Player Matchup

Fenrir
Fenrir
BradleyHickman
Fenrir
Level 139
God Stats
20W - 13L
1,586 SR
Queue Stats
292W - 255L
1,455 Elo+
Party 1
Neith
Neith
Dee_Snuts1875
Neith
Level 129
God Stats
3W - 5L
1,244 SR
Queue Stats
199W - 176L
1,466 Elo+
Party 1
Kali
Kali
EloTricks_MMIII
Kali
Level 121
God Stats
23W - 16L
1,630 SR
Queue Stats
240W - 238L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
Eoufig
Kuzenbo
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 138L
1,464 Elo+
Solo
Thoth
Thoth
ExampleZz_EU
Thoth
Level 88
God Stats
4W - 1L
1,732 SR
Queue Stats
136W - 116L
1,468 Elo+
Party 1
Team Averages
Level 110
1,538 SR
1,472 Elo+

VS

Team Averages
Level 88
1,453 SR
1,463 Elo+
Artio
Artio
Demcnz
Artio
Level 60
God Stats
0W - 8L
1,225 SR
Queue Stats
316W - 318L
1,489 Elo+
Solo
Hercules
Hercules
DevilStitchdu17
Hercules
Level 128
God Stats
30W - 26L
1,339 SR
Queue Stats
872W - 849L
1,451 Elo+
Solo
Discordia
Discordia
Lachs_mit_Honig
Discordia
Level 99
God Stats
3W - 2L
1,740 SR
Queue Stats
394W - 369L
1,463 Elo+
Solo
Jing Wei
Jing Wei
ddivic
Jing Wei
Level 69
God Stats
0W - 5L
1,389 SR
Queue Stats
265W - 247L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
xXHamidou3112Xx
Ratatoskr
Level 84
God Stats
17W - 14L
1,570 SR
Queue Stats
246W - 271L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
10,094
594
13,503
11,293
9,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
12 / 4 / 4
8,928
525
11,997
10,390
3,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
10 / 2 / 7
11,259
662
14,070
15,699
9,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Eoufig
Kuzenbo
15
4 / 1 / 11
9,850
579
12,915
11,040
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 3 / 10
9,831
578
10,289
13,193
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Demcnz
Artio
9
1 / 8 / 1
6,894
406
7,362
18,002
12,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
14
1 / 7 / 2
8,842
520
9,173
21,390
16,183
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Lachs_mit_Honig
Discordia
13
2 / 11 / 4
8,371
492
6,262
11,315
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ddivic
Jing Wei
13
2 / 7 / 1
8,191
482
7,859
14,017
3,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
xXHamidou3112Xx
Ratatoskr
14
5 / 6 / 4
10,040
591
9,803
13,626
3,946
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
39
Kills
11
11
Deaths
39
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
12
4
4
3.5
L
Artio
Demcnz
Artio
1
8
1
0.19
L
Hercules
1
7
2
0.29
W
10
2
7
6.75
W
Kuzenbo
Eoufig
Kuzenbo
4
1
11
9.5
W
5
3
10
3.33
L
Discordia
Lachs_mit_Honig
Discordia
2
11
4
0.36
L
Jing Wei
ddivic
Jing Wei
2
7
1
0.36
L
Ratatoskr
xXHamidou3112Xx
Ratatoskr
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,774
Damage
40,459
61,615
Taken
78,350
39,702
Mitigated
39,526
17,882
Healing
17,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,503
2,526
0
3,311
11,293
9,139
878
1,334
9,911
7,632
54,229
W
11,997
4,953
0
1,460
10,390
3,683
378
3,171
7,187
0
41,021
L
Artio
Demcnz
Artio
7,362
1,314
713
5,416
18,002
12,426
0
6,796
11,116
19,515
0
L
Hercules
9,173
2,243
0
4,202
21,390
16,183
0
4,610
16,608
0
43,471
W
14,070
6,822
0
7,855
15,699
9,360
0
1,899
13,758
0
79,364
W
Kuzenbo
Eoufig
Kuzenbo
12,915
4,298
0
1,779
11,040
13,051
0
3,227
7,765
49,851
0
W
10,289
615
0
3,477
13,193
4,469
372
3,460
9,320
53,446
0
L
Discordia
Lachs_mit_Honig
Discordia
6,262
246
0
457
11,315
3,298
0
5,232
5,833
41,909
0
L
Jing Wei
ddivic
Jing Wei
7,859
3,846
0
2,918
14,017
3,673
867
4,738
9,231
0
49,919
L
Ratatoskr
xXHamidou3112Xx
Ratatoskr
9,803
4,075
517
3,383
13,626
3,946
0
3,263
10,243
0
40,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,962
Gold Earned
42,338
458
Minions Killed
340
0
Camps Cleared
0
1,713,774
Distance Traveled
1,522,135
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,094
594
111
7
0
346,983
2
W
Neith
8,928
525
62
4
0
297,480
3
L
Artio
6,894
406
19
1
0
310,332
2
L
Hercules
8,842
520
92
5
0
297,262
5
W
Kali
11,259
662
105
6
0
419,239
10
W
Kuzenbo
9,850
579
65
4
0
324,326
3
W
Thoth
9,831
578
115
7
0
325,746
2
L
Discordia
8,371
492
74
4
0
265,806
3
L
Jing Wei
8,191
482
85
5
0
319,472
2
L
Ratatoskr
10,040
591
70
4
0
329,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role