Player Matchup

Cerberus
Cerberus
LordSnorlaxFPS
Cerberus
Level 40
God Stats
7W - 1L
1,907 SR
Queue Stats
348W - 260L
1,570 Elo+
Party 1
Cernunnos
Cernunnos
NahuelNMC
Cernunnos
Level 146
God Stats
11W - 1L
1,819 SR
Queue Stats
321W - 194L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
Obamaelnegro
Baron Samedi
Level 137
God Stats
2W - 1L
1,276 SR
Queue Stats
243W - 158L
1,587 Elo+
Party 1
Team Averages
Level 108
1,667 SR
1,608 Elo+

VS

Team Averages
Level 87
1,452 SR
1,616 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
iBruniNnGG
Osiris
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,886 Elo+
Solo
Heimdallr
Heimdallr
shadow-green01
Heimdallr
Level 49
God Stats
2W - 3L
1,355 SR
Queue Stats
146W - 184L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 1 / 18
14,988
681
9,913
18,606
24,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
NahuelNMC
Cernunnos
18
9 / 3 / 11
14,740
670
14,390
14,411
8,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Obamaelnegro
Baron Samedi
20
9 / 0 / 11
15,188
690
19,859
12,448
8,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 5 / 2
13,563
617
16,212
13,080
4,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
iBruniNnGG
Osiris
10
2 / 5 / 1
11,130
506
4,211
12,393
11,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
shadow-green01
Heimdallr
14
0 / 11 / 4
11,592
527
7,453
22,594
6,559
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
21
Kills
4
4
Deaths
21
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
2
0.6
W
Cerberus
3
1
18
12
W
Cernunnos
NahuelNMC
Cernunnos
9
3
11
4.83
W
Baron Samedi
Obamaelnegro
Baron Samedi
9
0
11
14.5
L
Osiris
iBruniNnGG
Osiris
2
5
1
0.5
L
Heimdallr
shadow-green01
Heimdallr
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,162
Damage
27,876
45,465
Taken
48,067
40,772
Mitigated
22,422
18,225
Healing
5,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
16,212
791
1,307
2,907
13,080
4,516
0
7,743
5,008
96,243
0
W
Cerberus
9,913
291
0
4,389
18,606
24,025
277
6,396
12,210
26,540
0
W
Cernunnos
NahuelNMC
Cernunnos
14,390
10,297
0
4,979
14,411
8,401
2,169
4,946
9,146
0
79,138
W
Baron Samedi
Obamaelnegro
Baron Samedi
19,859
1,152
3,408
5,449
12,448
8,346
1,199
5,352
7,096
86,299
0
L
Osiris
iBruniNnGG
Osiris
4,211
866
0
718
12,393
11,347
0
6,758
5,328
0
9,435
L
Heimdallr
shadow-green01
Heimdallr
7,453
2,922
0
452
22,594
6,559
0
14,698
7,370
0
25,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,916
Gold Earned
36,285
289
Minions Killed
220
12
Camps Cleared
6
1,124,006
Distance Traveled
915,037
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,563
617
167
8
6
437,175
4
W
Cerberus
14,988
681
33
2
2
375,171
0
W
Cernunnos
14,740
670
95
4
5
352,224
3
W
Baron Samedi
15,188
690
161
7
5
396,611
2
L
Osiris
11,130
506
12
1
0
165,515
0
L
Heimdallr
11,592
527
41
2
0
312,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role