Player Matchup

The Morrigan
The Morrigan
Pureheartz
The Morrigan
Level 29
God Stats
16W - 9L
1,571 SR
Queue Stats
252W - 243L
1,449 Elo+
Solo
Artemis
Artemis
RedD3TH
Artemis
Level 10
God Stats
3W - 5L
1,274 SR
Queue Stats
8W - 6L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
SlimNG
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
dedpul3
Cthulhu
Level 17
God Stats
3W - 5L
1,382 SR
Queue Stats
4W - 6L
1,451 Elo+
Party 2
Thanatos
Thanatos
zeltrax007
Thanatos
Level 10
God Stats
0W - 5L
1,500 SR
Queue Stats
23W - 34L
1,267 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,419 Elo+

VS

Team Averages
Level 17
1,542 SR
1,399 Elo+
Thanatos
Thanatos
Liardd
Thanatos
Level 23
God Stats
5W - 1L
1,738 SR
Queue Stats
15W - 8L
1,532 Elo+
Party 1
Ratatoskr
Ratatoskr
Sign1anguage
Ratatoskr
Level 6
God Stats
4W - 3L
1,702 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 1
Tiamat
Tiamat
ToastyTman
Tiamat
Level 24
God Stats
2W - 2L
1,271 SR
Queue Stats
10W - 14L
1,228 Elo+
Solo
Sun Wukong
Sun Wukong
VeggetaDark
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 58L
1,392 Elo+
Party 1
Sol
Sol
whyimnothappy
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Pureheartz
The Morrigan
20
6 / 10 / 21
13,137
1,194
18,306
14,542
5,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
RedD3TH
Artemis
19
6 / 12 / 19
12,744
1,159
20,628
20,992
8,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SlimNG
Gilgamesh
19
7 / 8 / 19
12,908
1,173
11,976
28,063
21,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
dedpul3
Cthulhu
19
10 / 5 / 16
13,197
1,200
21,492
25,900
15,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
zeltrax007
Thanatos
18
6 / 12 / 16
12,097
1,100
9,263
22,155
8,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Liardd
Thanatos
20
24 / 10 / 13
16,884
1,535
30,959
23,781
9,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Sign1anguage
Ratatoskr
20
7 / 8 / 21
13,254
1,205
15,129
17,078
10,335
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
ToastyTman
Tiamat
20
5 / 4 / 26
12,803
1,164
11,452
9,288
6,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
VeggetaDark
Sun Wukong
20
4 / 5 / 27
12,456
1,132
16,752
20,731
21,284
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 8 / 24
12,954
1,178
31,226
20,628
7,704
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
158
35
Kills
47
47
Deaths
35
91
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Liardd
Thanatos
24
10
13
3.05
L
The Morrigan
Pureheartz
The Morrigan
6
10
21
1.65
L
Artemis
RedD3TH
Artemis
6
12
19
1.29
W
Ratatoskr
Sign1anguage
Ratatoskr
7
8
21
2.19
L
Gilgamesh
SlimNG
Gilgamesh
7
8
19
2.06
W
Tiamat
ToastyTman
Tiamat
5
4
26
4.5
W
Sun Wukong
VeggetaDark
Sun Wukong
4
5
27
3.5
L
Cthulhu
dedpul3
Cthulhu
10
5
16
3.6
W
7
8
24
2.38
L
Thanatos
zeltrax007
Thanatos
6
12
16
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,665
Damage
105,518
111,652
Taken
91,506
58,883
Mitigated
55,568
14,971
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Liardd
Thanatos
30,959
10,626
0
14,114
23,781
9,581
0
12,566
10,784
0
44,381
L
The Morrigan
Pureheartz
The Morrigan
18,306
3,309
462
385
14,542
5,328
0
4,958
9,447
37,829
810
L
Artemis
RedD3TH
Artemis
20,628
9,628
0
1,145
20,992
8,532
0
7,131
13,743
0
43,256
W
Ratatoskr
Sign1anguage
Ratatoskr
15,129
3,985
0
0
17,078
10,335
0
7,072
9,851
0
49,471
L
Gilgamesh
SlimNG
Gilgamesh
11,976
3,045
337
737
28,063
21,055
0
8,793
18,926
2,250
21,540
W
Tiamat
ToastyTman
Tiamat
11,452
543
465
1,546
9,288
6,664
0
3,958
5,316
30,474
0
W
Sun Wukong
VeggetaDark
Sun Wukong
16,752
3,099
0
597
20,731
21,284
0
9,637
10,931
259
36,261
L
Cthulhu
dedpul3
Cthulhu
21,492
1,856
1,739
4,194
25,900
15,513
0
12,278
13,409
43,853
0
W
31,226
12,703
0
6,464
20,628
7,704
0
7,780
12,766
58,422
0
L
Thanatos
zeltrax007
Thanatos
9,263
2,538
0
5,972
22,155
8,455
0
8,870
13,119
0
18,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,083
Gold Earned
68,351
186
Minions Killed
214
3
Camps Cleared
11
1,000,816
Distance Traveled
1,064,680
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,884
1,535
23
2
2
220,580
1
L
The Morrigan
13,137
1,194
57
5
0
174,088
0
L
Artemis
12,744
1,159
46
4
2
166,574
1
W
Ratatoskr
13,254
1,205
60
5
6
224,581
3
L
Gilgamesh
12,908
1,173
18
2
0
223,018
0
W
Tiamat
12,803
1,164
57
5
1
201,187
0
W
Sun Wukong
12,456
1,132
28
3
1
228,291
0
L
Cthulhu
13,197
1,200
45
4
0
234,650
0
W
Sol
12,954
1,178
46
4
1
190,041
0
L
Thanatos
12,097
1,100
20
2
1
202,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role