Player Matchup

Sun Wukong
Sun Wukong
Aomine230
Sun Wukong
Level 147
God Stats
2W - 2L
1,512 SR
Queue Stats
120W - 148L
1,488 Elo+
Solo
Janus
Janus
MeatiestShield
Janus
Level 122
God Stats
10W - 7L
1,647 SR
Queue Stats
353W - 278L
1,537 Elo+
Solo
Danzaburou
Danzaburou
TomsBox11
Danzaburou
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,449 Elo+
Solo
Team Averages
Level 138
1,553 SR
1,491 Elo+

VS

Team Averages
Level 74
1,528 SR
1,631 Elo+
Medusa
Medusa
Blaxorr
Medusa
Level 122
God Stats
5W - 6L
1,419 SR
Queue Stats
169W - 162L
1,586 Elo+
Party 1
Vulcan
Vulcan
FreFire
Vulcan
Level 89
God Stats
2W - 1L
1,666 SR
Queue Stats
37W - 28L
1,547 Elo+
Party 1
Osiris
Osiris
THORL0VER
Osiris
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aomine230
Sun Wukong
14
4 / 6 / 4
10,990
611
14,756
29,509
31,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 5
10,138
563
14,453
13,888
6,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
TomsBox11
Danzaburou
14
3 / 5 / 3
10,700
594
11,427
13,272
5,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blaxorr
Medusa
16
6 / 2 / 8
11,750
653
19,886
13,381
5,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
FreFire
Vulcan
14
3 / 4 / 6
10,834
602
12,712
11,935
4,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
THORL0VER
Osiris
16
8 / 2 / 6
13,031
724
17,666
24,491
34,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
17
17
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aomine230
Sun Wukong
4
6
4
1
W
Medusa
Blaxorr
Medusa
6
2
8
5
W
Vulcan
FreFire
Vulcan
3
4
6
1.5
L
1
6
5
0.58
W
Osiris
THORL0VER
Osiris
8
2
6
5.5
L
Danzaburou
TomsBox11
Danzaburou
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
50,264
56,669
Taken
49,807
43,201
Mitigated
44,972
14,994
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aomine230
Sun Wukong
14,756
1,632
150
10,552
29,509
31,150
0
7,865
21,644
0
38,045
W
Medusa
Blaxorr
Medusa
19,886
9,958
0
1,824
13,381
5,841
570
4,193
8,348
0
51,998
W
Vulcan
FreFire
Vulcan
12,712
3,403
0
1,260
11,935
4,974
229
3,150
8,008
43,447
0
L
14,453
253
0
1,752
13,888
6,826
89
3,098
10,790
43,535
0
W
Osiris
THORL0VER
Osiris
17,666
3,559
0
6,804
24,491
34,157
37
6,156
16,497
633
30,677
L
Danzaburou
TomsBox11
Danzaburou
11,427
6,556
0
2,540
13,272
5,225
123
2,457
10,815
0
40,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
35,615
218
Minions Killed
188
9
Camps Cleared
5
952,427
Distance Traveled
1,061,652
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,990
611
48
3
3
348,558
2
W
Medusa
11,750
653
83
5
2
344,654
0
W
Vulcan
10,834
602
84
5
1
331,954
1
L
Janus
10,138
563
90
5
4
322,858
7
W
Osiris
13,031
724
21
1
2
385,044
2
L
Danzaburou
10,700
594
80
4
2
281,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role