Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Akeno2716
Fenrir
Level 87
God Stats
0W - 4L
1,181 SR
Queue Stats
63W - 61L
1,496 Elo+
Party 1
Hera
Hera
The Wood lnc
Hera
Level 88
God Stats
1W - 3L
1,359 SR
Queue Stats
42W - 36L
1,535 Elo+
Party 1
Team Averages
Level 108
1,347 SR
1,510 Elo+

VS

Team Averages
Level 82
1,573 SR
1,576 Elo+
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CoconutJako
Ganesha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 59L
1,396 Elo+
Solo
Baron Samedi
Baron Samedi
eMemories4917
Baron Samedi
Level 12
God Stats
8W - 2L
1,719 SR
Queue Stats
232W - 54L
1,831 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
3 / 4 / 4
10,364
610
10,739
17,524
16,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Akeno2716
Fenrir
12
6 / 6 / 2
10,326
607
10,385
18,508
9,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 5 / 5
10,865
639
16,258
11,565
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
6 / 8 / 7
11,825
696
10,157
14,252
5,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
CoconutJako
Ganesha
15
0 / 3 / 15
10,496
617
5,552
17,349
19,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
eMemories4917
Baron Samedi
17
9 / 1 / 6
12,406
730
22,231
16,303
15,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
15
15
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
4
1.25
W
Apollo
 
Apollo
6
8
7
1.19
L
Fenrir
Akeno2716
Fenrir
6
6
2
1.17
W
Ganesha
CoconutJako
Ganesha
0
3
15
2.5
L
3
5
5
1.1
W
Baron Samedi
eMemories4917
Baron Samedi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,382
Damage
37,940
47,597
Taken
47,904
30,460
Mitigated
40,284
9,551
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,739
1,336
0
5,057
17,524
16,993
0
7,838
9,185
0
35,194
W
Apollo
 
Apollo
10,157
7,597
0
400
14,252
5,445
2,365
3,894
10,120
0
30,511
L
Fenrir
Akeno2716
Fenrir
10,385
2,414
0
3,070
18,508
9,319
480
9,622
8,420
0
27,063
W
Ganesha
CoconutJako
Ganesha
5,552
825
0
1,815
17,349
19,827
191
5,284
11,875
23,963
0
L
16,258
3,849
150
1,274
11,565
4,148
711
9,150
2,001
52,862
0
W
Baron Samedi
eMemories4917
Baron Samedi
22,231
1,548
2,675
8,198
16,303
15,012
0
7,627
8,457
67,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,555
Gold Earned
34,727
160
Minions Killed
186
6
Camps Cleared
9
881,889
Distance Traveled
885,037
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,364
610
57
3
2
291,003
5
W
Apollo
11,825
696
68
4
1
259,209
3
L
Fenrir
10,326
607
13
1
4
321,364
5
W
Ganesha
10,496
617
1
0
0
322,386
3
L
Hera
10,865
639
90
5
0
269,522
2
W
Baron Samedi
12,406
730
117
7
8
303,442
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role