Player Matchup

Agni
Agni
Buzzzzzy
Agni
Level 146
God Stats
11W - 0L
2,110 SR
Queue Stats
350W - 143L
1,769 Elo+
Party 1
Loki
Loki
CrypticEvil
Loki
Level 160
God Stats
129W - 46L
1,834 SR
Queue Stats
190W - 72L
1,804 Elo+
Party 1
Ne Zha
Ne Zha
Dioyy
Ne Zha
Level 149
God Stats
8W - 3L
1,732 SR
Queue Stats
215W - 108L
1,832 Elo+
Party 1
Mulan
Mulan
Otiro
Mulan
Level 159
God Stats
2W - 2L
1,237 SR
Queue Stats
322W - 160L
1,879 Elo+
Party 1
Ullr
Ullr
Vayr0n
Ullr
Level 160
God Stats
41W - 22L
1,792 SR
Queue Stats
1,037W - 691L
1,759 Elo+
Party 1
Team Averages
Level 155
1,741 SR
1,809 Elo+

VS

Team Averages
Level 146
1,508 SR
1,653 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Basik
Cthulhu
Level 145
God Stats
0W - 2L
1,350 SR
Queue Stats
177W - 125L
1,757 Elo+
Solo
Cliodhna
Cliodhna
Butcђer
Cliodhna
Level 158
God Stats
41W - 44L
1,584 SR
Queue Stats
340W - 308L
1,660 Elo+
Solo
Merlin
Merlin
Mìdas
Merlin
Level 152
God Stats
7W - 10L
1,571 SR
Queue Stats
753W - 714L
1,673 Elo+
Solo
Ne Zha
Ne Zha
Slon33
Ne Zha
Level 115
God Stats
13W - 19L
1,536 SR
Queue Stats
281W - 260L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
9 / 1 / 8
14,020
637
18,044
13,719
5,192
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 2 / 2
14,184
645
18,729
17,447
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Dioyy
Ne Zha
20
5 / 6 / 10
12,640
575
13,492
21,747
8,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Otiro
Mulan
20
8 / 6 / 10
12,327
560
21,298
24,387
21,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
Vayr0n
Ullr
19
0 / 7 / 5
11,531
524
8,113
17,361
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
10 / 6 / 2
12,259
557
16,346
18,844
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Basik
Cthulhu
17
2 / 6 / 3
10,772
490
16,300
23,716
25,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
Butcђer
Cliodhna
19
7 / 8 / 2
11,679
531
13,714
20,723
7,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Mìdas
Merlin
16
0 / 8 / 3
9,746
443
8,769
14,507
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Slon33
Ne Zha
14
3 / 7 / 4
9,289
422
10,640
20,004
17,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
35
Kills
22
22
Deaths
35
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
10
6
2
1.83
L
Cthulhu
Basik
Cthulhu
2
6
3
0.58
L
Cliodhna
Butcђer
Cliodhna
7
8
2
1
W
Agni
9
1
8
13
W
13
2
2
7
W
Ne Zha
Dioyy
Ne Zha
5
6
10
1.67
L
Merlin
Mìdas
Merlin
0
8
3
0.19
W
Mulan
Otiro
Mulan
8
6
10
2.17
L
Ne Zha
Slon33
Ne Zha
3
7
4
0.71
W
Ullr
Vayr0n
Ullr
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,676
Damage
65,769
94,661
Taken
97,794
48,606
Mitigated
62,008
29,793
Healing
19,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
16,346
5,381
0
4,354
18,844
7,174
204
266
18,538
0
88,837
L
Cthulhu
Basik
Cthulhu
16,300
1,099
0
5,837
23,716
25,363
0
2,079
21,540
66,046
0
L
Cliodhna
Butcђer
Cliodhna
13,714
677
0
5,077
20,723
7,407
0
4,845
15,758
0
80,004
W
Agni
18,044
1,897
122
4,364
13,719
5,192
332
2,994
10,172
113,828
0
W
18,729
8,416
0
4,170
17,447
7,467
1,934
6,504
10,756
0
113,492
W
Ne Zha
Dioyy
Ne Zha
13,492
5,418
0
8,548
21,747
8,235
0
6,689
14,634
0
91,901
L
Merlin
Mìdas
Merlin
8,769
459
0
1,620
14,507
4,322
0
4,905
9,397
68,136
0
W
Mulan
Otiro
Mulan
21,298
4,445
615
8,668
24,387
21,621
0
7,277
16,329
0
73,802
L
Ne Zha
Slon33
Ne Zha
10,640
3,919
0
2,537
20,004
17,742
0
5,315
14,517
0
38,092
W
Ullr
Vayr0n
Ullr
8,113
3,546
0
3,306
17,361
6,091
1,399
824
16,462
0
98,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,702
Gold Earned
53,745
806
Minions Killed
641
0
Camps Cleared
0
2,203,112
Distance Traveled
2,081,934
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,259
557
169
8
0
390,450
4
L
Cthulhu
10,772
490
128
6
0
453,414
1
L
Cliodhna
11,679
531
138
6
0
408,291
2
W
Agni
14,020
637
219
10
0
484,481
12
W
Loki
14,184
645
193
9
0
470,344
0
W
Ne Zha
12,640
575
138
6
0
428,065
6
L
Merlin
9,746
443
170
8
0
383,688
5
W
Mulan
12,327
560
90
4
0
427,595
1
L
Ne Zha
9,289
422
36
2
0
446,091
6
W
Ullr
11,531
524
166
8
0
392,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role