Player Matchup

Thoth
Thoth
CaptSockMonkey
Thoth
Level 41
God Stats
3W - 5L
1,476 SR
Queue Stats
130W - 104L
1,587 Elo+
Solo
Anhur
Anhur
Stabby Joe13
Anhur
Level 133
God Stats
2W - 3L
1,306 SR
Queue Stats
294W - 326L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Victoja12
Tsukuyomi
Level 55
God Stats
49W - 35L
1,565 SR
Queue Stats
133W - 143L
1,462 Elo+
Solo
Tyr
Tyr
iKlazm
Tyr
Level 142
God Stats
8W - 13L
1,570 SR
Queue Stats
392W - 362L
1,511 Elo+
Solo
Fafnir
Fafnir
xLazyNinjax3
Fafnir
Level 146
God Stats
26W - 26L
1,642 SR
Queue Stats
682W - 686L
1,489 Elo+
Party 1
Team Averages
Level 103
1,512 SR
1,500 Elo+

VS

Team Averages
Level 71
1,418 SR
1,521 Elo+
Gilgamesh
Gilgamesh
B3aneatr69
Gilgamesh
Level 47
God Stats
2W - 3L
1,389 SR
Queue Stats
135W - 165L
1,407 Elo+
Solo
Ymir
Ymir
KillerRay89
Ymir
Level 74
God Stats
21W - 34L
1,386 SR
Queue Stats
164W - 182L
1,434 Elo+
Solo
Chiron
Chiron
et_mar_11
Chiron
Level 106
God Stats
8W - 7L
1,359 SR
Queue Stats
295W - 284L
1,548 Elo+
Solo
Hel
Hel
iwannaplayjoust
Hel
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 43L
1,660 Elo+
Solo
Loki
Loki
satajim035
Loki
Level 86
God Stats
1W - 2L
1,459 SR
Queue Stats
22W - 16L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,408
492
975
4,122
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,276
480
2,453
5,036
1,198
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Victoja12
Tsukuyomi
9
0 / 2 / 0
5,374
489
3,797
6,125
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
iKlazm
Tyr
10
0 / 2 / 1
5,602
509
3,802
8,275
4,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
7
1 / 2 / 0
4,990
454
3,605
7,186
5,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B3aneatr69
Gilgamesh
9
0 / 0 / 1
5,580
507
1,592
6,445
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
5,346
486
2,288
6,413
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
et_mar_11
Chiron
10
3 / 1 / 1
6,192
563
5,789
4,984
1,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 0
8,403
764
6,063
5,245
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 1 / 1
6,592
599
4,538
6,020
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
12
12
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B3aneatr69
Gilgamesh
0
0
1
0.5
L
0
4
0
0
W
1
0
1
1.5
L
0
2
1
0.25
L
Tsukuyomi
Victoja12
Tsukuyomi
0
2
0
0
W
Chiron
et_mar_11
Chiron
3
1
1
3.5
L
Tyr
iKlazm
Tyr
0
2
1
0.25
W
7
0
0
7
W
1
1
1
1.5
L
Fafnir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,632
Damage
20,270
30,744
Taken
29,107
14,972
Mitigated
11,635
10,849
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B3aneatr69
Gilgamesh
1,592
503
0
1,120
6,445
2,243
0
163
6,282
0
29,966
L
975
51
0
290
4,122
1,412
0
3,588
534
26,403
0
W
2,288
327
216
2,856
6,413
3,870
266
1,938
4,475
15,803
0
L
2,453
1,318
0
1,629
5,036
1,198
0
220
4,665
0
30,807
L
Tsukuyomi
Victoja12
Tsukuyomi
3,797
877
0
1,362
6,125
2,268
0
1,482
4,643
0
35,365
W
Chiron
et_mar_11
Chiron
5,789
3,258
502
2,333
4,984
1,341
914
1,504
3,480
0
37,931
L
Tyr
iKlazm
Tyr
3,802
523
0
4,460
8,275
4,975
0
993
7,282
0
27,470
W
6,063
771
1,244
3,106
5,245
1,607
189
867
4,270
57,388
0
W
4,538
1,552
0
2,219
6,020
2,574
504
0
6,020
0
39,668
L
Fafnir
3,605
502
0
3,108
7,186
5,119
0
1,555
5,269
10,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
32,113
308
Minions Killed
376
0
Camps Cleared
0
986,211
Distance Traveled
1,120,666
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,580
507
62
6
0
243,602
2
L
Thoth
5,408
492
71
6
0
177,881
2
W
Ymir
5,346
486
35
3
0
203,429
3
L
Anhur
5,276
480
72
7
0
173,984
0
L
Tsukuyomi
5,374
489
77
7
0
242,651
0
W
Chiron
6,192
563
67
6
0
182,155
2
L
Tyr
5,602
509
71
6
0
212,214
3
W
Hel
8,403
764
128
12
0
247,732
3
W
Loki
6,592
599
84
8
0
243,748
4
L
Fafnir
4,990
454
17
2
0
179,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role