Player Matchup

Guan Yu
Guan Yu
Carlos-MqL-Punk
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,508 Elo+
Solo
Scylla
Scylla
IHateThready
Scylla
Level 28
God Stats
18W - 11L
1,669 SR
Queue Stats
118W - 97L
1,608 Elo+
Solo
Tiamat
Tiamat
TTVGamergodZeke
Tiamat
Level 27
God Stats
2W - 4L
1,602 SR
Queue Stats
109W - 82L
1,590 Elo+
Solo
Thor
Thor
emanuelgamer55
Thor
Level 3
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 3L
1,350 Elo+
Solo
Ymir
Ymir
hec_ate
Ymir
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 9L
1,750 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,561 Elo+

VS

Team Averages
Level 20
1,665 SR
1,586 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Danielio87
Cabrakan
Level 25
God Stats
18W - 20L
1,491 SR
Queue Stats
79W - 74L
1,570 Elo+
Solo
Anubis
Anubis
JebronLames545
Anubis
Level 14
God Stats
8W - 2L
1,995 SR
Queue Stats
44W - 23L
1,651 Elo+
Solo
Heimdallr
Heimdallr
LiL Thugga7816
Heimdallr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 89L
1,608 Elo+
Solo
Loki
Loki
SBTrauma
Loki
Level 28
God Stats
6W - 2L
1,837 SR
Queue Stats
124W - 115L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,758
422
2,516
10,771
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
11
2 / 1 / 0
6,978
436
981
5,104
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
7,256
454
3,242
11,310
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 12 / 1
5,389
337
1,700
11,146
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
hec_ate
Ymir
14
1 / 3 / 2
7,950
497
6,614
9,539
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 0
6,315
395
368
1,718
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Danielio87
Cabrakan
15
6 / 1 / 0
9,153
572
8,771
6,939
3,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 3
9,709
607
7,626
6,909
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LiL Thugga7816
Heimdallr
12
3 / 2 / 1
8,160
510
6,795
8,253
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
6 / 1 / 2
9,966
623
6,625
10,027
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
21
21
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
0
0
L
1
3
0
0.33
W
Cabrakan
Danielio87
Cabrakan
6
1
0
6
L
Scylla
2
1
0
2
W
6
1
3
7.5
W
Heimdallr
LiL Thugga7816
Heimdallr
3
2
1
1.75
W
Loki
6
1
2
7
L
1
2
1
0.75
L
0
12
1
0.04
L
Ymir
hec_ate
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,053
Damage
30,185
47,870
Taken
33,846
22,022
Mitigated
14,602
10,788
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
368
239
0
0
1,718
344
310
0
1,676
17,294
0
L
2,516
327
0
3,221
10,771
6,894
0
6,029
4,742
0
28,539
W
Cabrakan
Danielio87
Cabrakan
8,771
1,644
0
1,940
6,939
3,883
1,115
1,201
5,309
47,300
0
L
Scylla
981
0
0
640
5,104
995
0
2,784
2,320
30,594
0
W
7,626
506
0
4,241
6,909
3,645
844
3,578
3,331
73,936
0
W
Heimdallr
LiL Thugga7816
Heimdallr
6,795
3,558
0
2,761
8,253
3,070
1,327
3,659
4,594
0
46,834
W
Loki
6,625
1,359
0
5,594
10,027
3,660
0
2,399
7,586
0
79,318
L
3,242
611
0
4,305
11,310
8,190
0
28
11,282
32,386
0
L
1,700
648
0
248
11,146
3,015
0
4,827
6,316
0
13,877
L
Ymir
hec_ate
Ymir
6,614
1,127
0
2,374
9,539
2,928
0
3,496
6,043
53,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,331
Gold Earned
43,303
331
Minions Killed
491
0
Camps Cleared
0
1,374,213
Distance Traveled
1,391,458
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,315
395
28
2
0
233,664
0
L
Guan Yu
6,758
422
67
4
0
203,712
1
W
Cabrakan
9,153
572
108
7
0
292,796
0
L
Scylla
6,978
436
64
4
0
250,342
4
W
Anubis
9,709
607
137
9
0
294,674
4
W
Heimdallr
8,160
510
79
5
0
220,785
3
W
Loki
9,966
623
139
9
0
349,539
4
L
Tiamat
7,256
454
70
4
0
310,121
1
L
Thor
5,389
337
33
2
0
295,270
0
L
Ymir
7,950
497
97
6
0
314,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role