Player Matchup

Kuzenbo
Kuzenbo
Hold Up Im Busy
Kuzenbo
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 94L
1,358 Elo+
Solo
Cliodhna
Cliodhna
SMP0212
Cliodhna
Level 64
God Stats
13W - 17L
1,275 SR
Queue Stats
58W - 101L
1,243 Elo+
Party 2
King Arthur
King Arthur
jshoump
King Arthur
Level 86
God Stats
4W - 4L
1,347 SR
Queue Stats
38W - 55L
1,300 Elo+
Party 2
Team Averages
Level 65
1,374 SR
1,301 Elo+

VS

Team Averages
Level 44
1,422 SR
1,230 Elo+
Bakasura
Bakasura
Corporatefiend7
Bakasura
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 41L
1,411 Elo+
Solo
Fafnir
Fafnir
God_Of_Basic
Fafnir
Level 20
God Stats
3W - 6L
1,267 SR
Queue Stats
11W - 19L
1,253 Elo+
Party 1
Zeus
Zeus
Kieran_a004
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 13
12,753
607
9,573
17,186
23,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
SMP0212
Cliodhna
18
13 / 2 / 2
14,325
682
18,847
11,732
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
jshoump
King Arthur
16
2 / 0 / 12
12,421
591
7,949
17,408
10,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 5 / 1
11,385
542
8,104
19,673
7,616
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
14
0 / 4 / 2
10,719
510
8,967
16,721
17,840
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 6 / 1
10,658
508
15,024
10,713
3,754
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
5
1
0.5
L
Fafnir
0
4
2
0.25
W
0
1
13
6.5
L
1
6
1
0.25
W
Cliodhna
SMP0212
Cliodhna
13
2
2
7
W
King Arthur
jshoump
King Arthur
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
32,095
46,326
Taken
47,107
39,520
Mitigated
29,210
14,808
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,104
7,053
44
7,227
19,673
7,616
0
5,261
14,412
0
37,826
L
Fafnir
8,967
2,224
0
2,473
16,721
17,840
0
4,734
11,987
26,993
0
W
9,573
3,532
951
4,422
17,186
23,839
1,004
8,814
8,252
39,403
0
L
15,024
4,467
0
0
10,713
3,754
100
1,640
9,073
43,737
0
W
Cliodhna
SMP0212
Cliodhna
18,847
346
0
4,283
11,732
4,738
1,289
4,894
6,470
0
46,959
W
King Arthur
jshoump
King Arthur
7,949
532
0
5,152
17,408
10,943
261
10,937
6,417
7,983
40,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
32,762
220
Minions Killed
195
4
Camps Cleared
6
1,103,262
Distance Traveled
986,586
7
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,385
542
111
5
6
376,328
12
L
Fafnir
10,719
510
28
1
0
326,550
5
W
Kuzenbo
12,753
607
80
4
3
337,316
2
L
Zeus
10,658
508
56
3
0
283,708
16
W
Cliodhna
14,325
682
77
4
0
411,359
3
W
King Arthur
12,421
591
63
3
1
354,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role