Player Matchup

Yemoja
Yemoja
Happypocket
Yemoja
Level 89
God Stats
1W - 4L
1,209 SR
Queue Stats
15W - 18L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
Odinson124
Gilgamesh
Level 159
God Stats
24W - 37L
1,397 SR
Queue Stats
665W - 645L
1,512 Elo+
Solo
Charybdis
Charybdis
TanookiBN
Charybdis
Level 45
God Stats
3W - 3L
1,327 SR
Queue Stats
18W - 31L
1,415 Elo+
Solo
Loki
Loki
Tekullah
Loki
Level 102
God Stats
18W - 9L
1,511 SR
Queue Stats
321W - 284L
1,502 Elo+
Solo
Anubis
Anubis
xSpLlTZz
Anubis
Level 49
God Stats
1W - 2L
1,185 SR
Queue Stats
177W - 230L
1,375 Elo+
Solo
Team Averages
Level 89
1,326 SR
1,414 Elo+

VS

Team Averages
Level 92
1,557 SR
1,437 Elo+
Sun Wukong
Sun Wukong
Cowdy09
Sun Wukong
Level 125
God Stats
2W - 6L
1,531 SR
Queue Stats
75W - 96L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
CutThroatKitten
Baron Samedi
Level 83
God Stats
23W - 20L
1,610 SR
Queue Stats
171W - 171L
1,530 Elo+
Solo
Cliodhna
Cliodhna
Dragon1415802
Cliodhna
Level 145
God Stats
2W - 4L
1,775 SR
Queue Stats
296W - 343L
1,484 Elo+
Solo
Skadi
Skadi
FrootyRoots
Skadi
Level 57
God Stats
7W - 9L
1,458 SR
Queue Stats
198W - 196L
1,462 Elo+
Solo
Jormungandr
Jormungandr
ImShiddinTTV
Jormungandr
Level 51
God Stats
20W - 31L
1,411 SR
Queue Stats
109W - 164L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 2 / 10
7,235
426
2,407
6,160
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Odinson124
Gilgamesh
14
9 / 3 / 5
9,394
553
12,712
17,312
15,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
TanookiBN
Charybdis
13
5 / 4 / 8
8,158
480
8,933
8,121
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
12 / 2 / 5
9,612
565
14,167
9,319
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
xSpLlTZz
Anubis
13
0 / 2 / 3
8,069
475
2,987
6,958
3,306
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cowdy09
Sun Wukong
10
1 / 5 / 3
6,626
390
4,103
13,032
7,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
CutThroatKitten
Baron Samedi
12
3 / 4 / 4
7,932
467
8,799
9,664
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Dragon1415802
Cliodhna
12
2 / 4 / 1
7,759
456
2,729
10,776
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 7 / 3
8,242
485
5,613
12,047
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ImShiddinTTV
Jormungandr
13
4 / 6 / 3
7,929
466
8,900
13,146
7,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
26
Kills
13
13
Deaths
26
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cowdy09
Sun Wukong
1
5
3
0.5
L
Baron Samedi
CutThroatKitten
Baron Samedi
3
4
4
1.25
L
Cliodhna
Dragon1415802
Cliodhna
2
4
1
0.63
L
3
7
3
0.64
W
Yemoja
0
2
10
2.5
L
Jormungandr
ImShiddinTTV
Jormungandr
4
6
3
0.92
W
Gilgamesh
Odinson124
Gilgamesh
9
3
5
3.83
W
Charybdis
TanookiBN
Charybdis
5
4
8
2.25
W
Loki
12
2
5
7.25
W
Anubis
xSpLlTZz
Anubis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
30,144
47,870
Taken
58,665
29,806
Mitigated
28,283
16,412
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cowdy09
Sun Wukong
4,103
987
0
2,635
13,032
7,826
139
2,986
10,046
0
28,006
L
Baron Samedi
CutThroatKitten
Baron Samedi
8,799
208
1,010
2,119
9,664
4,857
0
1,933
7,731
38,756
0
L
Cliodhna
Dragon1415802
Cliodhna
2,729
558
58
1,899
10,776
3,765
404
1,042
9,734
0
39,656
L
5,613
2,439
0
1,843
12,047
4,075
230
1,034
11,013
0
39,453
W
Yemoja
2,407
165
1,430
1,947
6,160
4,907
112
1,388
4,772
10,767
0
L
Jormungandr
ImShiddinTTV
Jormungandr
8,900
1,890
0
356
13,146
7,760
252
1,873
11,273
33,149
0
W
Gilgamesh
Odinson124
Gilgamesh
12,712
3,153
0
4,618
17,312
15,135
130
7,777
9,535
10,875
35,420
W
Charybdis
TanookiBN
Charybdis
8,933
3,954
0
934
8,121
3,376
964
1,617
6,504
0
41,599
W
Loki
14,167
4,008
0
3,755
9,319
3,082
0
3,535
5,784
0
58,456
W
Anubis
xSpLlTZz
Anubis
2,987
41
0
3,728
6,958
3,306
108
3,382
3,576
50,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,468
Gold Earned
38,488
349
Minions Killed
335
0
Camps Cleared
0
1,577,387
Distance Traveled
1,509,804
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,626
390
40
2
0
300,660
7
L
Baron Samedi
7,932
467
81
5
0
308,232
5
L
Cliodhna
7,759
456
75
4
0
300,178
1
L
Skadi
8,242
485
75
4
0
278,399
2
W
Yemoja
7,235
426
15
1
0
325,760
7
L
Jormungandr
7,929
466
64
4
0
322,335
3
W
Gilgamesh
9,394
553
77
5
0
288,850
5
W
Charybdis
8,158
480
71
4
0
293,103
2
W
Loki
9,612
565
98
6
0
377,882
6
W
Anubis
8,069
475
88
5
0
291,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role