Player Matchup

Mulan
Mulan
JanaJe
Mulan
Level 29
God Stats
45W - 67L
1,385 SR
Queue Stats
115W - 180L
1,296 Elo+
Party 3
Nemesis
Nemesis
JohnDalex98
Nemesis
Level 27
God Stats
1W - 8L
1,082 SR
Queue Stats
120W - 179L
1,369 Elo+
Party 3
Ymir
Ymir
MaxCruel
Ymir
Level 22
God Stats
1W - 2L
1,165 SR
Queue Stats
61W - 64L
1,272 Elo+
Party 2
Nu Wa
Nu Wa
SilyYa
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,218 Elo+
Party 2
Medusa
Medusa
theblizzs
Medusa
Level 22
God Stats
17W - 16L
1,325 SR
Queue Stats
74W - 79L
1,302 Elo+
Party 2
Team Averages
Level 23
1,292 SR
1,291 Elo+

VS

Team Averages
Level 19
1,432 SR
1,369 Elo+
Neith
Neith
Andyelwawi
Neith
Level 25
God Stats
7W - 9L
1,360 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Nemesis
Nemesis
Chryosaurus
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ares
Ares
Kaessarkyogy
Ares
Level 29
God Stats
6W - 9L
1,364 SR
Queue Stats
17W - 23L
1,326 Elo+
Party 1
Bellona
Bellona
Yeetabrix
Bellona
Level 16
God Stats
8W - 12L
1,539 SR
Queue Stats
59W - 52L
1,388 Elo+
Solo
Anubis
Anubis
djacks32
Anubis
Level 22
God Stats
2W - 2L
1,395 SR
Queue Stats
14W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
JanaJe
Mulan
15
5 / 5 / 9
9,959
453
6,955
15,804
9,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
JohnDalex98
Nemesis
19
22 / 2 / 10
12,528
569
18,862
15,838
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
16
7 / 3 / 10
10,792
491
10,804
16,462
12,658
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
SilyYa
Nu Wa
16
4 / 5 / 16
10,614
482
14,363
11,513
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
theblizzs
Medusa
17
6 / 2 / 19
10,626
483
14,233
9,823
3,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 7 / 5
9,275
422
9,341
12,757
3,588
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Chryosaurus
Nemesis
12
1 / 11 / 4
8,185
372
6,564
15,447
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 7 / 2
10,623
483
9,051
23,354
23,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Yeetabrix
Bellona
17
6 / 10 / 3
11,162
507
15,704
18,759
19,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
djacks32
Anubis
12
2 / 9 / 2
8,437
384
4,921
12,981
4,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
44
Kills
16
17
Deaths
44
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
2
7
5
0.64
L
Nemesis
Chryosaurus
Nemesis
1
11
4
0.27
W
Mulan
JanaJe
Mulan
5
5
9
1.9
W
Nemesis
JohnDalex98
Nemesis
22
2
10
13.5
L
5
7
2
0.86
W
Ymir
7
3
10
4
W
Nu Wa
SilyYa
Nu Wa
4
5
16
2.4
L
Bellona
Yeetabrix
Bellona
6
10
3
0.75
L
Anubis
djacks32
Anubis
2
9
2
0.33
W
Medusa
theblizzs
Medusa
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,217
Damage
45,581
69,440
Taken
83,298
37,963
Mitigated
56,937
22,462
Healing
11,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,341
4,642
0
1,637
12,757
3,588
1,097
4,687
8,070
0
46,320
L
Nemesis
Chryosaurus
Nemesis
6,564
2,351
0
1,923
15,447
5,274
439
5,358
10,089
0
29,919
W
Mulan
JanaJe
Mulan
6,955
1,191
0
4,852
15,804
9,453
636
1,173
14,631
0
43,604
W
Nemesis
JohnDalex98
Nemesis
18,862
10,007
0
4,431
15,838
8,906
0
2,779
13,059
0
63,709
L
9,051
1,703
86
4,401
23,354
23,831
353
8,466
14,888
53,045
0
W
Ymir
10,804
2,576
62
3,705
16,462
12,658
0
5,034
11,428
60,337
0
W
Nu Wa
SilyYa
Nu Wa
14,363
3,185
481
3,292
11,513
3,554
1,197
3,546
7,967
55,846
0
L
Bellona
Yeetabrix
Bellona
15,704
5,082
0
1,670
18,759
19,676
580
1,838
16,921
395
74,216
L
Anubis
djacks32
Anubis
4,921
83
0
2,090
12,981
4,568
539
4,818
8,163
31,376
0
W
Medusa
theblizzs
Medusa
14,233
7,538
800
4,839
9,823
3,392
1,656
1,827
7,996
0
47,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,519
Gold Earned
47,682
407
Minions Killed
348
0
Camps Cleared
0
1,965,664
Distance Traveled
1,765,695
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,275
422
76
3
0
371,914
0
L
Nemesis
8,185
372
33
2
0
410,705
2
W
Mulan
9,959
453
77
4
0
334,973
8
W
Nemesis
12,528
569
76
3
0
469,781
3
L
Ares
10,623
483
65
3
0
338,388
0
W
Ymir
10,792
491
95
4
0
360,611
2
W
Nu Wa
10,614
482
78
4
0
343,274
2
L
Bellona
11,162
507
118
5
0
375,638
5
L
Anubis
8,437
384
56
3
0
269,050
0
W
Medusa
10,626
483
81
4
0
457,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role