Player Matchup

Nox
Nox
CaIlMePaul
Nox
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,477 Elo+
Solo
Cthulhu
Cthulhu
Feniks100990
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,272 Elo+
Solo
Olorun
Olorun
Reksos007
Olorun
Level 27
God Stats
44W - 28L
1,541 SR
Queue Stats
118W - 95L
1,497 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,415 Elo+

VS

Team Averages
Level 39
1,329 SR
1,343 Elo+
Merlin
Merlin
MrGooodni
Merlin
Level 5
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
PKBreakSword97
Mulan
Level 21
God Stats
0W - 2L
1,148 SR
Queue Stats
37W - 69L
1,174 Elo+
Party 1
Ne Zha
Ne Zha
SaamVT
Ne Zha
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 35L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 14
11,915
745
12,373
15,202
5,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Feniks100990
Cthulhu
13
2 / 10 / 8
10,258
641
5,197
22,330
20,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Reksos007
Olorun
17
13 / 3 / 5
13,420
839
17,282
16,834
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrGooodni
Merlin
14
1 / 7 / 11
10,151
634
11,819
11,649
4,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 9 / 11
10,480
655
7,558
15,945
13,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
SaamVT
Ne Zha
17
14 / 4 / 5
13,178
824
20,185
16,599
6,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
20
Kills
19
19
Deaths
20
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
6
14
2
W
Cthulhu
Feniks100990
Cthulhu
2
10
8
0.6
L
Merlin
MrGooodni
Merlin
1
7
11
0.93
L
4
9
11
1.06
W
Olorun
Reksos007
Olorun
13
3
5
5.17
L
Ne Zha
SaamVT
Ne Zha
14
4
5
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,852
Damage
39,562
54,366
Taken
44,193
34,091
Mitigated
24,472
15,936
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,373
1,741
0
3,676
15,202
5,911
1,151
2,421
12,781
37,350
0
W
Cthulhu
Feniks100990
Cthulhu
5,197
745
109
2,299
22,330
20,568
73
5,024
17,306
17,396
0
L
Merlin
MrGooodni
Merlin
11,819
759
39
552
11,649
4,143
0
10,033
1,494
42,881
0
L
7,558
2,043
283
1,681
15,945
13,707
381
10,898
4,586
0
15,305
W
Olorun
Reksos007
Olorun
17,282
8,047
828
9,024
16,834
7,612
1,240
5,038
11,796
52,009
5,200
L
Ne Zha
SaamVT
Ne Zha
20,185
8,282
0
4,753
16,599
6,622
1,123
12,319
4,009
0
49,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,593
Gold Earned
33,809
153
Minions Killed
150
4
Camps Cleared
4
781,081
Distance Traveled
788,044
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,915
745
57
4
0
246,435
1
W
Cthulhu
10,258
641
20
1
0
247,691
0
L
Merlin
10,151
634
69
4
1
249,616
0
L
Mulan
10,480
655
20
1
0
238,525
1
W
Olorun
13,420
839
76
5
4
286,955
1
L
Ne Zha
13,178
824
61
4
3
299,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role