Player Matchup

Chaac
Chaac
Diamond II
Cheek1
Chaac
Diamond II
Level 139
God Stats
1W - 1L
1,927 SR
Queue Stats
383W - 363L
2,176 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
Draconis4s
Ao Kuang
Platinum I
Level 146
God Stats
3W - 2L
1,605 SR
Queue Stats
212W - 217L
2,069 MMR
Solo
Tiamat
Tiamat
Diamond III
Hinory
Tiamat
Diamond III
Level 106
God Stats
3W - 4L
1,685 SR
Queue Stats
121W - 109L
2,179 MMR
Solo
Odin
Odin
Diamond V
Humecus
Odin
Diamond V
Level 160
God Stats
10W - 2L
1,927 SR
Queue Stats
49W - 45L
2,045 MMR
Solo
Hou Yi
Hou Yi
Platinum I
JonteKalaz
Hou Yi
Platinum I
Level 129
God Stats
1W - 2L
1,491 SR
Queue Stats
57W - 43L
2,037 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,727 SR
2,101 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,689 SR
2,105 MMR
Ullr
Ullr
Diamond III
BigDicκLilSkill
Ullr
Diamond III
Level 158
God Stats
25W - 26L
1,713 SR
Queue Stats
358W - 336L
2,258 MMR
Party 1
Chiron
Chiron
Diamond IV
LilDicκBigSkill
Chiron
Diamond IV
Level 160
God Stats
9W - 6L
1,819 SR
Queue Stats
313W - 304L
2,057 MMR
Party 1
Fafnir
Fafnir
Diamond V
Mastiga
Fafnir
Diamond V
Level 143
God Stats
4W - 4L
1,357 SR
Queue Stats
232W - 206L
2,008 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Packett
Nu Wa
Diamond V
Level 88
God Stats
84W - 69L
1,685 SR
Queue Stats
171W - 169L
2,176 MMR
Solo
King Arthur
King Arthur
Diamond V
Rhaegal96
King Arthur
Diamond V
Level 129
God Stats
12W - 2L
1,869 SR
Queue Stats
487W - 458L
2,029 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cheek1
Chaac
20
4 / 3 / 13
13,891
496
23,345
35,267
57,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Draconis4s
Ao Kuang
20
9 / 4 / 6
14,213
508
21,148
32,545
14,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Hinory
Tiamat
20
3 / 6 / 7
13,569
485
22,184
26,734
16,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Humecus
Odin
19
3 / 2 / 13
12,558
449
16,697
30,654
37,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
JonteKalaz
Hou Yi
20
3 / 7 / 5
13,780
492
17,502
26,997
9,783
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TsukuyomiMorgan Le FaySetGebSusano

VS

Bans
PersephoneAthenaArtioKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 6
16,699
596
23,394
28,618
13,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 3 / 8
16,063
574
31,199
33,044
15,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Mastiga
Fafnir
18
0 / 3 / 13
13,579
485
10,696
27,233
45,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Packett
Nu Wa
20
7 / 5 / 10
16,105
575
30,122
16,372
7,522
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Rhaegal96
King Arthur
20
0 / 5 / 8
14,118
504
15,387
34,574
41,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
22
Kills
22
22
Deaths
22
44
Assists
45
Player
Kills
Deaths
Assists
KDA
W
9
6
6
2
L
Chaac
Cheek1
Chaac
4
3
13
3.5
L
Ao Kuang
Draconis4s
Ao Kuang
9
4
6
3
L
Tiamat
Hinory
Tiamat
3
6
7
1.08
L
Odin
Humecus
Odin
3
2
13
4.75
L
Hou Yi
JonteKalaz
Hou Yi
3
7
5
0.79
W
6
3
8
3.33
W
Fafnir
Mastiga
Fafnir
0
3
13
2.17
W
Nu Wa
Packett
Nu Wa
7
5
10
2.4
W
King Arthur
Rhaegal96
King Arthur
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,876
Damage
110,798
152,197
Taken
139,841
135,682
Mitigated
123,066
51,085
Healing
48,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,394
9,411
0
9,959
28,618
13,501
5,177
11,589
16,744
0
136,244
L
Chaac
Cheek1
Chaac
23,345
2,574
0
17,926
35,267
57,538
560
9,932
25,335
0
101,330
L
Ao Kuang
Draconis4s
Ao Kuang
21,148
3,406
0
14,864
32,545
14,267
2,224
7,505
25,040
108,687
0
L
Tiamat
Hinory
Tiamat
22,184
1,195
0
7,495
26,734
16,690
0
10,510
16,224
119,662
0
L
Odin
Humecus
Odin
16,697
2,370
618
1,648
30,654
37,404
280
9,168
21,486
11,792
47,963
L
Hou Yi
JonteKalaz
Hou Yi
17,502
8,440
0
8,534
26,997
9,783
2,896
7,807
19,190
0
114,919
W
31,199
20,181
1,033
19,202
33,044
15,083
7,820
8,824
23,799
0
174,003
W
Fafnir
Mastiga
Fafnir
10,696
3,130
0
6,939
27,233
45,698
350
9,993
17,035
23,560
0
W
Nu Wa
Packett
Nu Wa
30,122
5,819
137
3,961
16,372
7,522
2,847
5,402
10,702
130,090
0
W
King Arthur
Rhaegal96
King Arthur
15,387
696
0
7,286
34,574
41,262
249
14,098
19,370
1,105
93,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,011
Gold Earned
76,564
708
Minions Killed
840
0
Camps Cleared
0
2,760,849
Distance Traveled
2,708,578
47
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,699
596
181
6
0
557,573
8
L
Chaac
13,891
496
151
5
0
597,779
11
L
Ao Kuang
14,213
508
142
5
0
595,980
6
L
Tiamat
13,569
485
184
7
0
530,558
16
L
Odin
12,558
449
71
3
0
550,508
6
L
Hou Yi
13,780
492
160
6
0
486,024
8
W
Chiron
16,063
574
221
8
0
505,611
5
W
Fafnir
13,579
485
41
1
0
564,671
8
W
Nu Wa
16,105
575
210
8
0
512,314
10
W
King Arthur
14,118
504
187
7
0
568,409
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role