Player Matchup

Anubis
Anubis
DimaKing228
Anubis
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
49W - 90L
1,022 Elo+
Party 1
Cliodhna
Cliodhna
Moltrik
Cliodhna
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,294 Elo+
Solo
Hou Yi
Hou Yi
SrEpikito
Hou Yi
Level 17
God Stats
2W - 5L
1,483 SR
Queue Stats
22W - 17L
1,614 Elo+
Party 2
Tiamat
Tiamat
YiffHyena
Tiamat
Level 29
God Stats
17W - 31L
1,236 SR
Queue Stats
66W - 116L
989 Elo+
Party 1
Baba Yaga
Baba Yaga
falber23
Baba Yaga
Level 8
God Stats
1W - 1L
1,704 SR
Queue Stats
6W - 7L
1,496 Elo+
Party 2
Team Averages
Level 15
1,484 SR
1,283 Elo+

VS

Team Averages
Level 23
1,399 SR
1,330 Elo+
Cthulhu
Cthulhu
JebalPicuPes
Cthulhu
Level 26
God Stats
3W - 3L
1,557 SR
Queue Stats
41W - 38L
1,466 Elo+
Solo
Fenrir
Fenrir
Mr-Starlord-04
Fenrir
Level 32
God Stats
7W - 19L
1,159 SR
Queue Stats
125W - 214L
1,324 Elo+
Party 3
Sun Wukong
Sun Wukong
RedEyeGodAkashi
Sun Wukong
Level 29
God Stats
5W - 9L
1,302 SR
Queue Stats
133W - 212L
1,352 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Whizard666
Morgan Le Fay
Level 22
God Stats
2W - 1L
1,476 SR
Queue Stats
36W - 44L
1,413 Elo+
Solo
Neith
Neith
nagitsune765
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 10 / 1
9,200
354
9,208
13,907
5,664
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cliodhna
Moltrik
Cliodhna
1
0 / 1 / 0
6,416
247
0
596
177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
SrEpikito
Hou Yi
20
8 / 8 / 5
14,184
546
17,879
24,933
10,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
YiffHyena
Tiamat
18
3 / 11 / 8
11,728
451
9,165
17,267
15,193
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
falber23
Baba Yaga
20
6 / 4 / 6
12,460
479
14,430
19,122
8,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JebalPicuPes
Cthulhu
16
2 / 5 / 11
11,372
437
7,559
25,050
18,970
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
9 / 4 / 6
13,159
506
9,268
15,430
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
RedEyeGodAkashi
Sun Wukong
19
4 / 1 / 7
13,331
513
7,281
12,896
14,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Whizard666
Morgan Le Fay
20
11 / 5 / 5
14,245
548
14,647
16,266
5,782
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 7
13,187
507
15,966
15,506
5,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
19
Kills
33
34
Deaths
19
20
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
10
1
0.25
W
Cthulhu
JebalPicuPes
Cthulhu
2
5
11
1.5
L
Cliodhna
Moltrik
Cliodhna
0
1
0
0
W
9
4
6
3
W
Sun Wukong
RedEyeGodAkashi
Sun Wukong
4
1
7
7.5
L
Hou Yi
SrEpikito
Hou Yi
8
8
5
1.31
W
Morgan Le Fay
Whizard666
Morgan Le Fay
11
5
5
2.7
L
Tiamat
YiffHyena
Tiamat
3
11
8
0.64
L
Baba Yaga
falber23
Baba Yaga
6
4
6
2.25
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,682
Damage
54,721
75,825
Taken
85,148
39,624
Mitigated
51,589
17,299
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,208
276
0
704
13,907
5,664
0
2,543
11,073
39,458
0
W
Cthulhu
JebalPicuPes
Cthulhu
7,559
188
472
4,150
25,050
18,970
2,523
11,644
13,177
45,299
0
L
Cliodhna
Moltrik
Cliodhna
0
0
0
0
596
177
0
0
596
0
0
W
9,268
2,145
0
4,610
15,430
6,319
1,294
4,465
10,011
0
71,632
W
Sun Wukong
RedEyeGodAkashi
Sun Wukong
7,281
842
0
1,193
12,896
14,835
3,092
3,830
8,990
656
76,272
L
Hou Yi
SrEpikito
Hou Yi
17,879
10,685
0
7,349
24,933
10,362
1,180
6,206
18,567
0
103,997
W
Morgan Le Fay
Whizard666
Morgan Le Fay
14,647
1,743
95
6,290
16,266
5,782
3,743
9,463
6,399
76,379
0
L
Tiamat
YiffHyena
Tiamat
9,165
758
0
1,605
17,267
15,193
0
6,061
11,093
39,565
0
L
Baba Yaga
falber23
Baba Yaga
14,430
1,862
0
7,641
19,122
8,228
1,046
7,949
11,072
75,513
0
W
15,966
8,153
0
4,607
15,506
5,683
7,033
2,394
13,000
0
101,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
65,294
382
Minions Killed
611
0
Camps Cleared
0
1,612,221
Distance Traveled
2,264,056
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,200
354
63
2
0
365,807
0
W
Cthulhu
11,372
437
74
3
0
431,109
7
L
Cliodhna
6,416
247
0
0
0
25,093
0
W
Fenrir
13,159
506
118
5
0
474,675
0
W
Sun Wukong
13,331
513
145
6
0
502,498
3
L
Hou Yi
14,184
546
147
6
0
390,200
2
W
Morgan Le Fay
14,245
548
122
5
0
410,813
1
L
Tiamat
11,728
451
59
2
0
412,294
0
L
Baba Yaga
12,460
479
113
4
0
418,827
2
W
Neith
13,187
507
152
6
0
444,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role