Player Matchup

Persephone
Persephone
MissPepega
Persephone
Level 135
God Stats
8W - 15L
1,530 SR
Queue Stats
255W - 213L
1,707 Elo+
Solo
Cliodhna
Cliodhna
NicolasR33
Cliodhna
Level 98
God Stats
2W - 3L
1,755 SR
Queue Stats
397W - 377L
1,553 Elo+
Solo
Artemis
Artemis
SamuelCal20
Artemis
Level 104
God Stats
3W - 4L
1,495 SR
Queue Stats
139W - 129L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
TheMaximu
Sylvanus
Level 84
God Stats
0W - 4L
1,195 SR
Queue Stats
329W - 290L
1,522 Elo+
Party 1
Tyr
Tyr
ZhaoGanXyng
Tyr
Level 142
God Stats
2W - 2L
1,708 SR
Queue Stats
84W - 85L
1,509 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,562 Elo+

VS

Team Averages
Level 124
1,527 SR
1,513 Elo+
Odin
Odin
 
Odin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DaPhrogBoi
Heimdallr
Level 113
God Stats
6W - 9L
1,588 SR
Queue Stats
576W - 537L
1,510 Elo+
Solo
Nemesis
Nemesis
Revibal
Nemesis
Level 158
God Stats
457W - 389L
1,534 SR
Queue Stats
1,055W - 1,011L
1,510 Elo+
Solo
Janus
Janus
SrEquis
Janus
Level 133
God Stats
14W - 14L
1,514 SR
Queue Stats
164W - 155L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MissPepega
Persephone
13
2 / 5 / 6
8,370
558
8,491
8,774
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
NicolasR33
Cliodhna
14
2 / 7 / 2
8,158
544
6,318
13,197
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SamuelCal20
Artemis
10
1 / 6 / 1
6,266
418
2,781
8,241
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
TheMaximu
Sylvanus
14
4 / 4 / 1
8,276
552
6,165
10,590
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 2
8,691
579
3,925
8,785
8,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 0 / 4
8,819
588
5,883
6,155
4,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
 
Fenrir
13
7 / 2 / 3
8,523
568
5,598
9,202
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
DaPhrogBoi
Heimdallr
15
6 / 2 / 5
9,551
637
7,405
8,703
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Revibal
Nemesis
13
7 / 3 / 10
8,486
566
10,710
10,337
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
SrEquis
Janus
14
3 / 4 / 6
9,068
605
6,283
8,085
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
23
23
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
4
2
W
Fenrir
 
Fenrir
7
2
3
4.25
W
Heimdallr
DaPhrogBoi
Heimdallr
6
2
5
4.25
L
Persephone
MissPepega
Persephone
2
5
6
1
L
Cliodhna
NicolasR33
Cliodhna
2
7
2
0.43
W
Nemesis
Revibal
Nemesis
7
3
10
4
L
Artemis
SamuelCal20
Artemis
1
6
1
0.25
W
Janus
SrEquis
Janus
3
4
6
1.5
L
Sylvanus
TheMaximu
Sylvanus
4
4
1
1.13
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,680
Damage
35,879
49,587
Taken
42,482
20,363
Mitigated
16,240
12,469
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,883
914
0
3,708
6,155
4,788
551
240
5,915
11,652
49,364
W
Fenrir
 
Fenrir
5,598
1,738
0
3,750
9,202
2,980
0
3,349
5,735
0
41,699
W
Heimdallr
DaPhrogBoi
Heimdallr
7,405
3,476
0
1,656
8,703
3,128
360
4,005
4,618
0
56,480
L
Persephone
MissPepega
Persephone
8,491
515
0
1,673
8,774
2,249
0
2,343
6,188
45,815
0
L
Cliodhna
NicolasR33
Cliodhna
6,318
736
0
3,495
13,197
4,033
0
1,323
11,750
0
50,369
W
Nemesis
Revibal
Nemesis
10,710
5,221
0
2,740
10,337
3,252
0
2,850
7,413
0
28,350
L
Artemis
SamuelCal20
Artemis
2,781
851
0
657
8,241
1,467
0
0
8,241
0
23,908
W
Janus
SrEquis
Janus
6,283
380
0
1,648
8,085
2,092
616
3,374
4,597
52,631
0
L
Sylvanus
TheMaximu
Sylvanus
6,165
1,538
329
2,974
10,590
4,348
0
2,307
8,167
39,717
7,770
L
3,925
392
0
3,341
8,785
8,266
0
1,927
6,816
1,339
52,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
44,447
449
Minions Killed
481
0
Camps Cleared
0
1,538,672
Distance Traveled
1,532,745
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,819
588
142
9
0
336,297
1
W
Fenrir
8,523
568
82
5
0
327,561
4
W
Heimdallr
9,551
637
118
8
0
271,328
6
L
Persephone
8,370
558
103
7
0
308,533
5
L
Cliodhna
8,158
544
104
7
0
351,548
1
W
Nemesis
8,486
566
34
2
0
308,639
3
L
Artemis
6,266
418
41
3
0
273,179
4
W
Janus
9,068
605
105
7
0
288,920
6
L
Sylvanus
8,276
552
80
5
0
280,781
3
L
Tyr
8,691
579
121
8
0
324,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role