Player Matchup

Sun Wukong
Sun Wukong
ALliances1995
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,170 Elo+
Party 1
Hades
Hades
DiDazire
Hades
Level 16
God Stats
1W - 3L
1,301 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
Guenkyy
Cthulhu
Level 27
God Stats
0W - 1L
1,466 SR
Queue Stats
5W - 11L
1,341 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,274 Elo+

VS

Team Averages
Level 40
1,607 SR
1,452 Elo+
Merlin
Merlin
Avgrunnen
Merlin
Level 82
God Stats
4W - 2L
1,535 SR
Queue Stats
65W - 69L
1,476 Elo+
Party 2
Geb
Geb
Rk1t
Geb
Level 27
God Stats
4W - 0L
1,733 SR
Queue Stats
80W - 119L
1,352 Elo+
Solo
Nemesis
Nemesis
sistercold
Nemesis
Level 12
God Stats
6W - 5L
1,554 SR
Queue Stats
21W - 28L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALliances1995
Sun Wukong
9
0 / 9 / 1
6,700
558
3,703
13,235
6,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
DiDazire
Hades
10
0 / 6 / 2
6,884
574
5,547
8,817
7,624
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Guenkyy
Cthulhu
12
3 / 4 / 0
8,066
672
9,581
12,992
11,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avgrunnen
Merlin
14
9 / 1 / 8
9,722
810
13,629
7,725
2,791
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Rk1t
Geb
13
2 / 0 / 17
8,630
719
5,704
9,269
7,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
sistercold
Nemesis
13
8 / 2 / 10
9,521
793
11,273
8,800
3,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
19
19
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALliances1995
Sun Wukong
0
9
1
0.06
W
Merlin
Avgrunnen
Merlin
9
1
8
13
L
Hades
DiDazire
Hades
0
6
2
0.17
L
Cthulhu
Guenkyy
Cthulhu
3
4
0
0.75
W
Geb
Rk1t
Geb
2
0
17
10.5
W
Nemesis
sistercold
Nemesis
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
30,606
35,044
Taken
25,794
26,158
Mitigated
13,986
3,758
Healing
5,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALliances1995
Sun Wukong
3,703
598
204
874
13,235
6,630
0
9,247
3,988
0
11,823
W
Merlin
Avgrunnen
Merlin
13,629
1,103
0
739
7,725
2,791
873
5,507
1,912
42,056
0
L
Hades
DiDazire
Hades
5,547
442
92
424
8,817
7,624
0
5,021
3,796
11,545
0
L
Cthulhu
Guenkyy
Cthulhu
9,581
803
447
1,717
12,992
11,904
0
5,317
7,675
30,604
0
W
Geb
Rk1t
Geb
5,704
835
336
1,058
9,269
7,816
184
4,825
4,059
16,825
0
W
Nemesis
sistercold
Nemesis
11,273
6,500
0
3,268
8,800
3,379
1,601
4,391
4,037
0
35,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,650
Gold Earned
27,873
98
Minions Killed
134
3
Camps Cleared
7
578,813
Distance Traveled
703,256
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,700
558
14
1
1
190,882
1
W
Merlin
9,722
810
68
6
4
204,737
1
L
Hades
6,884
574
18
2
0
179,128
0
L
Cthulhu
8,066
672
66
6
2
208,803
0
W
Geb
8,630
719
9
1
0
256,008
2
W
Nemesis
9,521
793
57
5
3
242,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role