Player Matchup

Fenrir
Fenrir
Eazilla
Fenrir
Level 17
God Stats
16W - 18L
1,490 SR
Queue Stats
96W - 98L
1,260 Elo+
Solo
Achilles
Achilles
Lividbread1
Achilles
Level 17
God Stats
6W - 4L
1,596 SR
Queue Stats
7W - 9L
1,252 Elo+
Solo
Heimdallr
Heimdallr
Mr7evn6ix2wo
Heimdallr
Level 26
God Stats
9W - 17L
1,401 SR
Queue Stats
216W - 258L
1,368 Elo+
Solo
Cliodhna
Cliodhna
MãdameSatan
Cliodhna
Level 14
God Stats
8W - 12L
1,322 SR
Queue Stats
11W - 21L
1,246 Elo+
Solo
Thor
Thor
Yak_Manue-62
Thor
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 7L
1,051 Elo+
Solo
Team Averages
Level 16
1,411 SR
1,235 Elo+

VS

Team Averages
Level 18
1,510 SR
1,350 Elo+
Tsukuyomi
Tsukuyomi
PakmanTalib77
Tsukuyomi
Level 16
God Stats
20W - 17L
1,418 SR
Queue Stats
20W - 19L
1,418 Elo+
Party 1
Ra
Ra
Pro-Shifted360
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,326 Elo+
Party 1
Nemesis
Nemesis
XMAl3i
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,311 Elo+
Party 1
Hel
Hel
lacey2001
Hel
Level 24
God Stats
9W - 8L
1,438 SR
Queue Stats
104W - 139L
1,237 Elo+
Solo
Bastet
Bastet
wizardcow25
Bastet
Level 26
God Stats
1W - 1L
1,696 SR
Queue Stats
56W - 50L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eazilla
Fenrir
20
8 / 16 / 6
14,400
1,029
24,308
30,658
26,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Lividbread1
Achilles
20
8 / 8 / 8
15,007
1,072
29,182
32,078
40,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Mr7evn6ix2wo
Heimdallr
20
4 / 10 / 12
13,913
994
15,102
22,883
8,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
MãdameSatan
Cliodhna
18
1 / 2 / 3
11,350
811
5,856
7,759
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 11 / 13
12,577
898
9,127
19,532
6,752
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PakmanTalib77
Tsukuyomi
20
9 / 1 / 20
14,464
1,033
14,780
10,163
5,159
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 2 / 24
14,444
1,032
21,379
15,597
8,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
XMAl3i
Nemesis
20
7 / 7 / 17
13,796
985
12,139
20,202
10,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 7 / 23
12,895
921
13,468
23,297
14,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
20
20 / 5 / 19
17,322
1,237
40,480
22,083
10,133
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
150
22
Kills
47
47
Deaths
22
42
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Eazilla
Fenrir
8
16
6
0.69
L
Achilles
Lividbread1
Achilles
8
8
8
1.5
L
Heimdallr
Mr7evn6ix2wo
Heimdallr
4
10
12
1
L
Cliodhna
MãdameSatan
Cliodhna
1
2
3
1.25
W
Tsukuyomi
PakmanTalib77
Tsukuyomi
9
1
20
19
W
9
2
24
10.5
W
Nemesis
XMAl3i
Nemesis
7
7
17
2.21
L
1
11
13
0.68
W
2
7
23
1.93
W
Bastet
20
5
19
5.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,575
Damage
102,246
112,910
Taken
91,342
84,392
Mitigated
47,650
5,874
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Eazilla
Fenrir
24,308
5,890
0
481
30,658
26,794
0
9,850
20,808
0
49,488
L
Achilles
Lividbread1
Achilles
29,182
12,854
118
2,174
32,078
40,161
0
6,485
25,593
0
53,145
L
Heimdallr
Mr7evn6ix2wo
Heimdallr
15,102
10,298
0
2,350
22,883
8,303
0
8,370
14,513
0
46,733
L
Cliodhna
MãdameSatan
Cliodhna
5,856
0
0
751
7,759
2,382
0
2,694
5,065
0
17,569
W
Tsukuyomi
PakmanTalib77
Tsukuyomi
14,780
3,060
0
57
10,163
5,159
0
0
10,163
0
35,320
W
21,379
3,410
3,862
3,746
15,597
8,159
0
0
15,597
40,719
0
W
Nemesis
XMAl3i
Nemesis
12,139
6,880
0
1,669
20,202
10,003
0
0
20,197
0
26,983
L
9,127
2,326
0
0
19,532
6,752
0
7,448
12,084
0
27,135
W
13,468
1,686
3,920
6,116
23,297
14,196
0
0
23,297
30,636
0
W
Bastet
40,480
20,236
0
0
22,083
10,133
0
0
22,083
0
59,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,247
Gold Earned
72,921
219
Minions Killed
219
6
Camps Cleared
6
953,725
Distance Traveled
1,335,228
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,400
1,029
46
3
0
245,703
0
L
Achilles
15,007
1,072
64
5
2
259,058
0
L
Heimdallr
13,913
994
58
4
3
205,597
0
L
Cliodhna
11,350
811
24
2
0
75,373
0
W
Tsukuyomi
14,464
1,033
39
3
0
261,986
0
W
Ra
14,444
1,032
54
4
0
237,829
0
W
Nemesis
13,796
985
32
2
0
265,117
1
L
Thor
12,577
898
27
2
1
167,994
0
W
Hel
12,895
921
48
3
2
245,013
0
W
Bastet
17,322
1,237
46
3
4
325,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role