Player Matchup

Cliodhna
Cliodhna
Hellborne_Reaper
Cliodhna
Level 116
God Stats
9W - 13L
1,531 SR
Queue Stats
154W - 190L
1,406 Elo+
Party 2
Hera
Hera
SenpaiSuccubus
Hera
Level 8
God Stats
6W - 4L
1,613 SR
Queue Stats
248W - 369L
1,307 Elo+
Party 2
Apollo
Apollo
jazi7941
Apollo
Level 6
God Stats
5W - 8L
1,393 SR
Queue Stats
7W - 9L
1,374 Elo+
Solo
Chaac
Chaac
vDGeneral
Chaac
Level 23
God Stats
51W - 60L
1,404 SR
Queue Stats
156W - 193L
1,363 Elo+
Party 1
Sol
Sol
y-jynx-y
Sol
Level 29
God Stats
19W - 20L
1,538 SR
Queue Stats
317W - 399L
1,368 Elo+
Party 1
Team Averages
Level 36
1,496 SR
1,364 Elo+

VS

Team Averages
Level 26
1,420 SR
1,492 Elo+
Ymir
Ymir
Axcb
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,679 Elo+
Party 3
Danzaburou
Danzaburou
Player852190557
Danzaburou
Level 25
God Stats
3W - 3L
1,173 SR
Queue Stats
42W - 52L
1,362 Elo+
Party 4
Chaac
Chaac
Vulpo5
Chaac
Level 27
God Stats
21W - 7L
1,722 SR
Queue Stats
66W - 57L
1,483 Elo+
Party 4
Thanatos
Thanatos
akiller1995
Thanatos
Level 65
God Stats
9W - 12L
1,482 SR
Queue Stats
88W - 95L
1,435 Elo+
Party 3
Olorun
Olorun
gonblackR48
Olorun
Level 7
God Stats
1W - 0L
1,224 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,116
510
4,045
7,363
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 2
5,180
432
4,562
5,705
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
jazi7941
Apollo
7
1 / 6 / 0
4,846
404
952
6,369
1,441
Chaac
vDGeneral
Chaac
12
1 / 0 / 0
6,537
545
3,898
5,693
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 0
6,178
515
3,199
7,265
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axcb
Ymir
9
1 / 2 / 4
5,700
475
1,105
5,049
2,822
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Player852190557
Danzaburou
9
1 / 2 / 2
6,046
504
1,451
5,039
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Vulpo5
Chaac
12
1 / 0 / 0
6,637
553
3,691
6,660
3,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
akiller1995
Thanatos
12
10 / 0 / 2
7,664
639
7,194
6,696
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
11
4 / 2 / 2
6,737
561
5,226
6,279
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
17
17
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axcb
Ymir
1
2
4
1.5
L
3
3
0
1
W
Danzaburou
Player852190557
Danzaburou
1
2
2
1
L
0
5
2
0.2
W
Chaac
Vulpo5
Chaac
1
0
0
1
W
Thanatos
akiller1995
Thanatos
10
0
2
11
W
Olorun
4
2
2
2.5
L
Apollo
jazi7941
Apollo
1
6
0
0.17
L
Chaac
vDGeneral
Chaac
1
0
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,656
Damage
18,667
32,395
Taken
29,723
9,137
Mitigated
12,940
8,872
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axcb
Ymir
1,105
221
0
0
5,049
2,822
0
2,058
2,991
12,088
0
L
4,045
313
0
2,344
7,363
1,893
411
710
6,653
0
26,431
W
Danzaburou
Player852190557
Danzaburou
1,451
590
0
886
5,039
1,900
392
1,692
3,347
0
25,827
L
4,562
1,019
189
1,691
5,705
1,115
350
736
4,969
19,160
0
W
Chaac
Vulpo5
Chaac
3,691
253
0
2,899
6,660
3,186
258
722
5,938
0
41,090
W
Thanatos
akiller1995
Thanatos
7,194
1,550
0
7,902
6,696
2,775
248
461
6,235
0
45,499
W
Olorun
5,226
2,686
0
2,652
6,279
2,257
1,112
2,828
3,451
27,783
0
L
Apollo
jazi7941
Apollo
952
477
0
0
6,369
1,441
282
1,787
4,582
0
10,602
L
Chaac
vDGeneral
Chaac
3,898
529
0
2,722
5,693
2,898
0
174
5,519
0
40,806
L
3,199
2,014
0
1,926
7,265
1,790
0
2,924
4,341
30,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,857
Gold Earned
32,784
254
Minions Killed
281
0
Camps Cleared
0
1,129,134
Distance Traveled
1,160,192
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,700
475
20
2
0
193,823
1
L
Cliodhna
6,116
510
45
4
0
243,581
0
W
Danzaburou
6,046
504
58
5
0
226,944
0
L
Hera
5,180
432
22
2
0
211,209
4
W
Chaac
6,637
553
73
6
0
238,610
1
W
Thanatos
7,664
639
71
6
0
279,094
0
W
Olorun
6,737
561
59
5
0
221,721
0
L
Apollo
4,846
404
20
2
0
203,278
2
L
Chaac
6,537
545
94
8
0
278,915
0
L
Sol
6,178
515
73
6
0
192,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role