Player Matchup

Izanami
Izanami
Bubyan
Izanami
Level 18
God Stats
30W - 16L
1,396 SR
Queue Stats
70W - 57L
1,382 Elo+
Party 2
Bellona
Bellona
Kayent
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,079 Elo+
Solo
Yemoja
Yemoja
SweetKukumer
Yemoja
Level 28
God Stats
10W - 15L
1,484 SR
Queue Stats
30W - 26L
1,516 Elo+
Solo
Ra
Ra
UnfriendlyNBK
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,180 Elo+
Solo
Set
Set
Z4kris0sh
Set
Level 26
God Stats
2W - 5L
1,136 SR
Queue Stats
87W - 79L
1,360 Elo+
Party 2
Team Averages
Level 17
1,403 SR
1,303 Elo+

VS

Team Averages
Level 25
1,381 SR
1,340 Elo+
Kali
Kali
Babuta
Kali
Level 18
God Stats
2W - 3L
1,521 SR
Queue Stats
63W - 71L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
CuftaJunior
Nu Wa
Level 43
God Stats
4W - 5L
1,496 SR
Queue Stats
177W - 177L
1,507 Elo+
Party 1
Neith
Neith
FunkPunter247
Neith
Level 18
God Stats
4W - 8L
1,467 SR
Queue Stats
4W - 10L
1,401 Elo+
Solo
Nemesis
Nemesis
Omaninfr
Nemesis
Level 17
God Stats
0W - 1L
1,268 SR
Queue Stats
86W - 107L
1,429 Elo+
Solo
Tiamat
Tiamat
YiffHyena
Tiamat
Level 29
God Stats
17W - 31L
1,155 SR
Queue Stats
66W - 116L
956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubyan
Izanami
14
10 / 0 / 3
8,862
633
7,822
8,635
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kayent
Bellona
12
2 / 2 / 2
7,422
530
2,938
8,645
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
10
1 / 0 / 7
7,053
504
5,861
10,227
7,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 4 / 4
8,180
584
9,167
8,976
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 3 / 5
7,951
568
4,796
9,042
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Babuta
Kali
10
4 / 3 / 0
7,001
500
5,248
9,232
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 1
8,267
591
8,449
7,870
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 4
6,267
448
3,795
7,255
2,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Omaninfr
Nemesis
8
0 / 6 / 0
5,248
375
2,808
9,036
2,382
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
YiffHyena
Tiamat
9
1 / 6 / 2
5,821
416
5,029
7,682
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
22
Kills
9
9
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
Babuta
Kali
4
3
0
1.33
W
Izanami
Bubyan
Izanami
10
0
3
11.5
L
4
2
1
2.25
L
0
5
4
0.4
W
Bellona
Kayent
Bellona
2
2
2
1.5
L
Nemesis
Omaninfr
Nemesis
0
6
0
0
W
Yemoja
1
0
7
4.5
W
3
4
4
1.25
L
Tiamat
YiffHyena
Tiamat
1
6
2
0.33
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
25,329
45,525
Taken
41,075
22,279
Mitigated
14,935
15,390
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Babuta
Kali
5,248
2,084
0
3,630
9,232
4,537
236
3,232
5,902
0
26,195
W
Izanami
Bubyan
Izanami
7,822
5,898
0
4,776
8,635
2,786
2,477
2,599
6,036
0
64,252
L
8,449
2,693
6
2,457
7,870
2,496
2,408
1,202
6,570
51,254
0
L
3,795
1,299
0
1,839
7,255
2,345
374
4,536
2,407
0
27,134
W
Bellona
Kayent
Bellona
2,938
803
0
1,169
8,645
6,211
674
3,337
5,308
8,368
31,972
L
Nemesis
Omaninfr
Nemesis
2,808
434
0
696
9,036
2,382
331
2,875
6,021
0
15,885
W
Yemoja
5,861
966
841
1,896
10,227
7,097
306
2,927
7,300
16,025
0
W
9,167
330
229
4,081
8,976
2,772
696
1,501
7,475
54,317
0
L
Tiamat
YiffHyena
Tiamat
5,029
38
0
652
7,682
3,175
205
2,843
4,782
18,608
0
W
4,796
2,188
0
2,398
9,042
3,413
117
3,114
5,928
0
32,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
32,604
370
Minions Killed
264
0
Camps Cleared
0
1,388,791
Distance Traveled
1,285,468
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,001
500
38
3
0
296,573
1
W
Izanami
8,862
633
117
8
0
268,543
1
L
Nu Wa
8,267
591
110
8
0
231,166
2
L
Neith
6,267
448
54
4
0
226,553
3
W
Bellona
7,422
530
69
5
0
282,460
2
L
Nemesis
5,248
375
32
2
0
278,874
0
W
Yemoja
7,053
504
17
1
0
283,178
3
W
Ra
8,180
584
109
8
0
271,597
1
L
Tiamat
5,821
416
30
2
0
252,302
0
W
Set
7,951
568
58
4
0
283,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role