
Level 6
God Stats
1W - 3L
1,470 SR
Queue Stats
6W - 13L
1,373 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LoFi Banjo
Ah Muzen Cab
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
113W - 113L
1,131 Elo+
Solo
Yemoja
Yemoja
RogueKittens17
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,631 Elo+
Party 1
Thor
Thor
WATSON0629
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
chris17idgt
Gilgamesh
Level 21
God Stats
89W - 69L
1,433 SR
Queue Stats
119W - 116L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 17
15,929
937
12,510
29,814
21,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
BPGxKliff
Medusa
18
0 / 0 / 0
10,240
602
0
0
0
20
18 / 7 / 8
18,521
1,089
22,976
29,565
12,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 18
17,541
1,032
49,271
12,711
3,986
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
andykongx
Cliodhna
20
7 / 7 / 18
17,516
1,030
26,262
23,567
8,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 10
14,773
869
14,769
28,438
12,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
LoFi Banjo
Ah Muzen Cab
20
3 / 12 / 8
14,457
850
17,228
24,414
7,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 6 / 7
14,876
875
4,394
22,316
12,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 6 / 9
15,301
900
11,365
25,096
9,433
Gilgamesh
chris17idgt
Gilgamesh
20
10 / 4 / 8
16,858
992
37,304
26,434
22,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
61
34
Kills
19
20
Deaths
34
61
Assists
42
Player
Kills
Deaths
Assists
KDA
W
1
4
17
2.38
W
Medusa
BPGxKliff
Medusa
0
0
0
0
L
1
6
10
1
L
Ah Muzen Cab
LoFi Banjo
Ah Muzen Cab
3
12
8
0.58
W
18
7
8
3.14
W
8
2
18
8.5
L
0
6
7
0.58
L
5
6
9
1.58
W
Cliodhna
andykongx
Cliodhna
7
7
18
2.29
L
Gilgamesh
chris17idgt
Gilgamesh
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,019
Damage
85,060
95,657
Taken
126,698
46,957
Mitigated
64,622
25,950
Healing
20,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,510
4,511
4,620
9,436
29,814
21,111
0
6,063
23,751
24,267
0
W
Medusa
BPGxKliff
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
14,769
2,720
531
5,473
28,438
12,572
0
14,556
13,505
57,023
0
L
Ah Muzen Cab
LoFi Banjo
Ah Muzen Cab
17,228
9,002
0
4,759
24,414
7,814
0
11,864
12,087
0
51,163
W
22,976
18,141
0
6,266
29,565
12,873
0
4,385
25,014
0
33,966
W
49,271
7,198
158
2,180
12,711
3,986
0
2,736
9,975
92,074
0
L
4,394
766
3,006
2,707
22,316
12,334
0
10,711
11,142
34,250
0
L
11,365
2,581
0
1,276
25,096
9,433
0
9,245
15,658
0
25,861
W
Cliodhna
andykongx
Cliodhna
26,262
392
0
3,290
23,567
8,987
0
5,979
17,588
0
75,700
L
Gilgamesh
chris17idgt
Gilgamesh
37,304
8,699
0
3,134
26,434
22,469
0
13,465
12,362
0
72,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,747
Gold Earned
76,265
326
Minions Killed
292
2
Camps Cleared
6
1,246,113
Distance Traveled
1,450,446
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,929
937
34
2
0
325,764
4
W
Medusa
10,240
602
0
0
0
0
0
L
Tiamat
14,773
869
93
5
0
305,806
0
L
Ah Muzen Cab
14,457
850
79
5
2
229,917
0
W
Kali
18,521
1,089
25
1
0
335,506
0
W
Nu Wa
17,541
1,032
133
8
1
275,006
0
L
Yemoja
14,876
875
54
3
0
251,401
0
L
Thor
15,301
900
15
1
3
327,012
2
W
Cliodhna
17,516
1,030
134
8
1
309,837
2
L
Gilgamesh
16,858
992
51
3
1
336,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role