Player Matchup

Ares
Ares
Aisanma
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 25L
1,145 Elo+
Party 1
Sun Wukong
Sun Wukong
Gabibulious
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Juicenumber
Ymir
Level 25
God Stats
3W - 6L
1,650 SR
Queue Stats
59W - 111L
1,328 Elo+
Party 1
Team Averages
Level 12
1,550 SR
1,325 Elo+

VS

Team Averages
Level 43
1,494 SR
1,400 Elo+
Tyr
Tyr
AgeLost-
Tyr
Level 8
God Stats
4W - 7L
1,356 SR
Queue Stats
27W - 32L
1,390 Elo+
Party 2
Cerberus
Cerberus
King_Gengar92
Cerberus
Level 105
God Stats
8W - 8L
1,412 SR
Queue Stats
213W - 248L
1,449 Elo+
Solo
Scylla
Scylla
paueet077
Scylla
Level 15
God Stats
1W - 0L
1,714 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Aisanma
Ares
9
0 / 5 / 1
7,193
553
4,611
17,610
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Gabibulious
Sun Wukong
9
0 / 12 / 1
6,783
522
4,144
15,097
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 8 / 0
6,827
525
5,143
15,464
9,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 15
9,825
756
11,383
10,844
6,646
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
King_Gengar92
Cerberus
14
10 / 0 / 9
9,946
765
11,323
10,234
8,935
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
paueet077
Scylla
15
7 / 1 / 17
10,161
782
17,057
8,920
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
66
0
Kills
25
25
Deaths
1
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
0
15
15.5
L
Ares
Aisanma
Ares
0
5
1
0.1
L
Sun Wukong
Gabibulious
Sun Wukong
0
12
1
0.04
L
0
8
0
0
W
Cerberus
King_Gengar92
Cerberus
10
0
9
14.5
W
Scylla
paueet077
Scylla
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,898
Damage
39,763
48,171
Taken
29,998
30,790
Mitigated
18,460
2,552
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,383
1,554
0
4,034
10,844
6,646
1,028
3,513
7,331
0
25,846
L
Ares
Aisanma
Ares
4,611
294
0
508
17,610
15,529
0
10,151
6,944
11,521
0
L
Sun Wukong
Gabibulious
Sun Wukong
4,144
1,089
60
686
15,097
5,806
0
10,301
4,529
0
13,560
L
5,143
1,291
428
870
15,464
9,455
0
7,083
8,131
17,793
0
W
Cerberus
King_Gengar92
Cerberus
11,323
768
368
4,074
10,234
8,935
697
3,936
6,298
49,599
0
W
Scylla
paueet077
Scylla
17,057
963
0
2,131
8,920
2,879
224
3,284
5,636
39,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,803
Gold Earned
29,932
66
Minions Killed
176
0
Camps Cleared
12
603,670
Distance Traveled
782,841
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,825
756
29
2
6
296,726
2
L
Ares
7,193
553
16
1
0
222,715
0
L
Sun Wukong
6,783
522
17
1
0
183,892
2
L
Ymir
6,827
525
33
3
0
197,063
0
W
Cerberus
9,946
765
102
8
4
249,046
1
W
Scylla
10,161
782
45
3
2
237,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role