Player Matchup

Cthulhu
Cthulhu
SATANIKK
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
egorkikhtenko
Kukulkan
Level 21
God Stats
2W - 3L
1,431 SR
Queue Stats
4W - 13L
1,107 Elo+
Party 1
Xbalanque
Xbalanque
jose6560
Xbalanque
Level 108
God Stats
1W - 0L
1,741 SR
Queue Stats
22W - 16L
1,460 Elo+
Solo
Team Averages
Level 45
1,557 SR
1,411 Elo+

VS

Team Averages
Level 92
1,498 SR
1,483 Elo+
Raijin
Raijin
GameplaysByK
Raijin
Level 158
God Stats
1W - 4L
1,241 SR
Queue Stats
320W - 375L
1,540 Elo+
Solo
Nemesis
Nemesis
ThAAAnatOOOsZ
Nemesis
Level 107
God Stats
5W - 6L
1,549 SR
Queue Stats
355W - 386L
1,542 Elo+
Solo
Cerberus
Cerberus
TrustInTheWorld
Cerberus
Level 11
God Stats
0W - 1L
1,705 SR
Queue Stats
1W - 2L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SATANIKK
Cthulhu
18
6 / 6 / 9
14,431
656
20,177
21,743
24,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
egorkikhtenko
Kukulkan
17
6 / 3 / 10
14,084
640
12,949
9,227
3,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
jose6560
Xbalanque
19
9 / 8 / 9
15,312
696
28,739
27,634
13,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
3 / 3 / 7
14,248
648
18,532
20,482
8,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
16
8 / 10 / 5
13,966
635
19,162
26,228
9,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
16
5 / 8 / 8
13,862
630
11,954
28,964
35,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
36
21
Kills
16
17
Deaths
21
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
3
7
2.17
W
Cthulhu
SATANIKK
Cthulhu
6
6
9
1.75
L
Nemesis
8
10
5
1.05
L
Cerberus
5
8
8
1.13
W
Kukulkan
egorkikhtenko
Kukulkan
6
3
10
3.67
W
Xbalanque
jose6560
Xbalanque
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,865
Damage
49,648
58,604
Taken
75,674
41,879
Mitigated
52,991
11,495
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
18,532
1,624
445
7,575
20,482
8,045
1,032
12,862
6,776
101,332
0
W
Cthulhu
SATANIKK
Cthulhu
20,177
2,138
560
3,032
21,743
24,698
80
10,421
11,322
39,002
0
L
Nemesis
19,162
8,870
0
6,840
26,228
9,395
340
7,473
18,176
0
55,622
L
Cerberus
11,954
300
0
2,563
28,964
35,551
150
11,976
16,034
29,643
0
W
Kukulkan
egorkikhtenko
Kukulkan
12,949
570
0
780
9,227
3,848
518
5,860
3,367
33,268
0
W
Xbalanque
jose6560
Xbalanque
28,739
19,153
0
7,123
27,634
13,333
2,698
14,716
12,918
0
76,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,827
Gold Earned
42,076
220
Minions Killed
282
6
Camps Cleared
10
1,139,782
Distance Traveled
1,042,512
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,248
648
183
8
10
384,388
3
W
Cthulhu
14,431
656
23
1
0
409,075
1
L
Nemesis
13,966
635
44
2
0
358,950
6
L
Cerberus
13,862
630
55
3
0
299,174
0
W
Kukulkan
14,084
640
76
3
1
366,761
5
W
Xbalanque
15,312
696
121
6
5
363,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role