Player Matchup

Ares
Ares
Felixiano41
Ares
Level 24
God Stats
5W - 3L
1,551 SR
Queue Stats
45W - 53L
1,395 Elo+
Solo
Neith
Neith
Naiko-_OP
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,398 Elo+
Party 2
Susano
Susano
Primera_Lion
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
killer7700
Vamana
Level 16
God Stats
5W - 5L
1,463 SR
Queue Stats
23W - 28L
1,415 Elo+
Solo
Raijin
Raijin
switchacc
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,624 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,467 Elo+

VS

Team Averages
Level 17
1,647 SR
1,448 Elo+
Yemoja
Yemoja
Gh0stinng_
Yemoja
Level 20
God Stats
4W - 2L
1,743 SR
Queue Stats
133W - 114L
1,333 Elo+
Party 1
Mulan
Mulan
Wizardy Yeet
Mulan
Level 17
God Stats
2W - 0L
1,752 SR
Queue Stats
26W - 15L
1,633 Elo+
Solo
Danzaburou
Danzaburou
XCFKSA3
Danzaburou
Level 17
God Stats
3W - 3L
1,751 SR
Queue Stats
105W - 103L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
XxDaniS592xX
Cliodhna
Level 16
God Stats
31W - 42L
1,487 SR
Queue Stats
198W - 214L
1,467 Elo+
Solo
Zeus
Zeus
hashem-gfd
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,576
474
5,611
12,638
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Naiko-_OP
Neith
12
7 / 2 / 5
8,002
500
12,994
11,222
3,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
11
4 / 7 / 3
7,123
445
6,113
10,135
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
killer7700
Vamana
11
2 / 8 / 0
7,186
449
6,839
12,471
6,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
switchacc
Raijin
15
4 / 3 / 2
9,068
567
6,237
11,726
4,003
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gh0stinng_
Yemoja
12
0 / 5 / 2
7,378
461
5,064
12,907
8,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 0 / 3
9,763
610
12,520
15,285
11,784
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
XCFKSA3
Danzaburou
12
0 / 5 / 1
6,932
433
7,749
9,554
3,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
XxDaniS592xX
Cliodhna
17
10 / 3 / 2
10,289
643
12,045
10,664
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 4
7,785
487
6,513
12,284
3,992
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
19
Kills
22
22
Deaths
19
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
9
3.25
W
Yemoja
Gh0stinng_
Yemoja
0
5
2
0.2
L
Neith
Naiko-_OP
Neith
7
2
5
4.75
L
Susano
4
7
3
0.79
W
9
0
3
10.5
W
Danzaburou
XCFKSA3
Danzaburou
0
5
1
0.1
W
Cliodhna
XxDaniS592xX
Cliodhna
10
3
2
3.67
W
3
6
4
0.83
L
Vamana
killer7700
Vamana
2
8
0
0.25
L
Raijin
switchacc
Raijin
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,794
Damage
43,891
58,192
Taken
60,694
27,021
Mitigated
31,636
13,506
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
321
194
2,109
12,638
9,692
214
2,257
10,332
17,909
0
W
Yemoja
Gh0stinng_
Yemoja
5,064
1,452
2,948
1,532
12,907
8,258
489
3,368
9,539
25,962
0
L
Neith
Naiko-_OP
Neith
12,994
6,263
0
5,040
11,222
3,567
298
3,415
7,807
0
54,712
L
Susano
6,113
1,037
0
1,156
10,135
3,180
0
1,455
8,616
0
26,652
W
12,520
2,687
0
8,416
15,285
11,784
28
957
14,328
0
75,101
W
Danzaburou
XCFKSA3
Danzaburou
7,749
2,855
0
590
9,554
3,425
1,364
2,088
7,466
0
41,851
W
Cliodhna
XxDaniS592xX
Cliodhna
12,045
1,449
0
4,205
10,664
4,177
1,169
2,304
8,360
0
71,921
W
6,513
1,471
0
2,280
12,284
3,992
855
3,131
9,153
29,389
0
L
Vamana
killer7700
Vamana
6,839
3,583
0
2,046
12,471
6,579
0
3,092
9,379
0
28,977
L
Raijin
switchacc
Raijin
6,237
1,290
0
2,961
11,726
4,003
255
1,514
10,212
65,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,955
Gold Earned
42,147
325
Minions Killed
422
0
Camps Cleared
0
1,491,233
Distance Traveled
1,434,880
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,576
474
18
1
0
324,371
6
W
Yemoja
7,378
461
45
3
0
254,884
0
L
Neith
8,002
500
99
6
0
282,726
3
L
Susano
7,123
445
38
2
0
319,384
0
W
Mulan
9,763
610
125
8
0
297,662
8
W
Danzaburou
6,932
433
78
5
0
263,598
0
W
Cliodhna
10,289
643
120
8
0
356,824
2
W
Zeus
7,785
487
54
3
0
261,912
0
L
Vamana
7,186
449
47
3
0
297,517
1
L
Raijin
9,068
567
123
8
0
267,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role