Player Matchup

Zeus
Zeus
Darknessrebel68
Zeus
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
39W - 54L
1,393 Elo+
Party 1
Izanami
Izanami
Nefeuria
Izanami
Level 48
God Stats
4W - 2L
1,430 SR
Queue Stats
5W - 6L
1,346 Elo+
Solo
Nemesis
Nemesis
The_1tomi
Nemesis
Level 38
God Stats
5W - 2L
1,668 SR
Queue Stats
150W - 142L
1,429 Elo+
Solo
Cthulhu
Cthulhu
alfa-lolly1000--
Cthulhu
Level 29
God Stats
13W - 17L
1,442 SR
Queue Stats
60W - 72L
1,442 Elo+
Party 1
Athena
Athena
titansuper3641
Athena
Level 78
God Stats
7W - 2L
1,730 SR
Queue Stats
236W - 242L
1,451 Elo+
Party 1
Team Averages
Level 44
1,516 SR
1,412 Elo+

VS

Team Averages
Level 42
1,487 SR
1,478 Elo+
Artemis
Artemis
Mr_Vuzoqu
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,467 Elo+
Solo
Athena
Athena
SAROTOBI95
Athena
Level 40
God Stats
2W - 3L
1,543 SR
Queue Stats
12W - 7L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
hexe_Lord
Baron Samedi
Level 58
God Stats
0W - 3L
1,393 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Nike
Nike
those_carbide3
Nike
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 241L
1,430 Elo+
Solo
Fenrir
Fenrir
xXAlcatraz95Xx
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
7,578
474
7,408
10,681
3,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Nefeuria
Izanami
13
4 / 0 / 5
8,125
508
9,660
5,840
1,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
The_1tomi
Nemesis
12
6 / 1 / 2
7,844
490
6,775
9,044
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 2
8,839
552
9,950
11,570
8,527
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 0 / 10
8,465
529
6,133
14,201
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mr_Vuzoqu
Artemis
11
1 / 3 / 0
6,831
427
7,770
10,265
3,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
SAROTOBI95
Athena
9
0 / 5 / 1
6,639
415
4,365
15,764
14,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
hexe_Lord
Baron Samedi
12
3 / 3 / 1
7,340
459
6,715
10,330
4,497
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 0
7,802
488
8,351
11,500
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 1
7,065
442
2,698
10,800
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
18
Kills
7
7
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Artemis
Mr_Vuzoqu
Artemis
1
3
0
0.33
W
Izanami
Nefeuria
Izanami
4
0
5
6.5
L
Athena
SAROTOBI95
Athena
0
5
1
0.1
W
Nemesis
The_1tomi
Nemesis
6
1
2
7
W
5
2
2
3
L
Baron Samedi
hexe_Lord
Baron Samedi
3
3
1
1.17
L
2
4
0
0.5
W
3
0
10
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
29,899
51,336
Taken
58,659
32,382
Mitigated
32,840
17,268
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,408
342
319
2,157
10,681
3,728
487
5,732
4,949
37,959
0
L
Artemis
Mr_Vuzoqu
Artemis
7,770
2,725
276
3,895
10,265
3,241
0
3,021
7,204
0
37,287
W
Izanami
Nefeuria
Izanami
9,660
7,217
0
1,550
5,840
1,653
2,539
1,915
3,925
0
54,451
L
Athena
SAROTOBI95
Athena
4,365
1,740
0
1,697
15,764
14,393
117
5,046
10,554
19,549
0
W
Nemesis
The_1tomi
Nemesis
6,775
3,441
0
4,048
9,044
3,516
0
441
8,603
0
38,719
W
9,950
697
366
4,177
11,570
8,527
440
0
11,570
52,353
0
L
Baron Samedi
hexe_Lord
Baron Samedi
6,715
886
92
1,452
10,330
4,497
1,117
5,807
4,104
33,266
0
L
8,351
2,031
0
2,530
11,500
7,163
511
6,804
4,654
0
47,704
W
6,133
1,712
324
4,327
14,201
14,958
158
2,992
11,209
21,475
0
L
2,698
708
0
4,290
10,800
3,546
0
2,148
8,652
0
31,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,851
Gold Earned
35,677
394
Minions Killed
319
0
Camps Cleared
0
1,467,379
Distance Traveled
1,438,299
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,578
474
82
5
0
282,026
0
L
Artemis
6,831
427
77
5
0
255,386
3
W
Izanami
8,125
508
105
7
0
290,176
4
L
Athena
6,639
415
16
1
0
315,319
3
W
Nemesis
7,844
490
62
4
0
271,165
1
W
Cthulhu
8,839
552
116
7
0
303,080
3
L
Baron Samedi
7,340
459
60
4
0
262,709
4
L
Nike
7,802
488
90
6
0
281,448
1
W
Athena
8,465
529
29
2
0
320,932
2
L
Fenrir
7,065
442
76
5
0
323,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role