Player Matchup

Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
AndroxusJokerz
Thoth
Level 127
God Stats
1W - 1L
1,706 SR
Queue Stats
145W - 125L
1,514 Elo+
Party 2
Hercules
Hercules
Braken69
Hercules
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,735 Elo+
Party 2
Jormungandr
Jormungandr
Raeynlark
Jormungandr
Level 106
God Stats
7W - 5L
1,572 SR
Queue Stats
257W - 223L
1,573 Elo+
Party 2
Medusa
Medusa
boydt
Medusa
Level 87
God Stats
12W - 12L
1,573 SR
Queue Stats
101W - 92L
1,582 Elo+
Party 2
Team Averages
Level 85
1,570 SR
1,581 Elo+

VS

Team Averages
Level 42
1,489 SR
1,413 Elo+
Chronos
Chronos
 
Chronos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Beltazar
Janus
Level 24
God Stats
2W - 3L
1,423 SR
Queue Stats
64W - 67L
1,374 Elo+
Party 1
Thanatos
Thanatos
GetWireLess
Thanatos
Level 17
God Stats
4W - 5L
1,480 SR
Queue Stats
40W - 39L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
Nord92
Jing Wei
Level 69
God Stats
18W - 19L
1,481 SR
Queue Stats
236W - 261L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
Shezy92
Aphrodite
Level 62
God Stats
6W - 3L
1,559 SR
Queue Stats
165W - 190L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 1 / 12
10,670
593
12,375
19,610
12,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 2 / 10
11,424
635
16,366
8,720
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Braken69
Hercules
15
5 / 0 / 12
9,920
551
8,012
13,684
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
Raeynlark
Jormungandr
17
13 / 2 / 11
11,281
627
17,081
15,231
7,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
boydt
Medusa
17
5 / 3 / 8
10,398
578
7,296
11,806
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 3 / 1
7,877
438
6,799
15,255
16,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
Beltazar
Janus
14
2 / 8 / 0
8,870
493
5,959
11,757
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
GetWireLess
Thanatos
13
5 / 13 / 1
9,519
529
9,437
21,272
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Nord92
Jing Wei
11
0 / 9 / 2
7,188
399
6,371
14,102
3,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Shezy92
Aphrodite
11
0 / 7 / 1
7,247
403
6,274
14,126
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
40
Kills
7
8
Deaths
40
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
12
12
L
Chronos
 
Chronos
0
3
1
0.17
W
11
2
10
8
L
Janus
Beltazar
Janus
2
8
0
0.25
W
Hercules
Braken69
Hercules
5
0
12
11
L
Thanatos
GetWireLess
Thanatos
5
13
1
0.42
L
Jing Wei
Nord92
Jing Wei
0
9
2
0.11
W
Jormungandr
Raeynlark
Jormungandr
13
2
11
9.25
L
Aphrodite
Shezy92
Aphrodite
0
7
1
0.07
W
Medusa
boydt
Medusa
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,130
Damage
34,840
69,051
Taken
76,512
42,439
Mitigated
40,689
34,490
Healing
23,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,375
1,326
0
12,565
19,610
12,304
2,297
6,936
12,546
0
66,810
L
Chronos
 
Chronos
6,799
3,166
0
5,029
15,255
16,562
0
7,018
8,134
45,978
0
W
16,366
336
0
2,509
8,720
3,621
942
2,133
6,495
67,693
0
L
Janus
Beltazar
Janus
5,959
294
165
487
11,757
3,918
204
8,053
3,430
44,573
0
W
Hercules
Braken69
Hercules
8,012
1,818
395
6,041
13,684
14,585
986
3,485
10,155
4,445
22,905
L
Thanatos
GetWireLess
Thanatos
9,437
3,597
0
9,437
21,272
7,668
0
7,188
13,882
0
41,239
L
Jing Wei
Nord92
Jing Wei
6,371
4,688
0
1,280
14,102
3,848
0
5,328
8,642
0
37,428
W
Jormungandr
Raeynlark
Jormungandr
17,081
2,517
0
7,270
15,231
7,613
1,698
3,973
11,126
68,192
0
L
Aphrodite
Shezy92
Aphrodite
6,274
962
2,722
4,392
14,126
8,693
0
5,982
7,982
27,218
0
W
Medusa
boydt
Medusa
7,296
2,795
0
5,710
11,806
4,316
4,710
2,166
9,576
0
78,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
40,701
549
Minions Killed
362
0
Camps Cleared
0
1,818,408
Distance Traveled
1,558,359
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,670
593
138
8
0
398,852
5
L
Chronos
7,877
438
69
4
0
312,696
2
W
Thoth
11,424
635
129
7
0
338,728
1
L
Janus
8,870
493
105
6
0
286,686
2
W
Hercules
9,920
551
40
2
0
396,457
8
L
Thanatos
9,519
529
73
4
0
287,782
0
L
Jing Wei
7,188
399
72
4
0
343,611
3
W
Jormungandr
11,281
627
97
5
0
351,634
6
L
Aphrodite
7,247
403
43
2
0
327,584
5
W
Medusa
10,398
578
145
8
0
332,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role