Player Matchup

Chaac
Chaac
DarkiiAlan
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,010 Elo+
Party 1
Erlang Shen
Erlang Shen
Skyfalllll
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
nixor17
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,232 Elo+
Party 1
Hachiman
Hachiman
oDARKPOISONo
Hachiman
Level 107
God Stats
4W - 2L
1,633 SR
Queue Stats
147W - 166L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
oPSYCHOTICSo
Danzaburou
Level 143
God Stats
2W - 3L
1,501 SR
Queue Stats
208W - 232L
1,387 Elo+
Party 2
Team Averages
Level 63
1,527 SR
1,310 Elo+

VS

Team Averages
Level 80
1,533 SR
1,424 Elo+
Anhur
Anhur
Ramzes119966
Anhur
Level 26
God Stats
4W - 5L
1,604 SR
Queue Stats
212W - 246L
1,363 Elo+
Solo
Khepri
Khepri
Ratko47
Khepri
Level 102
God Stats
2W - 1L
1,694 SR
Queue Stats
95W - 93L
1,446 Elo+
Solo
Da Ji
Da Ji
Vilshoffen
Da Ji
Level 136
God Stats
3W - 4L
1,354 SR
Queue Stats
347W - 367L
1,513 Elo+
Solo
Zeus
Zeus
caFFune
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,390 Elo+
Solo
Cthulhu
Cthulhu
oxPR0T0TYPESxo
Cthulhu
Level 109
God Stats
2W - 3L
1,515 SR
Queue Stats
83W - 94L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 7 / 3
9,219
709
6,604
19,537
21,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Skyfalllll
Erlang Shen
12
1 / 7 / 8
8,535
657
7,276
19,977
17,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
nixor17
Cernunnos
16
0 / 4 / 6
8,907
685
9,773
10,075
4,919
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
oDARKPOISONo
Hachiman
16
6 / 5 / 7
10,083
776
11,199
12,527
5,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
oPSYCHOTICSo
Danzaburou
17
4 / 5 / 4
10,003
769
12,092
12,031
5,727
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 14
10,917
840
11,586
10,367
5,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Ratko47
Khepri
18
3 / 3 / 22
10,456
804
8,721
17,981
31,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
18
10 / 3 / 14
11,567
890
16,716
11,542
10,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
caFFune
Zeus
16
3 / 3 / 14
10,134
780
14,682
9,993
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 19
10,477
806
13,080
13,899
22,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
14
Kills
28
28
Deaths
14
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
7
3
0.64
W
8
2
14
7.5
W
Khepri
Ratko47
Khepri
3
3
22
4.67
L
Erlang Shen
Skyfalllll
Erlang Shen
1
7
8
0.71
W
Da Ji
10
3
14
5.67
W
Zeus
caFFune
Zeus
3
3
14
3.33
L
Cernunnos
nixor17
Cernunnos
0
4
6
0.75
L
Hachiman
oDARKPOISONo
Hachiman
6
5
7
1.9
L
Danzaburou
oPSYCHOTICSo
Danzaburou
4
5
4
1.2
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,944
Damage
64,785
74,147
Taken
63,782
55,306
Mitigated
74,909
19,631
Healing
18,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,604
616
380
2,998
19,537
21,445
157
7,531
12,006
0
9,246
W
11,586
6,645
988
1,157
10,367
5,840
2,786
0
10,285
0
25,739
W
Khepri
Ratko47
Khepri
8,721
1,383
1,667
2,779
17,981
31,171
301
0
17,843
14,622
0
L
Erlang Shen
Skyfalllll
Erlang Shen
7,276
4,242
1,720
3,151
19,977
17,976
0
9,506
10,471
0
10,184
W
Da Ji
16,716
4,012
2,235
2,864
11,542
10,424
0
0
11,501
0
23,219
W
Zeus
caFFune
Zeus
14,682
2,765
1,300
1,984
9,993
4,824
686
0
9,860
37,434
0
L
Cernunnos
nixor17
Cernunnos
9,773
3,665
924
1,259
10,075
4,919
465
5,663
4,412
0
27,069
L
Hachiman
oDARKPOISONo
Hachiman
11,199
3,877
1,960
2,774
12,527
5,239
546
7,201
5,326
0
17,912
L
Danzaburou
oPSYCHOTICSo
Danzaburou
12,092
4,385
1,274
3,191
12,031
5,727
844
6,582
5,449
0
32,358
W
13,080
1,728
2,045
1,003
13,899
22,650
836
0
13,603
26,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,747
Gold Earned
53,551
92
Minions Killed
126
0
Camps Cleared
0
1,116,727
Distance Traveled
1,201,902
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,219
709
5
0
0
228,827
1
W
Anhur
10,917
840
23
2
0
231,544
0
W
Khepri
10,456
804
10
1
0
249,898
0
L
Erlang Shen
8,535
657
7
1
0
209,362
0
W
Da Ji
11,567
890
20
2
0
249,093
6
W
Zeus
10,134
780
53
4
0
219,136
2
L
Cernunnos
8,907
685
34
3
0
256,018
0
L
Hachiman
10,083
776
7
1
0
200,092
0
L
Danzaburou
10,003
769
39
3
0
222,428
0
W
Cthulhu
10,477
806
20
2
0
252,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role