Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
EveRKinG03
Ymir
Level 22
God Stats
7W - 15L
1,342 SR
Queue Stats
32W - 41L
1,348 Elo+
Party 2
Thanatos
Thanatos
H_Matty513
Thanatos
Level 28
God Stats
8W - 1L
1,975 SR
Queue Stats
72W - 76L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
Santi_Mj
Gilgamesh
Level 27
God Stats
6W - 8L
1,448 SR
Queue Stats
55W - 58L
1,398 Elo+
Party 2
Ra
Ra
StriFlow
Ra
Level 42
God Stats
0W - 2L
1,550 SR
Queue Stats
56W - 74L
1,407 Elo+
Solo
Team Averages
Level 49
1,563 SR
1,402 Elo+

VS

Team Averages
Level 59
1,546 SR
1,480 Elo+
Ymir
Ymir
HorridCoffee
Ymir
Level 50
God Stats
19W - 7L
1,436 SR
Queue Stats
94W - 77L
1,489 Elo+
Solo
Guan Yu
Guan Yu
NotaSmerf006
Guan Yu
Level 42
God Stats
152W - 140L
1,559 SR
Queue Stats
298W - 259L
1,547 Elo+
Solo
Bakasura
Bakasura
SimpleVoice
Bakasura
Level 69
God Stats
2W - 0L
1,694 SR
Queue Stats
36W - 37L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
The darkness146
Zhong Kui
Level 90
God Stats
3W - 3L
1,406 SR
Queue Stats
288W - 259L
1,443 Elo+
Solo
Skadi
Skadi
xKuvira
Skadi
Level 43
God Stats
23W - 10L
1,633 SR
Queue Stats
123W - 114L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 0
7,412
463
6,413
9,350
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 3
6,595
412
3,245
8,024
5,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
H_Matty513
Thanatos
10
1 / 6 / 2
6,728
421
4,545
13,401
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Santi_Mj
Gilgamesh
11
0 / 2 / 1
6,703
419
2,499
7,591
2,096
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 1 / 0
7,818
489
1,738
6,656
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,475
467
4,476
7,969
6,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
NotaSmerf006
Guan Yu
15
4 / 1 / 1
8,824
552
6,317
8,672
9,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SimpleVoice
Bakasura
14
4 / 1 / 3
8,415
526
6,062
9,506
3,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
The darkness146
Zhong Kui
16
1 / 0 / 1
9,221
576
5,366
7,774
5,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
xKuvira
Skadi
13
3 / 2 / 2
7,733
483
7,780
5,922
1,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
13
13
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
0
1.5
L
0
2
3
0.75
L
Thanatos
H_Matty513
Thanatos
1
6
2
0.33
W
1
0
4
3
W
Guan Yu
NotaSmerf006
Guan Yu
4
1
1
4.5
L
Gilgamesh
Santi_Mj
Gilgamesh
0
2
1
0.25
W
Bakasura
SimpleVoice
Bakasura
4
1
3
5.5
L
0
1
0
0
W
Zhong Kui
The darkness146
Zhong Kui
1
0
1
1.5
W
Skadi
xKuvira
Skadi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,440
Damage
30,001
45,022
Taken
39,843
15,864
Mitigated
27,399
19,718
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,413
2,255
0
4,106
9,350
2,247
0
1,904
7,446
0
49,622
L
3,245
235
120
1,908
8,024
5,791
0
1,762
6,135
28,893
0
L
Thanatos
H_Matty513
Thanatos
4,545
1,470
0
8,362
13,401
3,367
0
1,365
11,768
0
36,703
W
4,476
240
0
2,465
7,969
6,761
0
1,601
6,368
22,857
0
W
Guan Yu
NotaSmerf006
Guan Yu
6,317
467
361
4,187
8,672
9,237
306
117
8,555
0
54,065
L
Gilgamesh
Santi_Mj
Gilgamesh
2,499
720
0
2,158
7,591
2,096
40
0
7,531
0
27,436
W
Bakasura
SimpleVoice
Bakasura
6,062
4,023
0
6,030
9,506
3,864
560
1,041
8,465
0
45,816
L
1,738
215
123
2,941
6,656
2,363
0
4,811
1,845
56,955
0
W
Zhong Kui
The darkness146
Zhong Kui
5,366
905
0
5,920
7,774
5,932
508
1,435
6,339
80,216
0
W
Skadi
xKuvira
Skadi
7,780
4,402
0
360
5,922
1,605
0
1,056
4,866
0
57,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
41,668
409
Minions Killed
529
0
Camps Cleared
0
1,424,843
Distance Traveled
1,558,743
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,412
463
95
6
0
279,945
5
L
Ymir
6,595
412
50
3
0
289,741
2
L
Thanatos
6,728
421
67
4
0
303,678
2
W
Ymir
7,475
467
28
2
0
294,449
5
W
Guan Yu
8,824
552
123
8
0
323,089
6
L
Gilgamesh
6,703
419
66
4
0
216,459
0
W
Bakasura
8,415
526
103
6
0
365,149
0
L
Ra
7,818
489
131
8
0
335,020
4
W
Zhong Kui
9,221
576
161
10
0
298,153
6
W
Skadi
7,733
483
114
7
0
277,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role