Player Matchup

Morgan Le Fay
Morgan Le Fay
DxxModzz Supp 7
Morgan Le Fay
Level 27
God Stats
2W - 4L
1,195 SR
Queue Stats
23W - 25L
1,364 Elo+
Solo
Cliodhna
Cliodhna
LeGeNd205643
Cliodhna
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,410 Elo+
Solo
King Arthur
King Arthur
Not_Griffith
King Arthur
Level 28
God Stats
3W - 1L
1,285 SR
Queue Stats
130W - 119L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Turnbomb
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,311 Elo+
Solo
Jing Wei
Jing Wei
sTreZ Donut
Jing Wei
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,086 Elo+
Solo
Team Averages
Level 20
1,396 SR
1,335 Elo+

VS

Team Averages
Level 18
1,495 SR
1,492 Elo+
Osiris
Osiris
BestAD
Osiris
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
68W - 55L
1,563 Elo+
Party 1
Apollo
Apollo
Diegui2205
Apollo
Level 21
God Stats
3W - 4L
1,235 SR
Queue Stats
59W - 53L
1,409 Elo+
Solo
Ymir
Ymir
Dmytvas
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Terra
Terra
Hadeslaws13
Terra
Level 17
God Stats
1W - 2L
1,483 SR
Queue Stats
8W - 15L
1,440 Elo+
Solo
Loki
Loki
LeoKiller2696
Loki
Level 26
God Stats
8W - 10L
1,545 SR
Queue Stats
70W - 60L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DxxModzz Supp 7
Morgan Le Fay
15
5 / 3 / 9
10,541
555
12,578
7,224
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LeGeNd205643
Cliodhna
18
15 / 4 / 5
12,166
640
18,778
12,410
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Not_Griffith
King Arthur
17
7 / 0 / 2
11,554
608
9,376
14,735
12,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Turnbomb
Jormungandr
14
3 / 3 / 10
9,862
519
9,084
16,390
16,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
sTreZ Donut
Jing Wei
13
2 / 9 / 5
8,695
458
2,244
9,897
3,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BestAD
Osiris
14
0 / 9 / 2
8,114
427
4,676
16,259
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Diegui2205
Apollo
16
12 / 6 / 3
10,935
576
15,311
19,859
8,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Dmytvas
Ymir
9
0 / 12 / 4
7,136
376
672
17,531
14,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 7 / 6
8,716
459
4,773
14,199
15,836
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 2 / 4
8,716
459
4,666
7,649
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
32
Kills
16
19
Deaths
36
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
BestAD
Osiris
0
9
2
0.11
L
Apollo
Diegui2205
Apollo
12
6
3
2.25
L
Ymir
Dmytvas
Ymir
0
12
4
0.17
W
Morgan Le Fay
DxxModzz Supp 7
Morgan Le Fay
5
3
9
3.17
L
3
7
6
0.86
W
Cliodhna
LeGeNd205643
Cliodhna
15
4
5
4.38
L
1
2
4
1.5
W
King Arthur
Not_Griffith
King Arthur
7
0
2
8
W
Jormungandr
Turnbomb
Jormungandr
3
3
10
2.67
W
Jing Wei
sTreZ Donut
Jing Wei
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,060
Damage
30,098
60,656
Taken
75,497
41,647
Mitigated
50,212
11,430
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BestAD
Osiris
4,676
1,776
0
547
16,259
8,773
0
4,656
11,603
0
45,596
L
Apollo
Diegui2205
Apollo
15,311
11,214
251
7,393
19,859
8,653
5,174
6,273
13,586
0
72,342
L
Ymir
Dmytvas
Ymir
672
228
0
162
17,531
14,128
0
2,735
14,796
26,163
0
W
Morgan Le Fay
DxxModzz Supp 7
Morgan Le Fay
12,578
1,121
0
1,515
7,224
3,190
3,214
313
6,911
65,991
0
L
4,773
1,773
2,233
1,754
14,199
15,836
218
5,036
9,163
20,866
0
W
Cliodhna
LeGeNd205643
Cliodhna
18,778
3,238
0
1,630
12,410
6,147
999
2,085
10,325
0
67,631
L
4,666
1,075
0
1,116
7,649
2,822
0
2,962
4,687
0
49,621
W
King Arthur
Not_Griffith
King Arthur
9,376
159
0
6,036
14,735
12,500
949
1,148
13,587
0
70,019
W
Jormungandr
Turnbomb
Jormungandr
9,084
2,680
0
1,346
16,390
16,694
1,014
911
15,479
46,519
0
W
Jing Wei
sTreZ Donut
Jing Wei
2,244
1,929
0
903
9,897
3,116
977
988
8,909
0
25,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
43,617
470
Minions Killed
387
0
Camps Cleared
0
1,868,721
Distance Traveled
1,513,628
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,114
427
89
5
0
319,468
1
L
Apollo
10,935
576
137
7
0
318,447
1
L
Ymir
7,136
376
46
2
0
246,700
0
W
Morgan Le Fay
10,541
555
110
6
0
338,329
4
L
Terra
8,716
459
23
1
0
355,866
0
W
Cliodhna
12,166
640
97
5
0
412,413
4
L
Loki
8,716
459
92
5
0
273,147
1
W
King Arthur
11,554
608
155
8
0
409,440
3
W
Jormungandr
9,862
519
61
3
0
337,804
0
W
Jing Wei
8,695
458
47
2
0
370,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role