Player Matchup

Susano
Susano
 
Susano
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GamingwithDrewzy
Charybdis
Level 153
God Stats
11W - 11L
1,513 SR
Queue Stats
281W - 263L
1,560 Elo+
Solo
Cliodhna
Cliodhna
L3gi0n2799
Cliodhna
Level 157
God Stats
30W - 29L
1,464 SR
Queue Stats
272W - 270L
1,477 Elo+
Solo
Ra
Ra
SentinelBishop
Ra
Level 91
God Stats
6W - 0L
1,616 SR
Queue Stats
200W - 194L
1,476 Elo+
Solo
Geb
Geb
xEnvious
Geb
Level 116
God Stats
2W - 0L
1,628 SR
Queue Stats
21W - 21L
1,442 Elo+
Solo
Team Averages
Level 118
1,544 SR
1,491 Elo+

VS

Team Averages
Level 133
1,572 SR
1,479 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AnotherCrusty1
Bellona
Level 151
God Stats
44W - 30L
1,601 SR
Queue Stats
282W - 262L
1,498 Elo+
Party 2
Ares
Ares
DJSNEAKYDOG
Ares
Level 127
God Stats
8W - 11L
1,774 SR
Queue Stats
138W - 122L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Degati
Danzaburou
Level 125
God Stats
1W - 7L
1,481 SR
Queue Stats
127W - 137L
1,474 Elo+
Party 2
Merlin
Merlin
Smashdexer
Merlin
Level 146
God Stats
100W - 105L
1,505 SR
Queue Stats
267W - 335L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
7 / 4 / 5
8,690
579
9,246
13,215
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
14
0 / 1 / 2
7,892
526
4,176
7,653
1,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
L3gi0n2799
Cliodhna
15
7 / 0 / 3
8,651
577
13,863
15,920
5,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 4
9,101
607
6,346
8,998
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 11
7,661
511
3,514
11,626
7,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
1 / 4 / 1
6,609
441
4,084
7,857
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 0
7,302
487
10,114
15,582
10,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 5 / 3
7,207
480
5,728
14,688
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Degati
Danzaburou
13
1 / 1 / 2
8,059
537
4,678
7,139
1,945
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Merlin
Smashdexer
Merlin
13
4 / 5 / 0
7,985
532
10,756
6,966
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
9
9
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
4
5
2.38
L
Cliodhna
 
Cliodhna
1
4
1
0.38
L
0
5
0
0
L
3
5
3
0.9
L
Danzaburou
Degati
Danzaburou
1
1
2
2
W
Charybdis
0
1
2
1
W
Cliodhna
L3gi0n2799
Cliodhna
7
0
3
8.5
W
4
2
4
3
L
Merlin
Smashdexer
Merlin
4
5
0
0.8
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,145
Damage
35,360
57,412
Taken
52,232
23,209
Mitigated
28,542
28,142
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,246
2,750
0
4,518
13,215
5,025
0
4,085
8,982
0
48,981
L
Cliodhna
 
Cliodhna
4,084
0
0
1,576
7,857
2,976
0
2,295
5,474
0
33,284
L
10,114
5,521
0
5,313
15,582
10,367
158
221
15,361
0
50,153
L
5,728
488
82
2,595
14,688
11,066
0
3,948
10,582
15,221
0
L
Danzaburou
Degati
Danzaburou
4,678
1,303
0
3,100
7,139
1,945
0
615
6,524
0
57,454
W
Charybdis
4,176
2,631
0
3,936
7,653
1,978
0
347
7,306
0
55,445
W
Cliodhna
L3gi0n2799
Cliodhna
13,863
1,430
0
9,493
15,920
5,695
428
953
14,893
0
56,511
W
6,346
419
1,180
5,075
8,998
2,908
478
4,606
4,090
73,524
0
L
Merlin
Smashdexer
Merlin
10,756
308
0
245
6,966
2,188
350
2,791
4,053
52,048
0
W
3,514
608
1,903
2,037
11,626
7,603
162
5,828
5,657
10,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,995
Gold Earned
37,162
489
Minions Killed
422
0
Camps Cleared
0
1,464,442
Distance Traveled
1,390,423
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,690
579
88
6
0
286,462
6
L
Cliodhna
6,609
441
64
4
0
281,100
2
L
Bellona
7,302
487
117
8
0
302,086
3
L
Ares
7,207
480
17
1
0
273,985
3
L
Danzaburou
8,059
537
120
8
0
271,933
5
W
Charybdis
7,892
526
123
8
0
277,076
2
W
Cliodhna
8,651
577
102
7
0
304,813
0
W
Ra
9,101
607
162
11
0
296,139
4
L
Merlin
7,985
532
104
7
0
261,319
2
W
Geb
7,661
511
14
1
0
299,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role