Player Matchup

Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
hec_ate
Loki
Level 8
God Stats
4W - 1L
1,795 SR
Queue Stats
17W - 9L
1,712 Elo+
Solo
Ymir
Ymir
odst1648
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,713 Elo+
Solo
Mulan
Mulan
xSaori73x
Mulan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,459 Elo+
Solo
Team Averages
Level 12
1,559 SR
1,577 Elo+

VS

Team Averages
Level 17
1,555 SR
1,578 Elo+
Amaterasu
Amaterasu
Amennidel
Amaterasu
Level 25
God Stats
1W - 3L
1,520 SR
Queue Stats
39W - 41L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 25
God Stats
122W - 85L
1,647 SR
Queue Stats
138W - 122L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Saitama518
Cthulhu
Level 23
God Stats
2W - 4L
1,395 SR
Queue Stats
88W - 82L
1,467 Elo+
Solo
Artemis
Artemis
paulosgteb
Artemis
Level 6
God Stats
3W - 1L
1,712 SR
Queue Stats
6W - 2L
1,772 Elo+
Solo
Ymir
Ymir
skateCAT21
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 0 / 0
5,846
585
3,593
3,718
1,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
 
Nu Wa
9
3 / 1 / 3
5,518
552
1,708
2,233
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
hec_ate
Loki
11
5 / 0 / 2
6,302
630
4,557
4,102
1,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
8
0 / 3 / 4
5,150
515
2,032
5,868
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
xSaori73x
Mulan
10
2 / 1 / 1
5,902
590
4,817
5,978
3,730
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amennidel
Amaterasu
10
1 / 1 / 0
5,459
546
1,904
7,570
6,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MilLootSim
Baron Samedi
10
4 / 2 / 0
5,994
599
5,195
5,832
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Saitama518
Cthulhu
7
0 / 0 / 0
4,384
438
715
3,649
2,113
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Artemis
paulosgteb
Artemis
6
0 / 5 / 0
4,343
434
1,296
5,331
1,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

4
0 / 6 / 0
3,830
383
551
6,356
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
5
5
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
0
3
W
Nu Wa
 
Nu Wa
3
1
3
4.5
L
Amaterasu
Amennidel
Amaterasu
1
1
0
1
L
Baron Samedi
MilLootSim
Baron Samedi
4
2
0
2
L
Cthulhu
Saitama518
Cthulhu
0
0
0
0
W
Loki
hec_ate
Loki
5
0
2
6
W
Ymir
0
3
4
0.67
L
Artemis
paulosgteb
Artemis
0
5
0
0
L
0
6
0
0
W
Mulan
xSaori73x
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,707
Damage
9,661
21,899
Taken
28,738
11,023
Mitigated
15,106
3,831
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,593
2,335
0
526
3,718
1,297
954
402
3,316
0
36,484
W
Nu Wa
 
Nu Wa
1,708
334
0
0
2,233
555
0
1,178
1,055
16,450
0
L
Amaterasu
Amennidel
Amaterasu
1,904
1,104
0
2,315
7,570
6,440
0
86
7,484
0
24,331
L
Baron Samedi
MilLootSim
Baron Samedi
5,195
454
263
3,464
5,832
2,292
0
1,709
4,123
34,053
0
L
Cthulhu
Saitama518
Cthulhu
715
0
0
814
3,649
2,113
0
204
3,445
18,517
0
W
Loki
hec_ate
Loki
4,557
2,025
0
1,425
4,102
1,486
0
578
3,524
0
39,183
W
Ymir
2,032
291
0
845
5,868
3,955
58
3,338
2,530
15,952
0
L
Artemis
paulosgteb
Artemis
1,296
831
0
439
5,331
1,162
44
120
5,211
0
13,985
L
551
236
0
98
6,356
3,099
157
1,621
4,735
5,076
2,064
W
Mulan
xSaori73x
Mulan
4,817
981
0
1,035
5,978
3,730
0
917
5,061
0
29,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
24,010
268
Minions Killed
194
0
Camps Cleared
0
1,033,884
Distance Traveled
937,560
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,846
585
68
7
0
197,399
0
W
Nu Wa
5,518
552
32
3
0
197,524
0
L
Amaterasu
5,459
546
60
6
0
191,391
0
L
Baron Samedi
5,994
599
59
6
0
176,770
2
L
Cthulhu
4,384
438
34
3
0
201,127
2
W
Loki
6,302
630
75
8
0
243,969
2
W
Ymir
5,150
515
27
3
0
187,589
2
L
Artemis
4,343
434
32
3
0
186,696
0
L
Ymir
3,830
383
9
1
0
181,576
0
W
Mulan
5,902
590
66
7
0
207,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role