Player Matchup

Baron Samedi
Baron Samedi
Muninn7152
Baron Samedi
Level 18
God Stats
4W - 3L
1,657 SR
Queue Stats
49W - 40L
1,446 Elo+
Solo
Susano
Susano
SBTrauma
Susano
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 115L
1,601 Elo+
Solo
Cthulhu
Cthulhu
Saitama518
Cthulhu
Level 23
God Stats
2W - 4L
1,490 SR
Queue Stats
88W - 82L
1,476 Elo+
Solo
Jing Wei
Jing Wei
tsiji
Jing Wei
Level 5
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 3L
1,387 Elo+
Solo
King Arthur
King Arthur
xSaori73x
King Arthur
Level 6
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 2L
1,685 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,519 Elo+

VS

Team Averages
Level 19
1,502 SR
1,537 Elo+
Bellona
Bellona
DontGiveUp987
Bellona
Level 9
God Stats
3W - 0L
1,489 SR
Queue Stats
8W - 1L
1,910 Elo+
Solo
Fafnir
Fafnir
Fafnir_000
Fafnir
Level 26
God Stats
87W - 76L
1,528 SR
Queue Stats
150W - 152L
1,538 Elo+
Solo
Pele
Pele
RPS_ZzROTIXzZ
Pele
Level 29
God Stats
24W - 12L
1,628 SR
Queue Stats
210W - 210L
1,445 Elo+
Solo
Skadi
Skadi
deadspace0910
Skadi
Level 25
God Stats
15W - 12L
1,487 SR
Queue Stats
63W - 62L
1,443 Elo+
Solo
Kukulkan
Kukulkan
skateCAT21
Kukulkan
Level 5
God Stats
4W - 3L
1,378 SR
Queue Stats
4W - 9L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Muninn7152
Baron Samedi
20
9 / 10 / 6
14,263
509
17,390
23,892
12,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
SBTrauma
Susano
20
4 / 4 / 6
13,566
485
17,622
24,000
10,172
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Saitama518
Cthulhu
20
10 / 1 / 5
13,882
496
17,064
23,658
25,901
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
tsiji
Jing Wei
11
0 / 13 / 3
8,758
313
254
15,362
3,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
xSaori73x
King Arthur
18
5 / 6 / 4
13,136
469
14,656
28,210
34,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
14 / 1 / 7
15,569
556
24,047
23,221
25,952
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Fafnir_000
Fafnir
15
0 / 3 / 14
11,460
409
14,775
19,443
22,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 7 / 8
14,615
522
18,928
20,981
13,984
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 4 / 11
14,748
527
17,930
18,571
7,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
skateCAT21
Kukulkan
13
0 / 15 / 2
9,949
355
3,825
13,401
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
76
28
Kills
34
34
Deaths
30
24
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bellona
14
1
7
17.5
W
Fafnir
Fafnir_000
Fafnir
0
3
14
2.33
L
Baron Samedi
Muninn7152
Baron Samedi
9
10
6
1.2
W
10
7
8
2
L
Susano
SBTrauma
Susano
4
4
6
1.75
L
Cthulhu
Saitama518
Cthulhu
10
1
5
12.5
W
10
4
11
3.88
W
Kukulkan
skateCAT21
Kukulkan
0
15
2
0.07
L
Jing Wei
tsiji
Jing Wei
0
13
3
0.12
L
King Arthur
xSaori73x
King Arthur
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,986
Damage
79,505
115,122
Taken
95,617
86,326
Mitigated
74,458
32,704
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
24,047
8,394
0
3,938
23,221
25,952
0
3,879
19,186
0
125,009
W
Fafnir
Fafnir_000
Fafnir
14,775
1,528
0
4,141
19,443
22,720
165
5,199
14,167
45,636
0
L
Baron Samedi
Muninn7152
Baron Samedi
17,390
1,663
1,002
6,756
23,892
12,068
990
3,018
20,536
80,651
0
W
18,928
5,432
102
4,392
20,981
13,984
2,423
7,813
12,981
0
108,991
L
Susano
SBTrauma
Susano
17,622
3,583
0
10,638
24,000
10,172
0
2,736
20,894
0
136,076
L
Cthulhu
Saitama518
Cthulhu
17,064
2,295
358
6,675
23,658
25,901
329
6,909
15,561
87,338
0
W
17,930
7,381
1,023
3,982
18,571
7,300
3,878
10,057
8,075
0
111,995
W
Kukulkan
skateCAT21
Kukulkan
3,825
1,074
0
0
13,401
4,502
284
7,359
5,954
19,658
0
L
Jing Wei
tsiji
Jing Wei
254
254
0
0
15,362
3,526
0
1,383
13,848
0
14,084
L
King Arthur
xSaori73x
King Arthur
14,656
1,162
0
7,275
28,210
34,659
234
2,527
25,117
286
69,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,605
Gold Earned
66,341
616
Minions Killed
614
0
Camps Cleared
0
2,451,698
Distance Traveled
2,397,523
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,569
556
200
7
0
588,346
1
W
Fafnir
11,460
409
51
2
0
479,815
11
L
Baron Samedi
14,263
509
123
4
0
412,011
0
W
Pele
14,615
522
160
6
0
474,963
0
L
Susano
13,566
485
176
6
0
511,993
9
L
Cthulhu
13,882
496
153
5
0
559,216
4
W
Skadi
14,748
527
169
6
0
534,797
3
W
Kukulkan
9,949
355
34
1
0
319,602
1
L
Jing Wei
8,758
313
33
1
0
440,446
2
L
King Arthur
13,136
469
131
5
0
528,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role