Player Matchup

Nemesis
Nemesis
MerCy__Leo
Nemesis
Level 17
God Stats
16W - 15L
1,347 SR
Queue Stats
32W - 29L
1,271 Elo+
Solo
Neith
Neith
PanteraTex
Neith
Level 15
God Stats
25W - 21L
1,673 SR
Queue Stats
101W - 108L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Th3Travesty
Sun Wukong
Level 25
God Stats
6W - 2L
1,698 SR
Queue Stats
80W - 72L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Thicc Knee
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,405 Elo+
Solo
Tiamat
Tiamat
coopdaddy07
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 151L
1,356 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,383 Elo+

VS

Team Averages
Level 24
1,519 SR
1,348 Elo+
Sun Wukong
Sun Wukong
Doit4Coach
Sun Wukong
Level 27
God Stats
4W - 2L
1,531 SR
Queue Stats
66W - 66L
1,190 Elo+
Solo
Tiamat
Tiamat
MarsialRip
Tiamat
Level 26
God Stats
8W - 7L
1,791 SR
Queue Stats
52W - 56L
1,538 Elo+
Solo
Pele
Pele
Mr Chicom
Pele
Level 25
God Stats
17W - 20L
1,329 SR
Queue Stats
86W - 96L
1,458 Elo+
Solo
Cthulhu
Cthulhu
WesterlyBark583
Cthulhu
Level 17
God Stats
0W - 1L
1,669 SR
Queue Stats
21W - 31L
1,239 Elo+
Solo
Hou Yi
Hou Yi
macm_1221
Hou Yi
Level 26
God Stats
3W - 3L
1,275 SR
Queue Stats
26W - 44L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MerCy__Leo
Nemesis
7
0 / 1 / 2
4,469
559
1,313
3,174
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Neith
8
2 / 2 / 1
4,750
594
1,697
4,280
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Th3Travesty
Sun Wukong
8
2 / 0 / 0
5,089
636
3,491
3,988
2,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Thicc Knee
Jormungandr
7
1 / 2 / 2
4,783
598
1,536
5,397
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
8
2 / 2 / 0
4,574
572
1,981
3,672
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doit4Coach
Sun Wukong
6
1 / 1 / 0
3,918
490
2,097
4,312
1,900
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
MarsialRip
Tiamat
9
4 / 0 / 0
5,290
661
2,643
2,096
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
8
2 / 2 / 1
4,819
602
3,093
4,496
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 3 / 1
3,668
459
1,169
5,587
1,936
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
macm_1221
Hou Yi
4
0 / 1 / 1
3,454
432
285
1,490
249
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
7
7
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Doit4Coach
Sun Wukong
1
1
0
1
L
Tiamat
MarsialRip
Tiamat
4
0
0
4
W
Nemesis
MerCy__Leo
Nemesis
0
1
2
1
L
Pele
2
2
1
1.25
W
Neith
2
2
1
1.25
W
Sun Wukong
Th3Travesty
Sun Wukong
2
0
0
2
W
Jormungandr
Thicc Knee
Jormungandr
1
2
2
1
L
0
3
1
0.17
W
Tiamat
2
2
0
1
L
Hou Yi
macm_1221
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,018
Damage
9,287
20,511
Taken
17,981
9,849
Mitigated
6,302
5,142
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Doit4Coach
Sun Wukong
2,097
632
0
2,155
4,312
1,900
0
225
4,087
0
13,215
L
Tiamat
MarsialRip
Tiamat
2,643
780
0
992
2,096
1,095
387
483
1,580
20,561
0
W
Nemesis
MerCy__Leo
Nemesis
1,313
669
0
869
3,174
1,078
0
467
2,677
0
18,787
L
Pele
3,093
1,144
0
1,828
4,496
1,122
0
847
3,649
0
20,418
W
Neith
1,697
630
0
1,403
4,280
972
938
480
3,754
0
19,997
W
Sun Wukong
Th3Travesty
Sun Wukong
3,491
1,159
0
724
3,988
2,616
557
115
3,832
1,971
20,524
W
Jormungandr
Thicc Knee
Jormungandr
1,536
419
0
580
5,397
3,701
463
860
4,501
9,726
0
L
1,169
224
0
600
5,587
1,936
0
1,676
3,717
7,805
0
W
Tiamat
1,981
538
0
1,566
3,672
1,482
18
1,910
1,687
13,684
0
L
Hou Yi
macm_1221
Hou Yi
285
93
0
376
1,490
249
0
284
1,206
0
4,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
21,149
190
Minions Killed
142
0
Camps Cleared
0
671,773
Distance Traveled
636,573
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
3,918
490
19
2
0
143,681
2
L
Tiamat
5,290
661
51
6
0
154,852
4
W
Nemesis
4,469
559
41
5
0
158,640
3
L
Pele
4,819
602
50
6
0
153,370
1
W
Neith
4,750
594
44
6
0
113,713
0
W
Sun Wukong
5,089
636
53
7
0
143,436
0
W
Jormungandr
4,783
598
16
2
0
128,104
0
L
Cthulhu
3,668
459
19
2
0
131,617
1
W
Tiamat
4,574
572
36
5
0
127,880
1
L
Hou Yi
3,454
432
3
0
0
53,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role