Player Matchup

Medusa
Medusa
BarefootSage
Medusa
Level 27
God Stats
2W - 3L
1,715 SR
Queue Stats
111W - 122L
1,503 Elo+
Solo
Nemesis
Nemesis
Grandwiner
Nemesis
Level 7
God Stats
0W - 4L
1,159 SR
Queue Stats
12W - 18L
1,151 Elo+
Party 1
Tiamat
Tiamat
PericoFake
Tiamat
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,653 Elo+
Solo
Tsukuyomi
Tsukuyomi
akiro18
Tsukuyomi
Level 8
God Stats
2W - 2L
1,562 SR
Queue Stats
3W - 7L
1,288 Elo+
Solo
Sobek
Sobek
unaichu46
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,379 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,395 Elo+

VS

Team Averages
Level 17
1,513 SR
1,443 Elo+
Ymir
Ymir
Awsomegoodfriend
Ymir
Level 19
God Stats
3W - 6L
1,576 SR
Queue Stats
30W - 27L
1,577 Elo+
Solo
Achilles
Achilles
TheSlyShadow
Achilles
Level 28
God Stats
5W - 2L
1,600 SR
Queue Stats
5W - 3L
1,639 Elo+
Solo
Danzaburou
Danzaburou
noni22
Danzaburou
Level 11
God Stats
2W - 0L
1,364 SR
Queue Stats
12W - 16L
1,342 Elo+
Solo
Merlin
Merlin
oofmoi
Merlin
Level 24
God Stats
16W - 12L
1,524 SR
Queue Stats
75W - 69L
1,519 Elo+
Solo
Tiamat
Tiamat
thatonebanana
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 3 / 0
10,687
486
8,968
15,696
6,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Grandwiner
Nemesis
11
2 / 8 / 2
8,152
371
5,764
15,787
12,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
PericoFake
Tiamat
19
8 / 5 / 2
11,719
533
15,388
20,072
14,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
akiro18
Tsukuyomi
10
2 / 6 / 1
7,736
352
4,131
8,311
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
unaichu46
Sobek
13
3 / 5 / 2
9,588
436
7,065
21,668
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 7
13,084
595
13,301
19,230
22,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
TheSlyShadow
Achilles
16
10 / 0 / 6
11,455
521
16,170
23,668
26,588
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
noni22
Danzaburou
15
1 / 9 / 2
10,509
478
6,368
16,985
5,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
oofmoi
Merlin
17
4 / 4 / 6
11,517
524
13,461
13,487
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 2
8,284
377
3,200
6,150
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
18
Kills
26
27
Deaths
18
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
1
7
13.5
L
Medusa
3
3
0
1
L
Nemesis
Grandwiner
Nemesis
2
8
2
0.38
L
Tiamat
PericoFake
Tiamat
8
5
2
1.8
W
Achilles
TheSlyShadow
Achilles
10
0
6
13
L
Tsukuyomi
akiro18
Tsukuyomi
2
6
1
0.42
W
Danzaburou
noni22
Danzaburou
1
9
2
0.22
W
Merlin
oofmoi
Merlin
4
4
6
1.75
W
1
4
2
0.5
L
Sobek
unaichu46
Sobek
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,316
Damage
52,500
81,534
Taken
79,520
47,924
Mitigated
61,962
23,252
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,301
4,461
2,696
6,271
19,230
22,307
1,057
6,569
12,661
53,469
0
L
Medusa
8,968
4,797
0
5,986
15,696
6,533
3,214
5,141
10,351
0
84,938
L
Nemesis
Grandwiner
Nemesis
5,764
1,608
0
1,804
15,787
12,666
0
4,835
10,826
0
32,403
L
Tiamat
PericoFake
Tiamat
15,388
1,874
0
7,360
20,072
14,313
1,043
6,803
13,001
83,804
0
W
Achilles
TheSlyShadow
Achilles
16,170
3,589
0
4,204
23,668
26,588
1,412
5,374
18,294
0
51,590
L
Tsukuyomi
akiro18
Tsukuyomi
4,131
1,412
0
714
8,311
3,172
0
2,747
5,306
0
21,642
W
Danzaburou
noni22
Danzaburou
6,368
2,097
0
3,822
16,985
5,898
2,474
7,242
9,743
0
62,721
W
Merlin
oofmoi
Merlin
13,461
1,694
143
2,788
13,487
4,497
2,939
6,368
7,119
71,213
0
W
3,200
795
0
1,667
6,150
2,672
607
2,540
3,610
17,095
0
L
Sobek
unaichu46
Sobek
7,065
1,431
0
7,388
21,668
11,240
0
12,296
9,046
39,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
54,849
428
Minions Killed
441
0
Camps Cleared
0
1,799,648
Distance Traveled
1,831,587
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,084
595
73
3
0
435,129
3
L
Medusa
10,687
486
134
6
0
404,599
5
L
Nemesis
8,152
371
38
2
0
396,657
0
L
Tiamat
11,719
533
164
7
0
358,772
2
W
Achilles
11,455
521
71
3
0
469,243
3
L
Tsukuyomi
7,736
352
37
2
0
247,622
1
W
Danzaburou
10,509
478
124
6
0
376,769
0
W
Merlin
11,517
524
138
6
0
371,562
2
W
Tiamat
8,284
377
35
2
0
178,884
1
L
Sobek
9,588
436
55
3
0
391,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role