Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KappaArmy
Hercules
Level 127
God Stats
6W - 1L
1,597 SR
Queue Stats
83W - 73L
1,707 Elo+
Solo
Xbalanque
Xbalanque
Majexic
Xbalanque
Level 102
God Stats
1W - 0L
1,759 SR
Queue Stats
8W - 13L
1,477 Elo+
Solo
Fenrir
Fenrir
Neúer
Fenrir
Level 117
God Stats
2W - 2L
1,697 SR
Queue Stats
81W - 61L
1,658 Elo+
Solo
Ra
Ra
Noxusse64
Ra
Level 141
God Stats
16W - 16L
1,553 SR
Queue Stats
121W - 112L
1,602 Elo+
Solo
Team Averages
Level 129
1,621 SR
1,589 Elo+

VS

Team Averages
Level 157
1,636 SR
1,532 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
JustTatska
Pele
Level 149
God Stats
0W - 1L
1,660 SR
Queue Stats
15W - 27L
1,428 Elo+
Party 1
Hel
Hel
Malorvil
Hel
Level 156
God Stats
4W - 4L
1,760 SR
Queue Stats
145W - 121L
1,630 Elo+
Party 1
Scylla
Scylla
Púffy
Scylla
Level 160
God Stats
15W - 14L
1,703 SR
Queue Stats
72W - 81L
1,574 Elo+
Party 1
Nike
Nike
Smisken
Nike
Level 160
God Stats
1W - 2L
1,559 SR
Queue Stats
118W - 123L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
6 / 2 / 12
11,892
915
14,618
10,520
5,595
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
KappaArmy
Hercules
17
4 / 0 / 11
10,676
821
10,091
16,838
21,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
Majexic
Xbalanque
17
4 / 2 / 12
11,146
857
3,583
7,490
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Neúer
Fenrir
18
11 / 1 / 6
12,389
953
15,712
13,683
9,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 5 / 13
11,357
874
12,240
11,346
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 6 / 4
9,162
705
10,775
14,202
5,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 1
9,077
698
10,435
11,817
4,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 9 / 1
8,710
670
4,488
13,971
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Púffy
Scylla
17
4 / 6 / 0
10,094
776
11,932
14,796
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Smisken
Nike
17
1 / 3 / 4
9,725
748
7,391
9,983
3,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
29
Kills
10
10
Deaths
29
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
12
6
L
Jing Wei
 
Jing Wei
1
6
4
0.5
L
2
5
1
0.5
W
Hercules
KappaArmy
Hercules
4
0
11
9.5
W
Xbalanque
Majexic
Xbalanque
4
2
12
5
L
2
9
1
0.28
W
Fenrir
Neúer
Fenrir
11
1
6
14
W
4
5
13
2.1
L
Scylla
Púffy
Scylla
4
6
0
0.67
L
Nike
Smisken
Nike
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,244
Damage
45,021
59,877
Taken
64,769
44,247
Mitigated
23,968
19,799
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,618
442
0
1,113
10,520
5,595
1,387
4,380
6,140
34,225
0
L
Jing Wei
 
Jing Wei
10,775
8,094
0
1,388
14,202
5,052
92
4,791
9,373
0
38,470
L
10,435
1,622
0
1,717
11,817
4,292
1
5,676
6,005
0
28,004
W
Hercules
KappaArmy
Hercules
10,091
3,261
570
7,299
16,838
21,896
394
3,725
13,113
0
25,839
W
Xbalanque
Majexic
Xbalanque
3,583
1,044
0
1,013
7,490
2,479
2,522
2,819
4,671
0
27,371
L
4,488
201
1,477
3,314
13,971
6,124
1
5,329
8,502
15,393
0
W
Fenrir
Neúer
Fenrir
15,712
4,920
0
1,465
13,683
9,627
126
1,986
11,697
356
28,493
W
12,240
1,316
4,291
4,048
11,346
4,650
1,493
3,903
7,443
58,275
0
L
Scylla
Púffy
Scylla
11,932
886
9
1,076
14,796
4,521
415
8,138
6,596
43,750
0
L
Nike
Smisken
Nike
7,391
1,453
0
429
9,983
3,979
0
3,214
6,737
0
38,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,460
Gold Earned
46,768
316
Minions Killed
325
8
Camps Cleared
9
1,349,304
Distance Traveled
1,189,328
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,892
915
48
4
0
292,175
3
L
Jing Wei
9,162
705
70
5
0
241,852
1
L
Pele
9,077
698
50
4
1
260,026
5
W
Hercules
10,676
821
31
2
1
302,992
1
W
Xbalanque
11,146
857
58
4
2
222,176
0
L
Hel
8,710
670
29
2
2
180,655
4
W
Fenrir
12,389
953
40
3
2
285,580
3
W
Ra
11,357
874
139
11
3
246,381
3
L
Scylla
10,094
776
92
7
4
223,805
4
L
Nike
9,725
748
84
6
2
282,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role